Player Matchup

Cerberus
Cerberus
CJWILS
Cerberus
Level 102
God Stats
2W - 0L
1,298 SR
Queue Stats
38W - 44L
1,468 Elo+
Party 2
Bakasura
Bakasura
JACKUGAN
Bakasura
Level 46
God Stats
1W - 1L
1,251 SR
Queue Stats
46W - 56L
1,438 Elo+
Party 2
Sol
Sol
Jacobwins98
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
PHIL300000
Ah Puch
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 42L
1,359 Elo+
Party 2
Bellona
Bellona
shaneJEZ
Bellona
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,403 Elo+
Party 2
Team Averages
Level 94
1,410 SR
1,427 Elo+

VS

Team Averages
Level 98
1,497 SR
1,531 Elo+
Fenrir
Fenrir
BB0BB
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,717 Elo+
Solo
Scylla
Scylla
CrispySoenen12
Scylla
Level 108
God Stats
10W - 6L
1,605 SR
Queue Stats
473W - 490L
1,507 Elo+
Solo
Vamana
Vamana
David_5963
Vamana
Level 92
God Stats
0W - 1L
1,663 SR
Queue Stats
15W - 22L
1,444 Elo+
Party 1
Izanami
Izanami
MyHatredIsOP
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
a6b5a377b
Kumbhakarna
Level 58
God Stats
0W - 1L
1,217 SR
Queue Stats
17W - 19L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CJWILS
Cerberus
18
3 / 3 / 32
11,476
820
13,242
19,764
16,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
JACKUGAN
Bakasura
18
11 / 5 / 20
12,348
882
14,537
17,395
8,668
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
15 / 2 / 24
13,695
978
26,306
16,657
7,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Puch
PHIL300000
Ah Puch
18
5 / 4 / 21
11,603
829
15,709
10,102
4,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
shaneJEZ
Bellona
18
11 / 5 / 13
12,448
889
12,292
16,885
18,531
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BB0BB
Fenrir
18
4 / 10 / 5
10,854
775
8,964
18,151
12,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 10
11,055
790
12,169
18,073
6,521
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
David_5963
Vamana
16
1 / 12 / 10
9,712
694
8,510
21,704
13,353
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MyHatredIsOP
Izanami
18
8 / 7 / 5
11,741
839
23,249
15,473
5,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
a6b5a377b
Kumbhakarna
16
2 / 10 / 9
9,935
710
9,000
20,358
24,016
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
57
45
Kills
18
19
Deaths
46
110
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BB0BB
Fenrir
4
10
5
0.65
W
Cerberus
CJWILS
Cerberus
3
3
32
6.33
L
3
7
10
1.14
L
Vamana
David_5963
Vamana
1
12
10
0.5
W
Bakasura
JACKUGAN
Bakasura
11
5
20
4.2
W
15
2
24
13.5
L
Izanami
MyHatredIsOP
Izanami
8
7
5
1.5
W
Ah Puch
PHIL300000
Ah Puch
5
4
21
3.88
L
Kumbhakarna
a6b5a377b
Kumbhakarna
2
10
9
0.65
W
Bellona
shaneJEZ
Bellona
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,086
Damage
61,892
80,803
Taken
93,759
55,978
Mitigated
61,818
29,222
Healing
22,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BB0BB
Fenrir
8,964
1,493
966
2,211
18,151
12,302
0
10,624
7,502
0
18,783
W
Cerberus
CJWILS
Cerberus
13,242
409
2,619
7,149
19,764
16,215
663
5,893
13,871
24,263
0
L
12,169
1,625
1,818
5,477
18,073
6,521
0
10,719
6,907
34,388
0
L
Vamana
David_5963
Vamana
8,510
3,342
1,963
3,729
21,704
13,353
0
14,548
6,864
0
18,448
W
Bakasura
JACKUGAN
Bakasura
14,537
9,324
1,459
3,430
17,395
8,668
297
4,747
12,648
0
18,292
W
26,306
4,285
1,747
7,608
16,657
7,997
3,939
4,504
12,153
51,258
0
L
Izanami
MyHatredIsOP
Izanami
23,249
12,599
1,703
3,852
15,473
5,626
0
7,693
6,986
0
49,273
W
Ah Puch
PHIL300000
Ah Puch
15,709
359
885
1,548
10,102
4,567
1,037
2,069
8,033
29,803
0
L
Kumbhakarna
a6b5a377b
Kumbhakarna
9,000
1,300
414
802
20,358
24,016
0
11,673
7,656
13,467
0
W
Bellona
shaneJEZ
Bellona
12,292
3,155
659
2,118
16,885
18,531
623
3,956
12,929
0
22,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,570
Gold Earned
53,297
153
Minions Killed
148
0
Camps Cleared
0
1,262,161
Distance Traveled
1,046,624
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,854
775
23
2
0
197,255
2
W
Cerberus
11,476
820
40
3
0
275,311
1
L
Scylla
11,055
790
40
3
0
218,740
0
L
Vamana
9,712
694
10
1
0
209,623
1
W
Bakasura
12,348
882
29
2
0
292,881
0
W
Sol
13,695
978
40
3
0
227,879
0
L
Izanami
11,741
839
63
5
0
219,273
0
W
Ah Puch
11,603
829
23
2
0
213,617
0
L
Kumbhakarna
9,935
710
12
1
0
201,733
0
W
Bellona
12,448
889
21
2
0
252,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role