Player Matchup

Cthulhu
Cthulhu
Astraev
Cthulhu
Level 26
God Stats
12W - 12L
1,566 SR
Queue Stats
41W - 37L
1,430 Elo+
Solo
Nemesis
Nemesis
Foox66
Nemesis
Level 8
God Stats
3W - 12L
1,155 SR
Queue Stats
6W - 20L
1,137 Elo+
Party 2
Kukulkan
Kukulkan
JuanDaCorte357
Kukulkan
Level 29
God Stats
13W - 11L
1,709 SR
Queue Stats
96W - 94L
1,483 Elo+
Solo
Bastet
Bastet
Strangeland102
Bastet
Level 21
God Stats
1W - 1L
1,788 SR
Queue Stats
19W - 30L
1,258 Elo+
Solo
Mercury
Mercury
WoLF SLayeR8460
Mercury
Level 12
God Stats
0W - 2L
1,218 SR
Queue Stats
5W - 13L
1,172 Elo+
Party 2
Team Averages
Level 19
1,487 SR
1,296 Elo+

VS

Team Averages
Level 22
1,525 SR
1,307 Elo+
Chronos
Chronos
Dovahkiin102618
Chronos
Level 8
God Stats
10W - 11L
1,720 SR
Queue Stats
280W - 268L
1,092 Elo+
Party 3
Sylvanus
Sylvanus
KingWalter12
Sylvanus
Level 13
God Stats
9W - 3L
1,583 SR
Queue Stats
257W - 224L
1,066 Elo+
Party 3
Thanatos
Thanatos
MalgorathsHorror
Thanatos
Level 29
God Stats
2W - 3L
1,268 SR
Queue Stats
195W - 166L
1,433 Elo+
Party 1
Baron Samedi
Baron Samedi
NavDis
Baron Samedi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SinisterClam69
Sun Wukong
Level 29
God Stats
35W - 18L
1,557 SR
Queue Stats
117W - 81L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Astraev
Cthulhu
11
6 / 5 / 1
8,201
482
12,156
13,422
9,354
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Foox66
Nemesis
13
4 / 5 / 4
8,583
505
7,392
13,634
3,753
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
12
1 / 4 / 0
8,039
473
7,122
7,001
1,927
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 1
8,027
472
3,674
11,404
4,880
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 8 / 0
6,122
360
1,078
12,092
2,450
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 1
9,009
530
7,786
10,791
3,788
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
KingWalter12
Sylvanus
14
0 / 3 / 8
9,527
560
5,370
12,703
7,332
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
10 / 2 / 4
11,567
680
12,427
17,687
8,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
NavDis
Baron Samedi
16
5 / 1 / 5
10,386
611
10,400
7,239
3,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SinisterClam69
Sun Wukong
17
5 / 2 / 7
10,784
634
9,959
11,897
6,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
13
Kills
24
24
Deaths
13
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Astraev
Cthulhu
6
5
1
1.3
W
4
5
1
0.9
L
Nemesis
Foox66
Nemesis
4
5
4
1.2
L
Kukulkan
1
4
0
0.25
W
Sylvanus
KingWalter12
Sylvanus
0
3
8
1.33
W
10
2
4
6
W
Baron Samedi
NavDis
Baron Samedi
5
1
5
7.5
W
Sun Wukong
SinisterClam69
Sun Wukong
5
2
7
4.25
L
2
2
1
1.25
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
45,942
57,553
Taken
60,317
22,364
Mitigated
29,424
8,426
Healing
35,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Astraev
Cthulhu
12,156
607
100
2,840
13,422
9,354
0
9,180
4,242
27,292
0
W
7,786
4,621
0
2,290
10,791
3,788
703
6,400
4,391
40,575
0
L
Nemesis
Foox66
Nemesis
7,392
2,765
147
2,823
13,634
3,753
0
6,131
7,503
0
28,945
L
Kukulkan
7,122
446
0
500
7,001
1,927
0
2,950
4,051
43,303
0
W
Sylvanus
KingWalter12
Sylvanus
5,370
2,216
3,273
5,197
12,703
7,332
558
6,846
5,857
26,071
0
W
12,427
4,302
0
17,009
17,687
8,674
1,485
4,111
13,551
0
87,003
W
Baron Samedi
NavDis
Baron Samedi
10,400
1,118
125
2,991
7,239
3,118
4,317
1,646
5,518
62,670
0
W
Sun Wukong
SinisterClam69
Sun Wukong
9,959
2,132
0
4,642
11,897
6,512
3,097
275
10,380
0
62,097
L
3,674
1,088
0
900
11,404
4,880
6
2,295
9,109
0
24,740
L
1,078
772
0
1,116
12,092
2,450
0
3,000
9,092
0
19,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
51,273
273
Minions Killed
451
0
Camps Cleared
0
1,382,899
Distance Traveled
1,517,944
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,201
482
42
2
0
258,444
0
W
Chronos
9,009
530
61
4
0
297,563
3
L
Nemesis
8,583
505
52
3
0
320,867
0
L
Kukulkan
8,039
473
83
5
0
290,076
2
W
Sylvanus
9,527
560
43
3
0
262,573
0
W
Thanatos
11,567
680
127
7
0
312,590
0
W
Baron Samedi
10,386
611
97
6
0
300,951
1
W
Sun Wukong
10,784
634
123
7
0
344,267
2
L
Bastet
8,027
472
58
3
0
305,633
0
L
Mercury
6,122
360
38
2
0
207,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role