Player Matchup

Anhur
Anhur
Kaltblüter
Anhur
Level 99
God Stats
1W - 1L
1,734 SR
Queue Stats
17W - 6L
1,671 Elo+
Party 1
Tyr
Tyr
Myralissa
Tyr
Level 27
God Stats
2W - 0L
1,849 SR
Queue Stats
25W - 10L
1,677 Elo+
Party 1
He Bo
He Bo
SimbaLeon
He Bo
Level 149
God Stats
3W - 1L
1,369 SR
Queue Stats
66W - 63L
1,436 Elo+
Party 1
Team Averages
Level 92
1,651 SR
1,595 Elo+

VS

Team Averages
Level 33
1,514 SR
1,373 Elo+
Mercury
Mercury
Gödlike
Mercury
Level 36
God Stats
1W - 1L
1,552 SR
Queue Stats
4W - 7L
1,318 Elo+
Party 2
Janus
Janus
Vankuraz
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,408 Elo+
Party 2
Susano
Susano
mulleolle
Susano
Level 36
God Stats
1W - 2L
1,489 SR
Queue Stats
10W - 13L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
12,120
713
5,339
12,899
4,038
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
9 / 6 / 7
12,862
757
13,427
22,165
20,744
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

He Bo
SimbaLeon
He Bo
16
7 / 6 / 10
12,660
745
12,268
12,981
3,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gödlike
Mercury
12
3 / 9 / 5
10,433
614
8,681
14,721
5,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Vankuraz
Janus
17
6 / 4 / 5
12,675
746
13,013
9,178
3,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Susano
mulleolle
Susano
15
7 / 8 / 8
12,918
760
13,713
16,809
7,228
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
21
Kills
16
16
Deaths
21
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
Gödlike
Mercury
3
9
5
0.61
W
5
4
11
2.63
W
9
6
7
2.08
W
He Bo
SimbaLeon
He Bo
7
6
10
2
L
Janus
Vankuraz
Janus
6
4
5
2.13
L
Susano
mulleolle
Susano
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
35,407
48,045
Taken
40,708
28,417
Mitigated
15,902
10,769
Healing
799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Gödlike
Mercury
8,681
3,701
0
270
14,721
5,265
353
4,486
10,085
0
35,156
W
5,339
1,196
0
1,538
12,899
4,038
2,496
3,282
9,617
0
51,459
W
13,427
1,975
536
7,359
22,165
20,744
0
6,652
15,513
0
36,630
W
He Bo
SimbaLeon
He Bo
12,268
402
135
1,201
12,981
3,635
33
3,134
9,847
42,504
0
L
Janus
Vankuraz
Janus
13,013
1,375
0
240
9,178
3,409
308
2,965
6,163
52,408
0
L
Susano
mulleolle
Susano
13,713
2,437
0
289
16,809
7,228
296
4,921
11,538
0
42,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,642
Gold Earned
36,026
162
Minions Killed
162
0
Camps Cleared
0
958,342
Distance Traveled
849,085
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,433
614
46
3
0
281,441
4
W
Anhur
12,120
713
66
4
0
303,972
3
W
Tyr
12,862
757
44
3
0
335,868
5
W
He Bo
12,660
745
52
3
0
318,502
0
L
Janus
12,675
746
73
4
0
284,644
4
L
Susano
12,918
760
43
3
0
283,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role