Player Matchup

Scylla
Scylla
CørvusdeLuna
Scylla
Level 155
God Stats
3W - 3L
1,456 SR
Queue Stats
261W - 226L
1,560 Elo+
Party 1
Neith
Neith
Musiс
Neith
Level 26
God Stats
1W - 0L
1,785 SR
Queue Stats
23W - 4L
1,923 Elo+
Party 1
Chaac
Chaac
kidwhosuck
Chaac
Level 69
God Stats
2W - 2L
1,391 SR
Queue Stats
222W - 224L
1,405 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,629 Elo+

VS

Team Averages
Level 54
1,667 SR
1,595 Elo+
Kumbhakarna
Kumbhakarna
Berti Meti
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,560 Elo+
Party 2
Merlin
Merlin
FatTreeLord
Merlin
Level 105
God Stats
14W - 5L
1,723 SR
Queue Stats
157W - 105L
1,592 Elo+
Party 2
Hercules
Hercules
PrinceOfAlbania
Hercules
Level 29
God Stats
14W - 7L
1,778 SR
Queue Stats
54W - 38L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 16
11,974
704
15,741
10,212
3,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Musiс
Neith
16
12 / 6 / 8
13,912
818
22,295
13,502
4,996
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
15
6 / 7 / 11
12,069
710
10,571
19,571
19,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Berti Meti
Kumbhakarna
13
1 / 11 / 6
9,930
584
1,813
20,004
15,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
17
11 / 4 / 4
12,764
751
18,309
16,608
5,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
15
5 / 6 / 7
11,532
678
8,917
21,158
12,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
21
Kills
17
18
Deaths
21
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Berti Meti
Kumbhakarna
1
11
6
0.36
W
3
5
16
2.2
L
Merlin
11
4
4
3.25
W
Neith
Musiс
Neith
12
6
8
2.67
L
Hercules
5
6
7
1.42
W
Chaac
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
29,039
43,285
Taken
57,770
27,538
Mitigated
33,768
9,655
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Berti Meti
Kumbhakarna
1,813
720
0
575
20,004
15,945
201
5,757
14,016
8,927
0
W
15,741
1,016
0
1,688
10,212
3,518
459
4,743
5,469
52,205
0
L
Merlin
18,309
1,052
0
1,782
16,608
5,533
58
1,819
14,689
72,114
0
W
Neith
Musiс
Neith
22,295
11,323
0
3,489
13,502
4,996
2,548
5,568
7,934
0
71,012
L
Hercules
8,917
2,523
0
6,086
21,158
12,290
122
8,169
12,737
0
25,199
W
Chaac
10,571
971
0
4,478
19,571
19,024
0
9,903
9,668
0
28,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,955
Gold Earned
34,226
166
Minions Killed
131
0
Camps Cleared
0
841,631
Distance Traveled
858,859
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,930
584
11
1
0
238,201
0
W
Scylla
11,974
704
67
4
0
274,411
4
L
Merlin
12,764
751
92
5
0
286,046
0
W
Neith
13,912
818
70
4
0
267,666
4
L
Hercules
11,532
678
28
2
0
334,612
3
W
Chaac
12,069
710
29
2
0
299,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role