Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zeus
Zeus
Bronze II
BLAZES_RL
Zeus
Bronze II
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
46W - 47L
722 MMR
Party 2
Horus
Horus
Bronze III
NuttyMcNasty
Horus
Bronze III
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 21L
1,021 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 64
1,500 SR
1,081 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 59
1,463 SR
996 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze I
DJ94Hnr1
Ah Muzen Cab
Bronze I
Level 87
God Stats
22W - 9L
1,555 SR
Queue Stats
51W - 49L
987 MMR
Party 1
Bastet
Bastet
Silver IV
VisionGamer87
Bastet
Silver IV
Level 57
God Stats
8W - 10L
1,447 SR
Queue Stats
60W - 78L
964 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
carlosjr0214
Cthulhu
Bronze III
Level 34
God Stats
2W - 2L
1,388 SR
Queue Stats
6W - 11L
1,038 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 7 / 8
10,355
575
10,109
14,206
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
13
5 / 6 / 3
11,058
614
9,995
10,678
3,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 4
11,639
647
4,738
17,682
19,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeAnubisSobekCernunnosChaac

VS

Bans
BacchusKukulkanGuan YuPoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DJ94Hnr1
Ah Muzen Cab
17
3 / 1 / 7
11,919
662
12,418
11,653
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
9 / 2 / 4
13,408
745
14,871
12,272
4,346
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
carlosjr0214
Cthulhu
15
2 / 5 / 7
11,319
629
9,069
14,830
6,288
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
8
Kills
14
14
Deaths
8
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
8
0.57
L
Zeus
5
6
3
1.08
W
Ah Muzen Cab
DJ94Hnr1
Ah Muzen Cab
3
1
7
6.5
L
3
1
4
5
W
9
2
4
5.5
W
Cthulhu
carlosjr0214
Cthulhu
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,842
Damage
36,358
42,566
Taken
38,755
26,458
Mitigated
14,840
6,558
Healing
16,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,109
438
0
2,816
14,206
4,220
0
3,146
11,060
56,130
0
L
Zeus
9,995
2,043
0
300
10,678
3,096
0
2,456
8,222
43,225
0
W
Ah Muzen Cab
DJ94Hnr1
Ah Muzen Cab
12,418
3,675
267
7,638
11,653
4,206
2,608
4,800
6,853
0
65,191
L
4,738
2,346
784
2,658
17,682
19,142
0
3,543
14,139
0
11,505
W
14,871
4,102
0
4,602
12,272
4,346
5
5,729
6,543
0
64,798
W
Cthulhu
carlosjr0214
Cthulhu
9,069
342
157
3,834
14,830
6,288
156
9,696
5,134
48,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
36,646
199
Minions Killed
228
0
Camps Cleared
0
822,148
Distance Traveled
1,103,643
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,355
575
112
6
0
294,602
4
L
Zeus
11,058
614
74
4
0
210,800
0
W
Ah Muzen Cab
11,919
662
98
5
0
364,494
1
L
Horus
11,639
647
13
1
0
316,746
0
W
Bastet
13,408
745
62
3
0
392,487
2
W
Cthulhu
11,319
629
68
4
0
346,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role