Player Matchup

Nu Wa
Nu Wa
ThirtiethAxe0
Nu Wa
Level 24
God Stats
39W - 33L
1,268 SR
Queue Stats
57W - 69L
1,082 Elo+
Solo
Fenrir
Fenrir
TomeQmix22
Fenrir
Level 29
God Stats
33W - 40L
1,550 SR
Queue Stats
155W - 159L
1,261 Elo+
Solo
Neith
Neith
ana_oop69
Neith
Level 20
God Stats
12W - 23L
1,126 SR
Queue Stats
98W - 100L
1,106 Elo+
Solo
Ymir
Ymir
jplc0812
Ymir
Level 14
God Stats
7W - 14L
1,389 SR
Queue Stats
10W - 26L
1,111 Elo+
Solo
Jing Wei
Jing Wei
nimehawwad
Jing Wei
Level 27
God Stats
56W - 52L
1,368 SR
Queue Stats
339W - 370L
1,170 Elo+
Solo
Team Averages
Level 23
1,340 SR
1,146 Elo+

VS

Team Averages
Level 18
1,475 SR
1,087 Elo+
Cupid
Cupid
DarkDragonfly99
Cupid
Level 29
God Stats
31W - 20L
1,546 SR
Queue Stats
49W - 37L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
LSG Millertime
Sun Wukong
Level 27
God Stats
13W - 5L
1,584 SR
Queue Stats
18W - 15L
1,285 Elo+
Party 1
Merlin
Merlin
Rokuro123456
Merlin
Level 16
God Stats
55W - 61L
1,241 SR
Queue Stats
369W - 411L
1,078 Elo+
Solo
Susano
Susano
TikTokClapzi
Susano
Level 9
God Stats
3W - 3L
1,506 SR
Queue Stats
5W - 20L
910 Elo+
Party 2
Thor
Thor
TxmJester
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 17L
835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 21
15,767
1,126
20,160
18,444
22,933
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
TomeQmix22
Fenrir
20
13 / 8 / 9
15,009
1,072
15,187
23,077
17,093
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Neith
ana_oop69
Neith
14
0 / 0 / 0
8,669
619
0
0
0
Ymir
20
11 / 12 / 18
16,074
1,148
32,309
35,598
21,199
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
nimehawwad
Jing Wei
20
5 / 6 / 13
13,582
970
12,180
24,982
12,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 11
17,368
1,241
36,925
15,843
8,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
LSG Millertime
Sun Wukong
20
4 / 4 / 19
14,659
1,047
11,288
18,065
17,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
20
3 / 8 / 21
14,233
1,017
27,077
18,917
7,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
20
4 / 6 / 16
13,390
956
7,673
15,077
5,682
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
20
4 / 11 / 14
13,358
954
11,459
19,833
9,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
111
32
Kills
30
30
Deaths
32
61
Assists
81
Player
Kills
Deaths
Assists
KDA
W
15
3
11
6.83
W
Sun Wukong
LSG Millertime
Sun Wukong
4
4
19
3.38
W
Merlin
3
8
21
1.69
L
3
4
21
3.38
W
Susano
4
6
16
2
L
Fenrir
TomeQmix22
Fenrir
13
8
9
2.19
W
Thor
4
11
14
1
L
Neith
ana_oop69
Neith
0
0
0
0
L
Ymir
11
12
18
1.67
L
Jing Wei
nimehawwad
Jing Wei
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,836
Damage
94,422
102,101
Taken
87,735
73,566
Mitigated
48,500
8,778
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,925
19,469
1,079
5,508
15,843
8,396
0
11,783
4,060
0
83,106
W
Sun Wukong
LSG Millertime
Sun Wukong
11,288
2,318
1,056
2,508
18,065
17,642
0
9,910
8,155
0
44,764
W
Merlin
27,077
1,021
0
0
18,917
7,387
0
9,542
9,375
88,007
0
L
20,160
9,671
0
0
18,444
22,933
0
6,077
12,367
54,203
0
W
Susano
7,673
1,930
0
0
15,077
5,682
0
11,348
3,729
0
13,714
L
Fenrir
TomeQmix22
Fenrir
15,187
2,345
0
158
23,077
17,093
0
6,313
16,764
0
22,792
W
Thor
11,459
4,111
0
0
19,833
9,393
0
9,886
9,947
0
20,969
L
Neith
ana_oop69
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
32,309
11,978
0
3,778
35,598
21,199
0
9,576
26,022
46,109
0
L
Jing Wei
nimehawwad
Jing Wei
12,180
10,097
0
4,842
24,982
12,341
0
5,111
19,871
0
38,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,101
Gold Earned
73,008
186
Minions Killed
299
0
Camps Cleared
10
849,047
Distance Traveled
1,189,124
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
17,368
1,241
112
8
1
198,863
0
W
Sun Wukong
14,659
1,047
50
4
8
277,417
2
W
Merlin
14,233
1,017
116
8
1
229,400
0
L
Nu Wa
15,767
1,126
60
4
0
179,395
3
W
Susano
13,390
956
8
1
0
285,821
0
L
Fenrir
15,009
1,072
11
1
0
248,508
1
W
Thor
13,358
954
13
1
0
197,623
0
L
Neith
8,669
619
0
0
0
0
0
L
Ymir
16,074
1,148
34
2
0
226,448
0
L
Jing Wei
13,582
970
81
6
0
194,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role