Player Matchup

Merlin
Merlin
AllJtucker22
Merlin
Level 26
God Stats
7W - 11L
1,496 SR
Queue Stats
32W - 34L
1,443 Elo+
Solo
Bastet
Bastet
Wilma x Dikfit
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,236 Elo+
Solo
Ymir
Ymir
xISOPABLO
Ymir
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 10L
1,314 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,331 Elo+

VS

Team Averages
Level 37
1,625 SR
1,450 Elo+
Neith
Neith
FederalSiamang
Neith
Level 23
God Stats
7W - 5L
1,683 SR
Queue Stats
11W - 10L
1,442 Elo+
Solo
Xing Tian
Xing Tian
OZUL_ABIGOR0918
Xing Tian
Level 29
God Stats
24W - 12L
1,644 SR
Queue Stats
42W - 38L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
migueli-nator
Baron Samedi
Level 59
God Stats
24W - 21L
1,547 SR
Queue Stats
47W - 48L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 6 / 4
13,659
621
22,891
19,092
4,874
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 12 / 2
14,100
641
18,827
26,200
11,782
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
0 / 9 / 5
11,793
536
5,932
19,662
5,668
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 20
14,890
677
17,258
16,241
6,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
OZUL_ABIGOR0918
Xing Tian
17
3 / 1 / 22
15,436
702
12,488
25,439
22,156
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
migueli-nator
Baron Samedi
20
18 / 3 / 7
15,975
726
21,861
17,013
8,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
7
Kills
26
27
Deaths
7
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
6
4
0.67
W
5
3
20
5
W
Xing Tian
OZUL_ABIGOR0918
Xing Tian
3
1
22
14
L
5
12
2
0.5
W
Baron Samedi
migueli-nator
Baron Samedi
18
3
7
7.17
L
Ymir
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,650
Damage
51,607
64,954
Taken
58,693
22,324
Mitigated
36,796
4,332
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
22,891
883
0
3,052
19,092
4,874
364
9,521
9,571
101,524
0
W
17,258
3,924
988
5,678
16,241
6,506
2,289
8,416
7,675
0
77,312
W
Xing Tian
OZUL_ABIGOR0918
Xing Tian
12,488
1,625
1,235
5,556
25,439
22,156
693
13,436
11,728
38,699
0
L
18,827
5,366
0
1,280
26,200
11,782
274
11,533
14,667
0
57,367
W
Baron Samedi
migueli-nator
Baron Samedi
21,861
514
5,142
7,772
17,013
8,134
979
6,994
9,819
56,505
0
L
Ymir
5,932
836
0
0
19,662
5,668
368
13,397
6,265
33,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,552
Gold Earned
46,301
228
Minions Killed
203
0
Camps Cleared
0
967,234
Distance Traveled
1,112,247
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,659
621
137
6
0
310,990
0
W
Neith
14,890
677
114
5
0
332,307
2
W
Xing Tian
15,436
702
34
2
0
399,784
1
L
Bastet
14,100
641
61
3
0
347,821
5
W
Baron Samedi
15,975
726
55
3
0
380,156
0
L
Ymir
11,793
536
30
1
0
308,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role