Player Matchup

Merlin
Merlin
Belfast_Ghost
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,383 Elo+
Solo
Neith
Neith
Gato232018
Neith
Level 12
God Stats
3W - 12L
1,231 SR
Queue Stats
4W - 21L
964 Elo+
Solo
Nemesis
Nemesis
MyNameIsMe1246
Nemesis
Level 5
God Stats
6W - 13L
947 SR
Queue Stats
8W - 20L
809 Elo+
Party 1
Medusa
Medusa
TXmadeTXplayed
Medusa
Level 8
God Stats
0W - 12L
927 SR
Queue Stats
122W - 165L
834 Elo+
Party 1
Anubis
Anubis
TheLastJERMi
Anubis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 120L
1,036 Elo+
Party 1
Team Averages
Level 11
1,221 SR
1,005 Elo+

VS

Team Averages
Level 23
1,473 SR
1,128 Elo+
Izanami
Izanami
Cotthiien
Izanami
Level 28
God Stats
9W - 10L
1,448 SR
Queue Stats
106W - 101L
1,152 Elo+
Solo
Loki
Loki
Gamezilla8939
Loki
Level 25
God Stats
14W - 10L
1,555 SR
Queue Stats
53W - 47L
1,187 Elo+
Party 2
King Arthur
King Arthur
Metalcheese7614
King Arthur
Level 8
God Stats
1W - 1L
1,235 SR
Queue Stats
9W - 13L
1,026 Elo+
Party 2
Janus
Janus
P3T3R PAND4
Janus
Level 29
God Stats
13W - 21L
1,423 SR
Queue Stats
83W - 98L
1,157 Elo+
Solo
Fenrir
Fenrir
eswar12
Fenrir
Level 25
God Stats
3W - 2L
1,702 SR
Queue Stats
143W - 169L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
10,250
732
1,011
2,341
709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
0 / 6 / 5
12,163
869
8,990
18,243
9,710
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

18
3 / 16 / 3
12,330
881
7,443
32,248
14,353
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 12 / 4
12,216
873
13,790
22,528
12,866
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
18
4 / 12 / 2
13,185
942
23,582
26,183
11,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cotthiien
Izanami
20
6 / 2 / 21
13,913
994
20,497
14,557
5,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 2 / 18
15,269
1,091
22,353
10,962
4,320
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Metalcheese7614
King Arthur
20
2 / 2 / 25
13,153
940
10,309
10,080
7,061
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 0 / 25
15,072
1,077
21,051
6,770
1,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
eswar12
Fenrir
20
13 / 2 / 19
14,519
1,037
18,227
17,457
7,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
156
8
Kills
48
48
Deaths
8
14
Assists
108
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
Cotthiien
Izanami
6
2
21
8.25
W
16
2
18
12.5
L
Neith
0
6
5
0.42
W
King Arthur
Metalcheese7614
King Arthur
2
2
25
7.25
L
3
16
3
0.28
W
11
0
25
23.5
L
1
12
4
0.25
L
Anubis
4
12
2
0.42
W
Fenrir
eswar12
Fenrir
13
2
19
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,816
Damage
92,437
101,543
Taken
59,826
49,243
Mitigated
26,614
10,660
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,011
120
0
0
2,341
709
0
1,009
1,332
5,855
0
W
Izanami
Cotthiien
Izanami
20,497
16,163
148
3,790
14,557
5,799
0
5,112
9,445
0
44,287
W
22,353
12,519
1,706
1,205
10,962
4,320
0
4,925
6,037
0
35,059
L
Neith
8,990
3,623
0
1,100
18,243
9,710
0
3,558
14,685
0
32,251
W
King Arthur
Metalcheese7614
King Arthur
10,309
690
0
0
10,080
7,061
0
3,741
6,339
0
22,305
L
7,443
4,887
0
1,059
32,248
14,353
0
7,139
25,109
0
19,165
W
21,051
590
0
1,336
6,770
1,838
0
4,336
2,434
48,414
0
L
13,790
8,967
0
1,094
22,528
12,866
0
2,694
19,834
0
42,326
L
Anubis
23,582
3,815
0
7,407
26,183
11,605
0
6,651
19,532
64,350
0
W
Fenrir
eswar12
Fenrir
18,227
9,446
0
2,905
17,457
7,596
0
6,479
10,978
0
24,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,144
Gold Earned
71,926
218
Minions Killed
201
9
Camps Cleared
3
877,403
Distance Traveled
1,120,508
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,250
732
6
0
1
45,024
0
W
Izanami
13,913
994
57
4
0
204,774
0
W
Loki
15,269
1,091
27
2
1
244,537
0
L
Neith
12,163
869
39
3
0
154,537
1
W
King Arthur
13,153
940
20
1
1
229,848
1
L
Nemesis
12,330
881
17
1
2
272,456
0
W
Janus
15,072
1,077
80
6
1
198,421
0
L
Medusa
12,216
873
59
4
3
229,290
0
L
Anubis
13,185
942
97
7
3
176,096
2
W
Fenrir
14,519
1,037
17
1
0
242,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role