Player Matchup

Izanami
Izanami
BadgerMeat
Izanami
Level 65
God Stats
3W - 4L
1,811 SR
Queue Stats
29W - 30L
1,610 Elo+
Party 1
Ymir
Ymir
GirthMasterKief
Ymir
Level 11
God Stats
12W - 9L
1,663 SR
Queue Stats
50W - 37L
1,322 Elo+
Party 1
Da Ji
Da Ji
jrrpr
Da Ji
Level 8
God Stats
0W - 1L
1,057 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 28
1,510 SR
1,477 Elo+

VS

Team Averages
Level 39
1,678 SR
1,511 Elo+
Hades
Hades
DragonKing811
Hades
Level 85
God Stats
5W - 2L
1,857 SR
Queue Stats
22W - 27L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
GreasyRanger69
Cthulhu
Level 18
God Stats
2W - 1L
1,460 SR
Queue Stats
33W - 61L
1,325 Elo+
Solo
King Arthur
King Arthur
Lright3636
King Arthur
Level 14
God Stats
2W - 0L
1,716 SR
Queue Stats
16W - 11L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadgerMeat
Izanami
18
6 / 5 / 4
13,296
700
22,381
16,633
5,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 9 / 5
13,041
686
11,408
21,639
22,765
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
jrrpr
Da Ji
14
2 / 10 / 7
11,793
621
9,730
15,960
5,638
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 6 / 3
15,352
808
22,317
19,934
10,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 16
12,487
657
11,911
16,236
22,236
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Lright3636
King Arthur
16
3 / 3 / 16
12,724
670
9,702
17,821
20,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
12
Kills
24
24
Deaths
12
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Izanami
BadgerMeat
Izanami
6
5
4
1.6
W
17
6
3
3.08
L
4
9
5
0.72
W
4
3
16
4
W
King Arthur
Lright3636
King Arthur
3
3
16
3.67
L
Da Ji
jrrpr
Da Ji
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,519
Damage
43,930
54,232
Taken
53,991
33,894
Mitigated
52,721
4,191
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BadgerMeat
Izanami
22,381
16,864
0
2,856
16,633
5,491
2,871
10,328
6,180
0
93,408
W
22,317
1,586
775
8,106
19,934
10,210
1,664
4,505
15,158
71,094
0
L
11,408
2,697
0
717
21,639
22,765
63
13,881
7,308
36,350
0
W
11,911
692
1,218
4,193
16,236
22,236
825
2,930
13,201
33,839
0
W
King Arthur
Lright3636
King Arthur
9,702
2,074
0
0
17,821
20,275
848
3,441
14,184
0
46,476
L
Da Ji
jrrpr
Da Ji
9,730
2,634
0
618
15,960
5,638
0
9,383
6,267
0
31,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
40,563
203
Minions Killed
192
0
Camps Cleared
0
863,311
Distance Traveled
951,682
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,296
700
142
7
0
309,452
2
W
Hades
15,352
808
89
5
0
297,944
2
L
Ymir
13,041
686
28
1
0
264,497
0
W
Cthulhu
12,487
657
41
2
0
315,093
4
W
King Arthur
12,724
670
62
3
0
338,645
0
L
Da Ji
11,793
621
33
2
0
289,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role