Player Matchup

Khepri
Khepri
BIGDWH9
Khepri
Level 46
God Stats
1W - 0L
1,637 SR
Queue Stats
5W - 1L
1,757 Elo+
Solo
Sun Wukong
Sun Wukong
CrazyAces
Sun Wukong
Level 125
God Stats
2W - 4L
1,717 SR
Queue Stats
395W - 405L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Hunterljo
Jing Wei
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,523 Elo+
Solo
Hades
Hades
SmellyMelons
Hades
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Terra077
Sol
Level 126
God Stats
3W - 2L
1,314 SR
Queue Stats
324W - 302L
1,562 Elo+
Solo
Team Averages
Level 94
1,534 SR
1,575 Elo+

VS

Team Averages
Level 123
1,446 SR
1,545 Elo+
Jormungandr
Jormungandr
Bandalo
Jormungandr
Level 101
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 55L
1,560 Elo+
Solo
Mercury
Mercury
BlazingBlack17
Mercury
Level 156
God Stats
0W - 5L
1,111 SR
Queue Stats
203W - 213L
1,534 Elo+
Solo
Ganesha
Ganesha
LifeIStrange242
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 1
Khepri
Khepri
Purplerain30362
Khepri
Level 148
God Stats
1W - 1L
1,687 SR
Queue Stats
47W - 34L
1,553 Elo+
Party 1
Set
Set
YOURMOM9928
Set
Level 86
God Stats
0W - 1L
1,431 SR
Queue Stats
14W - 22L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BIGDWH9
Khepri
17
1 / 5 / 23
11,203
747
7,391
25,835
28,992
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
CrazyAces
Sun Wukong
20
12 / 2 / 14
12,420
828
22,015
21,941
19,621
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
Hunterljo
Jing Wei
18
6 / 2 / 19
11,168
745
18,552
13,310
6,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 21
11,454
764
20,096
18,489
10,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 18
12,636
842
18,787
19,337
8,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bandalo
Jormungandr
19
2 / 5 / 10
10,854
724
20,849
26,129
15,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 10 / 7
10,633
709
14,045
18,011
8,008
Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 7 / 10
9,258
617
10,744
19,303
22,073
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 6 / 12
11,000
733
12,749
19,804
15,157
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 7 / 9
12,695
846
15,291
16,809
14,084
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
67
33
Kills
19
19
Deaths
35
95
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Khepri
BIGDWH9
Khepri
1
5
23
2.5
L
Jormungandr
Bandalo
Jormungandr
2
5
10
1.4
L
3
10
7
0.65
W
Sun Wukong
CrazyAces
Sun Wukong
12
2
14
9.5
W
Jing Wei
Hunterljo
Jing Wei
6
2
19
7.75
L
0
7
10
0.71
L
5
6
12
1.83
W
4
5
21
2.9
W
10
5
18
3.8
L
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,841
Damage
73,678
98,912
Taken
100,056
74,186
Mitigated
74,386
43,701
Healing
28,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BIGDWH9
Khepri
7,391
616
2,305
3,941
25,835
28,992
340
10,151
15,463
16,592
0
L
Jormungandr
Bandalo
Jormungandr
20,849
2,543
1,705
7,328
26,129
15,064
303
10,480
15,649
42,501
0
L
14,045
6,610
2,202
3,041
18,011
8,008
1,060
7,843
10,168
0
27,185
W
Sun Wukong
CrazyAces
Sun Wukong
22,015
6,516
2,152
6,242
21,941
19,621
0
10,337
11,454
0
41,925
W
Jing Wei
Hunterljo
Jing Wei
18,552
13,612
5,206
4,146
13,310
6,092
2,253
7,460
5,825
0
30,438
L
10,744
967
1,257
1,243
19,303
22,073
748
10,800
8,503
19,516
0
L
12,749
802
1,505
3,697
19,804
15,157
356
7,402
12,402
26,865
0
W
20,096
1,635
3,866
5,124
18,489
10,680
1,453
9,741
8,573
36,730
0
W
18,787
5,151
2,755
7,964
19,337
8,801
2,986
7,162
12,122
39,923
0
L
15,291
6,674
2,612
3,936
16,809
14,084
1,569
9,749
7,060
509
30,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,881
Gold Earned
54,440
155
Minions Killed
136
0
Camps Cleared
0
1,317,188
Distance Traveled
1,268,073
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,203
747
10
1
0
253,904
0
L
Jormungandr
10,854
724
36
2
0
270,116
0
L
Mercury
10,633
709
30
2
0
241,368
0
W
Sun Wukong
12,420
828
37
2
0
306,332
1
W
Jing Wei
11,168
745
32
2
0
288,559
1
L
Ganesha
9,258
617
0
0
0
230,523
1
L
Khepri
11,000
733
26
2
0
258,198
0
W
Hades
11,454
764
28
2
0
223,067
1
W
Sol
12,636
842
48
3
0
245,326
1
L
Set
12,695
846
44
3
0
267,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role