Player Matchup

Cthulhu
Cthulhu
Everton-Bats
Cthulhu
Level 27
God Stats
9W - 5L
1,519 SR
Queue Stats
44W - 47L
1,209 Elo+
Solo
Neith
Neith
MikeMedinaa
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
REDxxSOX55
Ra
Level 27
God Stats
30W - 37L
1,326 SR
Queue Stats
125W - 160L
1,178 Elo+
Party 1
Team Averages
Level 26
1,448 SR
1,296 Elo+

VS

Team Averages
Level 11
1,458 SR
1,160 Elo+
Hercules
Hercules
LlGHTNlNG-THlEF
Hercules
Level 16
God Stats
2W - 4L
1,246 SR
Queue Stats
8W - 8L
1,201 Elo+
Party 2
Olorun
Olorun
Stevefrmbluclue
Olorun
Level 5
God Stats
1W - 1L
1,677 SR
Queue Stats
3W - 10L
1,053 Elo+
Party 2
Hou Yi
Hou Yi
WMamba248
Hou Yi
Level 13
God Stats
8W - 9L
1,451 SR
Queue Stats
23W - 24L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Everton-Bats
Cthulhu
13
5 / 1 / 7
10,172
678
8,240
12,214
11,844
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 2 / 7
10,369
691
9,807
11,335
4,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 3 / 5
9,469
631
9,101
11,637
4,430
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 7 / 3
9,608
641
4,741
14,001
4,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 4
9,027
602
4,006
10,519
5,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
WMamba248
Hou Yi
14
3 / 3 / 3
9,340
623
14,649
12,691
4,492
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
15
Kills
6
6
Deaths
15
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Everton-Bats
Cthulhu
5
1
7
8.5
W
Hercules
2
7
3
0.5
L
6
2
7
4.75
L
4
3
5
2.17
W
1
5
4
0.6
W
Hou Yi
WMamba248
Hou Yi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,148
Damage
23,396
35,186
Taken
37,211
20,555
Mitigated
14,807
11,267
Healing
4,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Everton-Bats
Cthulhu
8,240
104
0
0
12,214
11,844
239
1,721
10,373
31,626
0
W
Hercules
4,741
1,388
0
1,042
14,001
4,753
0
6,815
7,186
0
20,193
L
9,807
5,974
441
5,454
11,335
4,281
1,323
942
10,268
0
35,172
L
9,101
1,161
1,200
4,172
11,637
4,430
728
1,108
10,479
31,711
0
W
4,006
1,993
224
2,082
10,519
5,562
0
5,734
4,785
12,612
0
W
Hou Yi
WMamba248
Hou Yi
14,649
7,129
0
674
12,691
4,492
0
4,792
7,899
0
46,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
27,975
143
Minions Killed
104
0
Camps Cleared
0
736,454
Distance Traveled
638,701
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,172
678
52
3
0
273,316
6
W
Hercules
9,608
641
34
2
0
210,732
0
L
Neith
10,369
691
53
4
0
229,421
0
L
Ra
9,469
631
38
3
0
233,717
0
W
Olorun
9,027
602
12
1
0
208,965
1
W
Hou Yi
9,340
623
58
4
0
219,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role