Player Matchup

Fenrir
Fenrir
BatmanBagg02
Fenrir
Level 17
God Stats
10W - 11L
1,545 SR
Queue Stats
33W - 31L
1,300 Elo+
Party 4
Loki
Loki
Darth-_-Dan
Loki
Level 11
God Stats
4W - 3L
1,216 SR
Queue Stats
38W - 33L
1,252 Elo+
Party 1
Jing Wei
Jing Wei
KawaiiLlama9378
Jing Wei
Level 24
God Stats
19W - 14L
1,538 SR
Queue Stats
135W - 132L
1,370 Elo+
Party 4
Janus
Janus
Sperrow-_-
Janus
Level 16
God Stats
5W - 2L
1,691 SR
Queue Stats
399W - 402L
1,325 Elo+
Party 1
Kukulkan
Kukulkan
Wasabi_Pancakes
Kukulkan
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,317 Elo+
Party 1
Team Averages
Level 22
1,498 SR
1,313 Elo+

VS

Team Averages
Level 16
1,219 SR
1,270 Elo+
Sun Wukong
Sun Wukong
AdjustedDart19
Sun Wukong
Level 19
God Stats
5W - 6L
1,449 SR
Queue Stats
36W - 42L
1,191 Elo+
Party 3
Ymir
Ymir
Spiritombed
Ymir
Level 8
God Stats
0W - 2L
1,060 SR
Queue Stats
1W - 5L
1,106 Elo+
Party 2
Arachne
Arachne
Therealjwan
Arachne
Level 28
God Stats
3W - 5L
1,298 SR
Queue Stats
117W - 128L
1,448 Elo+
Party 3
Izanami
Izanami
killerpotato2022
Izanami
Level 19
God Stats
2W - 4L
1,187 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ll animeme ll
Cthulhu
Level 5
God Stats
0W - 2L
1,102 SR
Queue Stats
1W - 5L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
6 / 0 / 2
8,670
542
5,622
8,166
3,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 2 / 7
8,181
511
4,118
6,776
1,992
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
13
2 / 4 / 4
8,685
543
5,029
7,812
2,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
2 / 0 / 7
8,313
520
9,017
4,221
1,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
5 / 3 / 5
8,444
528
7,170
6,736
2,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AdjustedDart19
Sun Wukong
10
0 / 4 / 0
6,848
428
4,676
8,836
6,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 7 / 4
6,447
403
1,898
12,435
4,755
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
Therealjwan
Arachne
11
7 / 3 / 0
8,122
508
7,551
7,783
2,610
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 0 / 2
7,190
449
1,970
8,261
2,383
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
9
1 / 6 / 4
6,347
397
3,573
12,450
4,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
19
Kills
9
9
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AdjustedDart19
Sun Wukong
0
4
0
0
W
Fenrir
6
0
2
7
W
4
2
7
3.75
W
Jing Wei
2
4
4
1
W
Janus
2
0
7
5.5
L
0
7
4
0.29
L
Arachne
Therealjwan
Arachne
7
3
0
2.33
W
Kukulkan
5
3
5
2.5
L
1
0
2
2
L
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,956
Damage
19,668
33,711
Taken
49,765
11,275
Mitigated
20,650
12,288
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AdjustedDart19
Sun Wukong
4,676
834
390
880
8,836
6,612
0
4,981
3,855
0
28,645
W
Fenrir
5,622
1,044
438
4,153
8,166
3,238
0
1,208
6,958
0
46,018
W
4,118
2,716
393
1,011
6,776
1,992
213
1,135
5,641
0
20,735
W
Jing Wei
5,029
3,970
74
961
7,812
2,406
3,908
1,029
6,783
0
45,509
W
Janus
9,017
1,815
350
1,939
4,221
1,269
1,320
1,007
3,214
42,024
0
L
1,898
292
0
0
12,435
4,755
436
3,328
9,107
15,494
0
L
Arachne
Therealjwan
Arachne
7,551
6,020
0
1,081
7,783
2,610
836
2,012
5,771
0
26,755
W
Kukulkan
7,170
1,492
270
2,699
6,736
2,370
652
1,092
5,644
38,781
0
L
1,970
1,459
0
1,655
8,261
2,383
392
1,047
7,214
0
38,629
L
Cthulhu
3,573
406
470
1,990
12,450
4,290
198
4,819
7,631
12,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,293
Gold Earned
34,954
340
Minions Killed
208
0
Camps Cleared
0
1,497,579
Distance Traveled
1,386,014
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,848
428
55
3
0
282,283
1
W
Fenrir
8,670
542
63
4
0
350,327
0
W
Loki
8,181
511
32
2
0
257,622
2
W
Jing Wei
8,685
543
102
6
0
298,146
1
W
Janus
8,313
520
71
4
0
289,347
4
L
Ymir
6,447
403
34
2
0
252,103
1
L
Arachne
8,122
508
41
3
0
287,140
0
W
Kukulkan
8,444
528
72
5
0
302,137
0
L
Izanami
7,190
449
63
4
0
312,012
2
L
Cthulhu
6,347
397
15
1
0
252,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role