Player Matchup

Merlin
Merlin
CutTheCheese866
Merlin
Level 23
God Stats
2W - 3L
1,566 SR
Queue Stats
11W - 16L
1,257 Elo+
Solo
Bakasura
Bakasura
DreFire1987
Bakasura
Level 11
God Stats
0W - 3L
1,403 SR
Queue Stats
1W - 9L
1,191 Elo+
Solo
Medusa
Medusa
gram_cheer101
Medusa
Level 28
God Stats
16W - 26L
1,500 SR
Queue Stats
329W - 409L
1,306 Elo+
Solo
Team Averages
Level 21
1,489 SR
1,251 Elo+

VS

Team Averages
Level 56
1,485 SR
1,223 Elo+
Anubis
Anubis
SpicyNuggets880
Anubis
Level 25
God Stats
42W - 40L
1,452 SR
Queue Stats
75W - 79L
1,283 Elo+
Party 1
Medusa
Medusa
Wraith176
Medusa
Level 13
God Stats
3W - 0L
1,521 SR
Queue Stats
7W - 6L
1,046 Elo+
Solo
Kuzenbo
Kuzenbo
xWARLOCKx666
Kuzenbo
Level 129
God Stats
7W - 3L
1,481 SR
Queue Stats
96W - 101L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,738
595
5,901
6,333
2,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
DreFire1987
Bakasura
3
0 / 1 / 0
6,317
486
0
1,121
197
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

12
2 / 3 / 0
8,096
623
5,676
7,842
1,996
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,917
686
3,466
4,267
1,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Wraith176
Medusa
12
4 / 1 / 2
8,665
667
5,561
5,020
1,565
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
xWARLOCKx666
Kuzenbo
11
0 / 0 / 6
7,947
611
2,687
7,584
8,791
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
7
7
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Bakasura
DreFire1987
Bakasura
0
1
0
0
W
3
1
4
5
W
Medusa
Wraith176
Medusa
4
1
2
5
L
2
3
0
0.67
W
Kuzenbo
xWARLOCKx666
Kuzenbo
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,577
Damage
11,714
15,296
Taken
16,871
4,222
Mitigated
11,726
948
Healing
4,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,901
740
0
869
6,333
2,029
0
2,599
3,734
38,727
0
L
Bakasura
DreFire1987
Bakasura
0
0
0
79
1,121
197
0
0
1,121
0
1,754
W
3,466
90
855
2,277
4,267
1,370
0
1,993
2,274
26,827
0
W
Medusa
Wraith176
Medusa
5,561
1,344
0
0
5,020
1,565
1,869
1,668
3,352
0
33,393
L
5,676
1,954
0
0
7,842
1,996
0
3,586
4,256
0
26,804
W
Kuzenbo
xWARLOCKx666
Kuzenbo
2,687
724
704
1,093
7,584
8,791
373
2,365
5,219
17,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,151
Gold Earned
25,529
135
Minions Killed
141
0
Camps Cleared
0
458,037
Distance Traveled
666,451
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,738
595
80
6
0
194,429
2
L
Bakasura
6,317
486
3
0
0
29,327
0
W
Anubis
8,917
686
63
5
0
192,029
0
W
Medusa
8,665
667
58
4
0
250,953
1
L
Medusa
8,096
623
52
4
0
234,281
0
W
Kuzenbo
7,947
611
20
2
0
223,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role