Player Matchup

Bakasura
Bakasura
BorreReturn
Bakasura
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
Not Team Boy
Cthulhu
Level 22
God Stats
2W - 5L
1,365 SR
Queue Stats
37W - 60L
1,327 Elo+
Party 2
Hel
Hel
ZanZenit
Hel
Level 16
God Stats
0W - 3L
1,187 SR
Queue Stats
16W - 35L
1,259 Elo+
Party 2
Team Averages
Level 20
1,351 SR
1,347 Elo+

VS

Team Averages
Level 22
1,535 SR
1,210 Elo+
Hachiman
Hachiman
BarStaVik
Hachiman
Level 17
God Stats
5W - 5L
1,686 SR
Queue Stats
11W - 18L
1,179 Elo+
Party 1
Cabrakan
Cabrakan
ebashy67
Cabrakan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,234 Elo+
Party 1
Anubis
Anubis
tvoya_sovestt
Anubis
Level 24
God Stats
12W - 15L
1,419 SR
Queue Stats
16W - 23L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BorreReturn
Bakasura
13
9 / 8 / 4
11,208
747
11,934
17,515
6,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cthulhu
Not Team Boy
Cthulhu
11
1 / 8 / 9
9,770
651
13,293
26,519
16,970
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
4 / 8 / 7
9,970
665
9,533
15,752
3,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BarStaVik
Hachiman
14
7 / 6 / 7
11,311
754
9,409
9,376
3,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cabrakan
ebashy67
Cabrakan
15
2 / 5 / 20
10,935
729
7,494
14,926
16,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
15 / 3 / 9
13,078
872
33,876
19,458
10,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
14
Kills
24
24
Deaths
14
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BarStaVik
Hachiman
7
6
7
1.75
L
Bakasura
BorreReturn
Bakasura
9
8
4
1.38
L
Cthulhu
Not Team Boy
Cthulhu
1
8
9
0.69
L
4
8
7
0.94
W
Cabrakan
ebashy67
Cabrakan
2
5
20
2.4
W
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,760
Damage
50,779
59,786
Taken
43,760
27,339
Mitigated
29,910
14,689
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BarStaVik
Hachiman
9,409
7,174
542
552
9,376
3,215
977
4,003
5,291
0
37,613
L
Bakasura
BorreReturn
Bakasura
11,934
8,715
441
2,971
17,515
6,695
413
12,290
5,225
0
21,087
L
Cthulhu
Not Team Boy
Cthulhu
13,293
1,614
89
768
26,519
16,970
0
17,423
9,096
33,795
0
L
9,533
1,399
5,288
5,132
15,752
3,674
0
11,749
4,003
27,742
0
W
Cabrakan
ebashy67
Cabrakan
7,494
1,634
772
1,062
14,926
16,623
324
9,909
4,672
14,811
0
W
33,876
1,731
986
12,951
19,458
10,072
1,333
8,992
9,638
82,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,948
Gold Earned
35,324
103
Minions Killed
159
0
Camps Cleared
0
656,460
Distance Traveled
634,944
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,311
754
40
3
0
200,484
1
L
Bakasura
11,208
747
32
2
0
251,194
6
L
Cthulhu
9,770
651
44
3
0
225,656
0
L
Hel
9,970
665
27
2
0
179,610
1
W
Cabrakan
10,935
729
15
1
0
205,551
1
W
Anubis
13,078
872
104
7
0
228,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role