Player Matchup

Neith
Neith
LoyalVex
Neith
Level 26
God Stats
19W - 15L
1,707 SR
Queue Stats
624W - 611L
1,247 Elo+
Party 1
Fenrir
Fenrir
N1njaWarrior237
Fenrir
Level 7
God Stats
5W - 7L
1,135 SR
Queue Stats
11W - 11L
1,233 Elo+
Solo
Arachne
Arachne
Nia1033
Arachne
Level 25
God Stats
43W - 25L
1,756 SR
Queue Stats
320W - 328L
1,250 Elo+
Party 1
Nemesis
Nemesis
SparkyTundra701
Nemesis
Level 25
God Stats
5W - 7L
1,286 SR
Queue Stats
77W - 83L
1,230 Elo+
Solo
Ymir
Ymir
fubarwilly
Ymir
Level 21
God Stats
11W - 7L
1,784 SR
Queue Stats
85W - 82L
1,346 Elo+
Solo
Team Averages
Level 21
1,534 SR
1,261 Elo+

VS

Team Averages
Level 13
1,475 SR
1,221 Elo+
Merlin
Merlin
CStice
Merlin
Level 29
God Stats
93W - 84L
1,461 SR
Queue Stats
94W - 88L
1,345 Elo+
Solo
Ratatoskr
Ratatoskr
Lasky125
Ratatoskr
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 32L
1,002 Elo+
Solo
Cthulhu
Cthulhu
OctoBoop
Cthulhu
Level 6
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 3L
1,184 Elo+
Solo
Hel
Hel
Yummy_Barbie
Hel
Level 19
God Stats
48W - 36L
1,471 SR
Queue Stats
61W - 52L
1,295 Elo+
Party 2
Jing Wei
Jing Wei
irisxembrace
Jing Wei
Level 4
God Stats
17W - 17L
1,398 SR
Queue Stats
17W - 17L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LoyalVex
Neith
17
7 / 1 / 24
10,590
1,059
16,801
5,659
2,247
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 0 / 16
9,459
946
7,760
5,872
3,171
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
Nia1033
Arachne
19
15 / 0 / 18
11,844
1,184
11,379
9,141
4,106
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
17 / 0 / 22
12,269
1,227
23,502
10,397
4,505
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 0 / 28
11,642
1,164
14,453
10,772
7,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

359

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CStice
Merlin
14
0 / 8 / 0
8,589
859
13,154
16,482
5,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
Lasky125
Ratatoskr
14
0 / 14 / 0
8,721
872
4,496
20,039
7,008
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
OctoBoop
Cthulhu
14
0 / 15 / 0
8,451
845
7,851
23,433
9,030
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
1 / 8 / 0
8,748
875
4,068
14,019
5,346
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
irisxembrace
Jing Wei
14
0 / 5 / 0
8,214
821
3,233
8,710
2,848
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
1
49
Kills
1
1
Deaths
50
108
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
CStice
Merlin
0
8
0
0
L
Ratatoskr
Lasky125
Ratatoskr
0
14
0
0
W
Neith
LoyalVex
Neith
7
1
24
19
W
2
0
16
10
W
Arachne
Nia1033
Arachne
15
0
18
24
L
Cthulhu
OctoBoop
Cthulhu
0
15
0
0
W
17
0
22
28
L
1
8
0
0.13
W
8
0
28
22
L
Jing Wei
irisxembrace
Jing Wei
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,895
Damage
32,802
41,841
Taken
82,683
21,151
Mitigated
29,990
11,018
Healing
7,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
CStice
Merlin
13,154
224
0
0
16,482
5,758
0
2,530
13,952
44,912
0
L
Ratatoskr
Lasky125
Ratatoskr
4,496
2,233
0
0
20,039
7,008
0
2,583
17,456
0
17,177
W
Neith
LoyalVex
Neith
16,801
10,265
0
491
5,659
2,247
0
3,272
2,387
0
22,247
W
7,760
922
0
91
5,872
3,171
0
2,891
2,855
0
13,749
W
Arachne
Nia1033
Arachne
11,379
7,961
1,218
2,882
9,141
4,106
0
5,962
3,179
0
24,603
L
Cthulhu
OctoBoop
Cthulhu
7,851
623
132
265
23,433
9,030
0
4,941
18,492
22,223
0
W
23,502
13,383
0
2,945
10,397
4,505
0
4,895
5,502
0
34,880
L
4,068
54
3,685
2,708
14,019
5,346
0
3,321
10,698
11,355
0
W
14,453
6,224
0
3,391
10,772
7,122
0
8,053
2,719
27,553
0
L
Jing Wei
irisxembrace
Jing Wei
3,233
2,772
0
414
8,710
2,848
0
1,078
7,632
0
6,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,804
Gold Earned
42,723
123
Minions Killed
135
2
Camps Cleared
7
1,051,695
Distance Traveled
750,090
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,589
859
51
5
0
166,355
1
L
Ratatoskr
8,721
872
26
3
6
163,704
0
W
Neith
10,590
1,059
7
1
0
175,291
2
W
Fenrir
9,459
946
10
1
0
230,256
0
W
Arachne
11,844
1,184
45
5
0
213,516
0
L
Cthulhu
8,451
845
32
3
0
141,605
3
W
Nemesis
12,269
1,227
28
3
2
236,371
0
L
Hel
8,748
875
17
2
1
130,261
0
W
Ymir
11,642
1,164
33
3
0
196,261
0
L
Jing Wei
8,214
821
9
1
0
148,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role