Player Matchup

King Arthur
King Arthur
GGwheEZY
King Arthur
Level 89
God Stats
17W - 9L
1,474 SR
Queue Stats
91W - 85L
1,472 Elo+
Solo
Thoth
Thoth
Grenade Gabe
Thoth
Level 79
God Stats
0W - 3L
1,187 SR
Queue Stats
169W - 169L
1,496 Elo+
Solo
Nox
Nox
OfficialMeiiko
Nox
Level 62
God Stats
77W - 77L
1,624 SR
Queue Stats
637W - 627L
1,484 Elo+
Solo
Bakasura
Bakasura
Spirit42wraith
Bakasura
Level 69
God Stats
110W - 145L
1,498 SR
Queue Stats
598W - 594L
1,544 Elo+
Solo
Neith
Neith
kickn-ass007
Neith
Level 160
God Stats
675W - 683L
1,546 SR
Queue Stats
1,251W - 1,251L
1,526 Elo+
Solo
Team Averages
Level 92
1,466 SR
1,504 Elo+

VS

Team Averages
Level 124
1,546 SR
1,524 Elo+
Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Art-is-tic-allee
Nox
Level 67
God Stats
8W - 5L
1,762 SR
Queue Stats
146W - 143L
1,488 Elo+
Solo
Set
Set
Spasmic Potato
Set
Level 155
God Stats
1W - 1L
1,655 SR
Queue Stats
64W - 53L
1,564 Elo+
Party 1
Chang'e
Chang'e
UniKillerCorn
Chang'e
Level 104
God Stats
37W - 45L
1,162 SR
Queue Stats
496W - 504L
1,481 Elo+
Solo
Chiron
Chiron
iPRO Flatline
Chiron
Level 143
God Stats
1W - 0L
1,653 SR
Queue Stats
9W - 8L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GGwheEZY
King Arthur
15
2 / 10 / 4
9,508
951
9,529
20,389
17,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 5 / 4
9,097
910
10,778
12,918
4,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 3
9,552
955
10,693
10,088
4,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
15
1 / 4 / 3
9,136
914
4,334
13,826
6,249
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 4 / 3
8,805
881
7,453
8,808
3,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

113

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 1 / 12
10,701
1,070
12,034
18,025
23,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 2 / 9
11,032
1,103
14,931
7,428
5,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 1 / 3
9,793
979
9,565
8,371
4,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
18
6 / 1 / 13
11,464
1,146
13,293
10,191
4,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 1 / 9
10,496
1,050
8,986
5,521
2,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
6
Kills
25
25
Deaths
6
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
12
10
W
6
2
9
5.25
L
King Arthur
GGwheEZY
King Arthur
2
10
4
0.4
L
1
5
4
0.6
L
2
2
3
1.75
W
5
1
3
6.5
L
Bakasura
1
4
3
0.63
W
Chang'e
6
1
13
12.5
W
4
1
9
8.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,787
Damage
58,809
66,029
Taken
49,536
36,946
Mitigated
39,427
2,833
Healing
22,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,034
2,580
0
6,819
18,025
23,109
0
6,438
11,223
382
19,771
W
14,931
354
839
553
7,428
5,355
0
2,763
4,545
26,539
0
L
King Arthur
GGwheEZY
King Arthur
9,529
1,263
0
0
20,389
17,853
0
10,369
9,449
0
16,834
L
10,778
481
0
878
12,918
4,653
0
3,665
9,009
29,134
0
L
10,693
961
0
0
10,088
4,394
0
3,984
5,954
26,528
0
W
9,565
4,519
0
1,121
8,371
4,508
0
5,318
2,998
0
20,678
L
Bakasura
4,334
3,060
0
880
13,826
6,249
0
6,329
7,297
0
12,802
W
Chang'e
13,293
587
5,752
4,314
10,191
4,325
0
4,755
5,296
24,913
0
W
8,986
3,158
1,479
1,336
5,521
2,130
0
2,197
3,114
0
51,252
L
7,453
2,470
0
1,075
8,808
3,797
0
4,215
4,543
0
26,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,098
Gold Earned
53,486
159
Minions Killed
211
4
Camps Cleared
7
940,292
Distance Traveled
955,451
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,701
1,070
13
1
0
204,464
1
W
Nox
11,032
1,103
21
2
0
212,508
1
L
King Arthur
9,508
951
18
2
0
187,881
0
L
Thoth
9,097
910
42
4
0
185,231
0
L
Nox
9,552
955
47
5
1
214,485
1
W
Set
9,793
979
28
3
4
174,400
2
L
Bakasura
9,136
914
16
2
3
191,958
0
W
Chang'e
11,464
1,146
34
3
1
193,662
0
W
Chiron
10,496
1,050
115
12
2
170,417
0
L
Neith
8,805
881
36
4
0
160,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role