Player Matchup

Heimdallr
Heimdallr
DometheDragon
Heimdallr
Level 68
God Stats
21W - 14L
1,616 SR
Queue Stats
199W - 243L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
Dominador21
Kuzenbo
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
38W - 30L
1,605 Elo+
Party 1
Sol
Sol
amagdon333
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Team Averages
Level 33
1,539 SR
1,441 Elo+

VS

Team Averages
Level 47
1,500 SR
1,486 Elo+
Neith
Neith
AhynNoName
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
luisalfonso98
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,520 Elo+
Party 2
Discordia
Discordia
sebas31
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DometheDragon
Heimdallr
12
2 / 2 / 5
9,612
601
7,752
9,677
3,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Dominador21
Kuzenbo
12
3 / 4 / 4
10,512
657
5,786
13,320
14,431
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 4
9,653
603
7,673
8,298
2,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 1 / 5
10,743
671
8,297
6,879
2,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
3 / 6 / 6
10,170
636
4,213
10,937
8,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
sebas31
Discordia
14
2 / 0 / 7
10,319
645
14,814
8,451
3,005
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
7
Kills
9
9
Deaths
7
13
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
5
6.5
L
Heimdallr
DometheDragon
Heimdallr
2
2
5
2.25
L
Kuzenbo
Dominador21
Kuzenbo
3
4
4
1.25
L
2
3
4
1.33
W
3
6
6
1
W
Discordia
sebas31
Discordia
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,211
Damage
27,324
31,295
Taken
26,267
21,150
Mitigated
14,008
7,318
Healing
6,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
8,297
3,002
609
2,836
6,879
2,755
1,956
4,148
2,731
0
51,465
L
Heimdallr
DometheDragon
Heimdallr
7,752
2,470
0
2,567
9,677
3,832
0
4,554
5,123
0
35,448
L
Kuzenbo
Dominador21
Kuzenbo
5,786
1,911
0
2,210
13,320
14,431
67
5,340
7,980
25,051
0
L
7,673
470
0
2,541
8,298
2,887
0
5,001
3,297
27,494
0
W
4,213
1,361
0
508
10,937
8,248
170
5,980
4,957
0
9,637
W
Discordia
sebas31
Discordia
14,814
687
0
2,593
8,451
3,005
695
3,395
5,056
79,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
31,232
134
Minions Killed
217
0
Camps Cleared
0
837,023
Distance Traveled
817,105
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,743
671
95
6
0
286,027
2
L
Heimdallr
9,612
601
67
4
0
273,970
2
L
Kuzenbo
10,512
657
22
1
0
272,608
3
L
Sol
9,653
603
45
3
0
290,445
1
W
Fenrir
10,170
636
14
1
0
252,732
0
W
Discordia
10,319
645
108
7
0
278,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role