Player Matchup

Neith
Neith
Inmortaly_Junior
Neith
Level 3
God Stats
1W - 2L
1,293 SR
Queue Stats
17W - 18L
1,506 Elo+
Party 3
Sylvanus
Sylvanus
Inmortaly_Rassa
Sylvanus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,506 Elo+
Party 3
Scylla
Scylla
Nerfed Iguana
Scylla
Level 19
God Stats
28W - 15L
1,783 SR
Queue Stats
219W - 145L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zo ZoQi
Ah Muzen Cab
Level 17
God Stats
5W - 12L
1,258 SR
Queue Stats
226W - 166L
1,470 Elo+
Party 2
Ne Zha
Ne Zha
elitetango2712
Ne Zha
Level 10
God Stats
12W - 5L
1,710 SR
Queue Stats
30W - 19L
1,538 Elo+
Party 2
Team Averages
Level 11
1,509 SR
1,500 Elo+

VS

Team Averages
Level 13
1,583 SR
1,498 Elo+
Scylla
Scylla
Crypt_DarkRaven
Scylla
Level 13
God Stats
7W - 2L
1,681 SR
Queue Stats
9W - 5L
1,439 Elo+
Party 1
Ne Zha
Ne Zha
Shorkhan
Ne Zha
Level 14
God Stats
3W - 2L
1,509 SR
Queue Stats
54W - 52L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
SoftiEsc
Sun Wukong
Level 2
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 2L
1,738 Elo+
Party 4
Medusa
Medusa
extrimboy96
Medusa
Level 11
God Stats
2W - 4L
1,390 SR
Queue Stats
13W - 18L
1,318 Elo+
Party 4
Bakasura
Bakasura
kao-59
Bakasura
Level 26
God Stats
3W - 1L
1,679 SR
Queue Stats
97W - 121L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 17
16,251
1,083
18,937
20,825
6,712
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
20
1 / 15 / 16
14,583
972
10,385
34,432
45,779
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 20
16,888
1,126
31,551
13,445
2,569
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Zo ZoQi
Ah Muzen Cab
20
8 / 3 / 16
15,956
1,064
23,686
11,458
4,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 10 / 18
16,243
1,083
19,006
23,852
6,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 22
15,485
1,032
9,569
13,778
5,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Shorkhan
Ne Zha
20
14 / 4 / 14
16,816
1,121
28,803
18,632
7,957
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
SoftiEsc
Sun Wukong
20
7 / 13 / 17
15,508
1,034
17,404
31,715
23,334
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
20
4 / 4 / 19
14,624
975
16,872
17,090
7,195
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
kao-59
Bakasura
20
12 / 12 / 14
16,714
1,114
23,341
29,228
14,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
127
37
Kills
41
41
Deaths
37
87
Assists
86
Player
Kills
Deaths
Assists
KDA
L
4
4
22
3.75
W
8
9
17
1.83
W
Sylvanus
1
15
16
0.6
W
9
4
20
4.75
L
Ne Zha
Shorkhan
Ne Zha
14
4
14
5.25
L
Sun Wukong
SoftiEsc
Sun Wukong
7
13
17
1.19
W
Ah Muzen Cab
Zo ZoQi
Ah Muzen Cab
8
3
16
5.33
W
11
10
18
2
L
Medusa
4
4
19
3.38
L
Bakasura
kao-59
Bakasura
12
12
14
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,565
Damage
95,989
104,012
Taken
110,443
65,883
Mitigated
58,268
8,917
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,569
747
95
999
13,778
5,207
0
5,656
8,122
34,495
0
W
18,937
12,806
0
445
20,825
6,712
0
866
19,749
0
49,964
W
Sylvanus
10,385
4,134
1,506
2,260
34,432
45,779
0
5,390
28,283
26,388
0
W
31,551
4,722
0
838
13,445
2,569
0
98
13,297
56,861
0
L
Ne Zha
Shorkhan
Ne Zha
28,803
7,766
0
1,282
18,632
7,957
0
8,698
9,934
0
50,951
L
Sun Wukong
SoftiEsc
Sun Wukong
17,404
4,343
0
542
31,715
23,334
0
9,269
22,446
125
40,755
W
Ah Muzen Cab
Zo ZoQi
Ah Muzen Cab
23,686
16,297
0
1,541
11,458
4,017
0
1,391
9,997
0
66,447
W
19,006
9,974
0
2,327
23,852
6,806
0
1,824
21,494
0
32,967
L
Medusa
16,872
8,162
0
0
17,090
7,195
0
8,568
8,522
0
48,800
L
Bakasura
kao-59
Bakasura
23,341
16,268
0
1,425
29,228
14,575
0
9,745
19,483
0
32,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,921
Gold Earned
79,147
254
Minions Killed
262
3
Camps Cleared
11
1,347,743
Distance Traveled
1,471,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
15,485
1,032
67
4
3
268,090
0
W
Neith
16,251
1,083
87
6
0
258,442
0
W
Sylvanus
14,583
972
22
1
0
194,006
0
W
Scylla
16,888
1,126
43
3
0
297,676
0
L
Ne Zha
16,816
1,121
38
3
0
265,659
0
L
Sun Wukong
15,508
1,034
61
4
2
292,508
0
W
Ah Muzen Cab
15,956
1,064
84
6
3
285,391
0
W
Ne Zha
16,243
1,083
18
1
0
312,228
0
L
Medusa
14,624
975
62
4
4
325,375
0
L
Bakasura
16,714
1,114
34
2
2
320,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role