Player Matchup

Hercules
Hercules
Rodro6565
Hercules
Level 67
God Stats
8W - 3L
1,454 SR
Queue Stats
75W - 64L
1,370 Elo+
Solo
Anubis
Anubis
SanSu06
Anubis
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 55L
1,250 Elo+
Solo
Ra
Ra
ShoeTime02
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,471 Elo+
Solo
Merlin
Merlin
SiNjA10
Merlin
Level 49
God Stats
14W - 3L
1,682 SR
Queue Stats
31W - 22L
1,457 Elo+
Solo
Neith
Neith
jham_1212
Neith
Level 64
God Stats
2W - 3L
1,718 SR
Queue Stats
124W - 132L
1,349 Elo+
Solo
Team Averages
Level 57
1,571 SR
1,379 Elo+

VS

Team Averages
Level 85
1,437 SR
1,396 Elo+
Chang'e
Chang'e
CTHULHUspawn27
Chang'e
Level 144
God Stats
13W - 7L
1,551 SR
Queue Stats
149W - 149L
1,470 Elo+
Solo
Mercury
Mercury
HnryDerJager
Mercury
Level 89
God Stats
26W - 32L
1,552 SR
Queue Stats
518W - 505L
1,425 Elo+
Solo
Cthulhu
Cthulhu
Kevvie-27
Cthulhu
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
309W - 288L
1,403 Elo+
Solo
Chernobog
Chernobog
Luca23_B
Chernobog
Level 56
God Stats
0W - 2L
1,273 SR
Queue Stats
226W - 250L
1,372 Elo+
Solo
King Arthur
King Arthur
WDgaster2004
King Arthur
Level 57
God Stats
3W - 4L
1,309 SR
Queue Stats
65W - 55L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Rodro6565
Hercules
20
5 / 1 / 8
14,451
903
15,965
24,516
15,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
SanSu06
Anubis
20
7 / 10 / 9
15,403
963
29,067
21,626
11,795
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 6 / 13
14,584
912
13,387
16,460
7,491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
SiNjA10
Merlin
20
5 / 4 / 9
14,896
931
20,419
13,040
5,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
jham_1212
Neith
20
3 / 4 / 11
14,336
896
19,614
12,348
5,846
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Team 1 Tickets

83

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 12
14,878
930
16,945
24,191
6,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
HnryDerJager
Mercury
20
11 / 7 / 10
16,371
1,023
24,583
24,797
11,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Kevvie-27
Cthulhu
20
4 / 5 / 14
16,348
1,022
24,289
37,777
42,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Luca23_B
Chernobog
20
7 / 4 / 11
16,112
1,007
15,707
19,012
15,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
WDgaster2004
King Arthur
15
0 / 0 / 0
9,640
603
0
0
0

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
23
Kills
25
25
Deaths
23
50
Assists
47
Player
Kills
Deaths
Assists
KDA
L
3
7
12
1.29
L
Mercury
HnryDerJager
Mercury
11
7
10
2.29
L
Cthulhu
Kevvie-27
Cthulhu
4
5
14
2.2
L
Chernobog
Luca23_B
Chernobog
7
4
11
3.13
W
Hercules
Rodro6565
Hercules
5
1
8
9
W
Anubis
SanSu06
Anubis
7
10
9
1.15
W
3
6
13
1.58
W
Merlin
SiNjA10
Merlin
5
4
9
2.38
L
King Arthur
WDgaster2004
King Arthur
0
0
0
0
W
Neith
jham_1212
Neith
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,452
Damage
81,524
87,990
Taken
105,777
46,941
Mitigated
75,840
22,652
Healing
23,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,945
797
4,914
8,424
24,191
6,226
0
18,601
5,590
44,735
0
L
Mercury
HnryDerJager
Mercury
24,583
12,221
1,484
5,247
24,797
11,638
0
15,627
9,170
0
45,904
L
Cthulhu
Kevvie-27
Cthulhu
24,289
2,082
1,001
2,290
37,777
42,254
0
16,810
20,967
49,524
0
L
Chernobog
Luca23_B
Chernobog
15,707
10,152
0
92
19,012
15,722
0
11,835
7,177
0
55,976
W
Hercules
Rodro6565
Hercules
15,965
6,998
768
9,772
24,516
15,832
0
10,949
13,567
0
28,696
W
Anubis
SanSu06
Anubis
29,067
803
0
1,855
21,626
11,795
0
10,523
11,103
61,030
0
W
13,387
1,562
3,732
3,338
16,460
7,491
0
7,360
9,100
44,265
0
W
Merlin
SiNjA10
Merlin
20,419
1,354
0
228
13,040
5,977
0
6,092
6,948
54,042
0
L
King Arthur
WDgaster2004
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Neith
jham_1212
Neith
19,614
9,831
279
2,680
12,348
5,846
0
6,310
6,038
0
42,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,670
Gold Earned
73,349
296
Minions Killed
272
11
Camps Cleared
6
1,341,607
Distance Traveled
1,198,015
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,878
930
74
5
3
292,228
0
L
Mercury
16,371
1,023
46
3
1
330,921
0
L
Cthulhu
16,348
1,022
71
4
0
317,192
0
L
Chernobog
16,112
1,007
81
5
2
257,674
0
W
Hercules
14,451
903
27
2
2
312,138
0
W
Anubis
15,403
963
79
5
3
250,087
0
W
Ra
14,584
912
59
4
1
278,021
0
W
Merlin
14,896
931
68
4
4
282,993
0
L
King Arthur
9,640
603
0
0
0
0
0
W
Neith
14,336
896
63
4
1
218,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role