Player Matchup

Cthulhu
Cthulhu
OutragedBaker1
Cthulhu
Level 17
God Stats
21W - 25L
1,453 SR
Queue Stats
420W - 427L
1,140 Elo+
Solo
Da Ji
Da Ji
QIX_DarkSide_XIQ
Da Ji
Level 15
God Stats
10W - 9L
1,205 SR
Queue Stats
70W - 78L
1,161 Elo+
Party 1
Izanami
Izanami
Saikuni
Izanami
Level 15
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 15L
1,061 Elo+
Solo
Anhur
Anhur
XIX_SENPAI_XIX
Anhur
Level 24
God Stats
2W - 4L
1,303 SR
Queue Stats
79W - 107L
1,102 Elo+
Party 1
Ares
Ares
chrismcl2000
Ares
Level 29
God Stats
38W - 50L
1,378 SR
Queue Stats
103W - 126L
1,180 Elo+
Solo
Team Averages
Level 20
1,372 SR
1,129 Elo+

VS

Team Averages
Level 23
1,529 SR
1,286 Elo+
Olorun
Olorun
Don_Aneaus
Olorun
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nox
Nox
Duske987
Nox
Level 25
God Stats
8W - 4L
1,751 SR
Queue Stats
55W - 56L
1,212 Elo+
Party 2
Anubis
Anubis
Keeplaycool1
Anubis
Level 8
God Stats
3W - 0L
1,427 SR
Queue Stats
6W - 8L
960 Elo+
Party 2
Bakasura
Bakasura
MD7 Golazo
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,364 Elo+
Solo
Sol
Sol
SkollundHati
Sol
Level 46
God Stats
36W - 36L
1,468 SR
Queue Stats
161W - 206L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
9,026
531
3,661
15,004
6,744
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 9 / 0
7,471
439
5,207
13,654
3,855
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Saikuni
Izanami
11
0 / 7 / 0
7,494
441
6,409
11,146
3,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 10 / 1
8,690
511
2,438
14,913
4,162
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 0
9,557
562
2,351
10,313
10,296
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Don_Aneaus
Olorun
3
0 / 0 / 0
6,000
353
0
0
0
14
3 / 2 / 14
9,802
577
6,841
7,467
3,946
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
15 / 1 / 5
11,553
680
17,312
9,542
8,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
MD7 Golazo
Bakasura
19
12 / 1 / 1
12,241
720
13,638
12,122
4,582
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 1 / 7
9,641
567
10,936
11,389
3,311
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
5
Kills
36
37
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
Don_Aneaus
Olorun
0
0
0
0
W
3
2
14
5
W
Anubis
15
1
5
17.5
W
Bakasura
MD7 Golazo
Bakasura
12
1
1
12.5
L
1
8
1
0.19
L
2
9
0
0.22
L
Izanami
Saikuni
Izanami
0
7
0
0
W
6
1
7
9.5
L
2
10
1
0.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,066
Damage
48,727
65,030
Taken
40,520
28,468
Mitigated
20,053
5,768
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Don_Aneaus
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
6,841
989
0
500
7,467
3,946
1,220
2,487
4,980
30,752
0
W
Anubis
17,312
1,787
0
5,020
9,542
8,214
1,087
2,113
7,429
61,813
0
W
Bakasura
MD7 Golazo
Bakasura
13,638
9,181
0
7,048
12,122
4,582
7,128
1,219
10,903
0
79,112
L
3,661
45
130
905
15,004
6,744
0
11,806
3,058
29,800
0
L
5,207
1,208
0
1,456
13,654
3,855
168
5,125
7,889
0
25,831
L
Izanami
Saikuni
Izanami
6,409
3,528
0
866
11,146
3,411
1,875
8,366
2,615
0
39,395
W
10,936
4,374
0
5,938
11,389
3,311
3,380
193
11,196
51,023
0
L
2,438
1,208
0
1,918
14,913
4,162
1,020
7,522
6,906
0
21,087
L
2,351
760
0
493
10,313
10,296
973
2,270
7,326
43,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
49,237
262
Minions Killed
402
0
Camps Cleared
0
1,204,049
Distance Traveled
1,316,329
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,000
353
0
0
0
0
0
W
Nox
9,802
577
55
3
0
279,109
1
W
Anubis
11,553
680
103
6
0
300,734
2
W
Bakasura
12,241
720
169
10
0
401,190
2
L
Cthulhu
9,026
531
50
3
0
287,898
3
L
Da Ji
7,471
439
34
2
0
257,280
0
L
Izanami
7,494
441
74
4
0
217,909
0
W
Sol
9,641
567
75
4
0
335,296
2
L
Anhur
8,690
511
34
2
0
233,836
0
L
Ares
9,557
562
70
4
0
207,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role