Player Matchup

Medusa
Medusa
Bronze III
GOLD1SNIPER
Medusa
Bronze III
Level 118
God Stats
1W - 3L
1,722 SR
Queue Stats
19W - 30L
742 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 118
1,722 SR
742 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,696 SR
608 MMR
Olorun
Olorun
Bronze II
Nackenkissen
Olorun
Bronze II
Level 82
God Stats
6W - 0L
1,696 SR
Queue Stats
31W - 41L
608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
0 / 6 / 0
8,377
698
7,843
15,152
5,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HeimdallrFreyaHou YiAh Muzen CabOsiris

VS

Bans
ChronosSkadiBakasuraMerlinAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
6 / 0 / 0
11,069
922
11,798
12,456
5,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
6
0
0
W
Olorun
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,843
Damage
11,798
15,152
Taken
12,456
5,580
Mitigated
5,848
2,384
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,843
3,852
0
2,384
15,152
5,580
0
11,874
3,278
0
53,562
W
Olorun
11,798
7,262
0
7,698
12,456
5,848
3,055
40
12,416
72,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,377
Gold Earned
11,069
87
Minions Killed
116
0
Camps Cleared
0
214,571
Distance Traveled
212,466
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,377
698
87
7
0
214,571
1
W
Olorun
11,069
922
116
10
0
212,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role