Player Matchup

Nemesis
Nemesis
EL ian soy
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,237 Elo+
Solo
Izanami
Izanami
Edzio92
Izanami
Level 7
God Stats
13W - 23L
1,381 SR
Queue Stats
307W - 312L
1,079 Elo+
Solo
Olorun
Olorun
GeoMega-Xis
Olorun
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,294 Elo+
Solo
Pele
Pele
MeetG
Pele
Level 14
God Stats
10W - 10L
1,240 SR
Queue Stats
20W - 22L
1,415 Elo+
Solo
Sol
Sol
onoitsakaiju
Sol
Level 18
God Stats
33W - 30L
1,287 SR
Queue Stats
53W - 62L
1,263 Elo+
Solo
Team Averages
Level 11
1,382 SR
1,258 Elo+

VS

Team Averages
Level 15
1,563 SR
1,365 Elo+
Ra
Ra
BloodHoud666
Ra
Level 19
God Stats
1W - 1L
1,353 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DEADANEX
Cthulhu
Level 8
God Stats
3W - 1L
1,717 SR
Queue Stats
12W - 12L
1,277 Elo+
Solo
Bakasura
Bakasura
Lukulus6662402
Bakasura
Level 15
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
NATIVE FLANKER
Vulcan
Level 26
God Stats
13W - 8L
1,597 SR
Queue Stats
110W - 101L
1,372 Elo+
Solo
Skadi
Skadi
andbryfe
Skadi
Level 8
God Stats
3W - 5L
1,447 SR
Queue Stats
6W - 10L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EL ian soy
Nemesis
10
0 / 8 / 1
6,225
366
4,640
12,849
4,356
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Edzio92
Izanami
10
0 / 3 / 0
6,783
399
3,997
7,932
2,530
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
8
1 / 6 / 1
6,162
362
3,402
7,382
2,683
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
MeetG
Pele
14
4 / 1 / 0
8,540
502
5,876
12,909
5,424
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 2 / 2
7,842
461
5,027
9,809
3,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 3
9,068
533
8,146
11,022
4,157
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
DEADANEX
Cthulhu
12
2 / 0 / 3
8,748
515
5,512
8,063
6,243
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
14
8 / 2 / 4
9,535
561
8,861
11,836
4,386
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 4
9,634
567
9,182
5,676
2,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
andbryfe
Skadi
12
1 / 2 / 2
7,840
461
4,429
6,403
2,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
20
20
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
3
1.5
W
Cthulhu
DEADANEX
Cthulhu
2
0
3
3.5
L
Nemesis
EL ian soy
Nemesis
0
8
1
0.06
L
Izanami
Edzio92
Izanami
0
3
0
0
L
Olorun
1
6
1
0.25
W
Bakasura
8
2
4
5
L
Pele
MeetG
Pele
4
1
0
4
W
3
0
4
5
W
Skadi
andbryfe
Skadi
1
2
2
1
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
36,130
50,881
Taken
43,000
18,177
Mitigated
19,025
14,028
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,146
1,163
681
3,270
11,022
4,157
971
3,584
7,438
43,578
0
W
Cthulhu
DEADANEX
Cthulhu
5,512
440
666
811
8,063
6,243
896
1,930
6,133
20,430
0
L
Nemesis
EL ian soy
Nemesis
4,640
1,864
0
1,031
12,849
4,356
274
5,600
6,969
0
15,578
L
Izanami
Edzio92
Izanami
3,997
1,612
0
0
7,932
2,530
392
3,984
3,839
0
34,283
L
Olorun
3,402
2,012
0
1,408
7,382
2,683
722
3,867
3,349
18,400
0
W
Bakasura
8,861
6,640
0
3,999
11,836
4,386
1,747
1,072
10,764
0
34,800
L
Pele
MeetG
Pele
5,876
1,124
0
6,885
12,909
5,424
0
3,354
9,205
3,696
41,281
W
9,182
4,029
0
2,527
5,676
2,158
975
858
4,818
56,162
0
W
Skadi
andbryfe
Skadi
4,429
1,730
123
1,011
6,403
2,081
2,068
1,477
4,926
0
36,440
L
5,027
1,094
0
4,704
9,809
3,184
737
6,035
3,774
37,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
44,825
256
Minions Killed
367
0
Camps Cleared
0
1,300,456
Distance Traveled
1,427,290
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,068
533
74
4
0
259,650
0
W
Cthulhu
8,748
515
35
2
0
258,817
3
L
Nemesis
6,225
366
18
1
0
277,059
1
L
Izanami
6,783
399
65
4
0
317,063
0
L
Olorun
6,162
362
24
1
0
161,208
0
W
Bakasura
9,535
561
67
4
0
319,008
0
L
Pele
8,540
502
80
5
0
291,080
2
W
Vulcan
9,634
567
111
7
0
298,197
0
W
Skadi
7,840
461
80
5
0
291,618
1
L
Sol
7,842
461
69
4
0
254,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role