Player Matchup

Nemesis
Nemesis
Kohitsuji
Nemesis
Level 127
God Stats
15W - 13L
1,554 SR
Queue Stats
252W - 258L
1,453 Elo+
Solo
Ah Puch
Ah Puch
RIMC28
Ah Puch
Level 119
God Stats
23W - 15L
1,644 SR
Queue Stats
255W - 225L
1,444 Elo+
Solo
Artemis
Artemis
The0nlyCourtney
Artemis
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,059 Elo+
Party 2
Cthulhu
Cthulhu
The0nlyJeff
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,048 Elo+
Party 2
Medusa
Medusa
Xjorn
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 113
1,539 SR
1,301 Elo+

VS

Team Averages
Level 52
1,419 SR
1,376 Elo+
Neith
Neith
E4Ether
Neith
Level 28
God Stats
159W - 186L
1,377 SR
Queue Stats
199W - 226L
1,360 Elo+
Party 1
Medusa
Medusa
Gerduan
Medusa
Level 66
God Stats
23W - 27L
1,397 SR
Queue Stats
75W - 104L
1,371 Elo+
Party 3
Ra
Ra
L1L1TH13
Ra
Level 96
God Stats
80W - 91L
1,441 SR
Queue Stats
357W - 367L
1,357 Elo+
Party 1
Raijin
Raijin
PercyJ1997
Raijin
Level 28
God Stats
30W - 47L
1,338 SR
Queue Stats
121W - 163L
1,343 Elo+
Party 3
Baron Samedi
Baron Samedi
bluediamondnuts
Baron Samedi
Level 43
God Stats
21W - 26L
1,543 SR
Queue Stats
170W - 166L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kohitsuji
Nemesis
18
8 / 1 / 4
12,585
1,144
9,116
11,408
4,835
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
RIMC28
Ah Puch
17
2 / 1 / 8
11,184
1,017
12,291
5,011
1,893
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 2 / 7
11,355
1,032
12,331
5,969
2,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
The0nlyJeff
Cthulhu
18
3 / 3 / 13
11,536
1,049
13,759
13,188
16,817
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Xjorn
Medusa
17
1 / 1 / 9
10,325
939
6,631
6,686
2,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
E4Ether
Neith
15
1 / 3 / 3
9,920
902
8,613
10,209
4,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
Gerduan
Medusa
16
2 / 4 / 6
10,448
950
4,575
9,887
4,277
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 5 / 2
10,713
974
9,586
12,701
5,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
PercyJ1997
Raijin
17
2 / 3 / 4
10,882
989
8,770
13,696
8,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
bluediamondnuts
Baron Samedi
16
0 / 4 / 4
9,893
899
6,325
10,354
8,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
19
Kills
8
8
Deaths
19
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
E4Ether
Neith
1
3
3
0.83
L
Medusa
Gerduan
Medusa
2
4
6
1.25
W
Nemesis
Kohitsuji
Nemesis
8
1
4
10
L
3
5
2
0.8
L
Raijin
PercyJ1997
Raijin
2
3
4
1.33
W
Ah Puch
RIMC28
Ah Puch
2
1
8
6
W
5
2
7
4.25
W
Cthulhu
The0nlyJeff
Cthulhu
3
3
13
3.17
W
Medusa
Xjorn
Medusa
1
1
9
5.5
L
Baron Samedi
bluediamondnuts
Baron Samedi
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,128
Damage
37,869
42,262
Taken
56,847
29,017
Mitigated
30,329
5,457
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
E4Ether
Neith
8,613
4,863
0
540
10,209
4,320
0
4,653
5,556
0
17,114
L
Medusa
Gerduan
Medusa
4,575
2,077
0
211
9,887
4,277
0
3,428
6,459
0
17,178
W
Nemesis
Kohitsuji
Nemesis
9,116
3,211
0
1,516
11,408
4,835
0
5,678
5,730
0
38,420
L
9,586
654
1,670
1,057
12,701
5,043
0
7,778
4,923
33,089
0
L
Raijin
PercyJ1997
Raijin
8,770
237
283
1,018
13,696
8,096
0
6,316
7,380
54,481
0
W
Ah Puch
RIMC28
Ah Puch
12,291
815
0
316
5,011
1,893
0
3,359
1,652
45,779
0
W
12,331
4,780
0
314
5,969
2,738
0
5,288
681
0
21,515
W
Cthulhu
The0nlyJeff
Cthulhu
13,759
454
295
521
13,188
16,817
0
6,270
6,918
30,962
0
W
Medusa
Xjorn
Medusa
6,631
3,153
666
1,829
6,686
2,734
0
4,086
2,600
0
21,414
L
Baron Samedi
bluediamondnuts
Baron Samedi
6,325
662
1,742
2,563
10,354
8,593
0
3,875
6,479
19,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,985
Gold Earned
51,856
251
Minions Killed
266
14
Camps Cleared
4
1,103,797
Distance Traveled
1,002,192
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,920
902
27
2
2
166,454
0
L
Medusa
10,448
950
41
4
2
220,080
0
W
Nemesis
12,585
1,144
51
5
14
242,376
0
L
Ra
10,713
974
53
5
0
202,573
0
L
Raijin
10,882
989
98
9
0
208,823
0
W
Ah Puch
11,184
1,017
101
9
0
233,705
0
W
Artemis
11,355
1,032
20
2
0
200,953
0
W
Cthulhu
11,536
1,049
43
4
0
223,956
0
W
Medusa
10,325
939
36
3
0
202,807
0
L
Baron Samedi
9,893
899
47
4
0
204,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role