Player Matchup

Merlin
Merlin
Floaten
Merlin
Level 15
God Stats
10W - 13L
1,544 SR
Queue Stats
11W - 19L
1,446 Elo+
Party 1
Arachne
Arachne
NutDaaGod
Arachne
Level 68
God Stats
55W - 36L
1,685 SR
Queue Stats
268W - 231L
1,683 Elo+
Party 1
Bellona
Bellona
PrinceDaaGod
Bellona
Level 67
God Stats
5W - 6L
1,565 SR
Queue Stats
419W - 408L
1,666 Elo+
Party 1
Team Averages
Level 50
1,598 SR
1,599 Elo+

VS

Team Averages
Level 12
1,533 SR
1,520 Elo+
Fenrir
Fenrir
BILIPOKEMON
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
QueenBilquis
Baron Samedi
Level 24
God Stats
8W - 8L
1,598 SR
Queue Stats
48W - 44L
1,560 Elo+
Solo
Apollo
Apollo
Shadowraven721
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Floaten
Merlin
13
6 / 2 / 13
9,646
804
7,575
5,710
1,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
NutDaaGod
Arachne
15
14 / 1 / 7
11,085
924
12,823
9,734
3,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
PrinceDaaGod
Bellona
12
4 / 3 / 10
9,033
753
7,678
9,272
5,774
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 15 / 3
8,024
669
2,522
18,821
7,980
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
QueenBilquis
Baron Samedi
13
4 / 8 / 1
9,246
771
9,974
11,836
4,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 2
6,878
573
0
1,041
32
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
24
Kills
5
6
Deaths
24
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
15
3
0.17
W
Merlin
Floaten
Merlin
6
2
13
6.25
W
Arachne
NutDaaGod
Arachne
14
1
7
17.5
W
Bellona
PrinceDaaGod
Bellona
4
3
10
3
L
Baron Samedi
QueenBilquis
Baron Samedi
4
8
1
0.56
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,076
Damage
12,496
24,716
Taken
31,698
10,861
Mitigated
12,862
5,021
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,522
1,102
0
857
18,821
7,980
0
4,775
14,046
0
9,453
W
Merlin
Floaten
Merlin
7,575
973
111
672
5,710
1,798
201
3,711
1,999
36,464
0
W
Arachne
NutDaaGod
Arachne
12,823
10,004
0
3,008
9,734
3,289
1,960
3,198
5,477
0
45,839
W
Bellona
PrinceDaaGod
Bellona
7,678
3,909
0
1,230
9,272
5,774
358
3,133
6,139
0
23,529
L
Baron Samedi
QueenBilquis
Baron Samedi
9,974
849
614
2,191
11,836
4,850
0
2,800
9,036
43,840
0
L
0
0
0
0
1,041
32
0
0
1,041
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
24,148
158
Minions Killed
97
0
Camps Cleared
0
691,524
Distance Traveled
352,609
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,024
669
20
2
0
196,801
0
W
Merlin
9,646
804
64
5
0
186,890
2
W
Arachne
11,085
924
61
5
0
270,534
1
W
Bellona
9,033
753
33
3
0
234,100
0
L
Baron Samedi
9,246
771
77
6
0
151,480
3
L
Apollo
6,878
573
0
0
0
4,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role