Player Matchup

King Arthur
King Arthur
CrimsonPrinz2000
King Arthur
Level 28
God Stats
3W - 9L
1,330 SR
Queue Stats
54W - 61L
1,369 Elo+
Party 1
Merlin
Merlin
DemonicAc3
Merlin
Level 10
God Stats
4W - 1L
1,663 SR
Queue Stats
10W - 10L
1,388 Elo+
Solo
Neith
Neith
Fredlyson3072
Neith
Level 29
God Stats
4W - 4L
1,577 SR
Queue Stats
26W - 22L
1,532 Elo+
Solo
Mercury
Mercury
MemesarelifeUwU
Mercury
Level 29
God Stats
5W - 4L
1,534 SR
Queue Stats
68W - 75L
1,365 Elo+
Party 1
Izanami
Izanami
reeveQwQ
Izanami
Level 27
God Stats
14W - 19L
1,500 SR
Queue Stats
112W - 144L
1,404 Elo+
Party 1
Team Averages
Level 25
1,521 SR
1,411 Elo+

VS

Team Averages
Level 19
1,463 SR
1,356 Elo+
Merlin
Merlin
InflatedSky5362
Merlin
Level 18
God Stats
16W - 14L
1,585 SR
Queue Stats
33W - 42L
1,372 Elo+
Solo
Geb
Geb
O itzVITAL O
Geb
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,300 Elo+
Solo
Chang'e
Chang'e
TitoTheFeline
Chang'e
Level 29
God Stats
9W - 7L
1,585 SR
Queue Stats
23W - 24L
1,425 Elo+
Solo
Nox
Nox
harry_potter1124
Nox
Level 28
God Stats
1W - 5L
1,125 SR
Queue Stats
209W - 249L
1,383 Elo+
Solo
Thor
Thor
x l Bacalao l x
Thor
Level 6
God Stats
2W - 4L
1,519 SR
Queue Stats
23W - 28L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimsonPrinz2000
King Arthur
19
8 / 1 / 21
11,854
1,078
10,439
14,504
9,130
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
DemonicAc3
Merlin
20
2 / 5 / 24
11,684
1,062
15,895
8,740
3,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
18 / 3 / 23
14,478
1,316
34,089
12,991
5,249
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 1 / 20
12,227
1,112
11,961
11,686
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
reeveQwQ
Izanami
20
13 / 1 / 19
13,466
1,224
18,838
12,992
4,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 5
10,801
982
8,634
16,043
6,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 10 / 6
9,872
897
9,943
23,834
26,943
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chang'e
16
7 / 4 / 1
11,834
1,076
16,569
14,660
6,092
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 13 / 5
10,946
995
11,396
19,577
9,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 14 / 8
10,130
921
8,558
23,737
19,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
36
49
Kills
11
11
Deaths
49
107
Assists
25
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrimsonPrinz2000
King Arthur
8
1
21
18.5
W
Merlin
DemonicAc3
Merlin
2
5
24
2.8
W
18
3
23
9.83
L
2
8
5
0.56
W
8
1
20
18
L
0
10
6
0.3
L
Chang'e
7
4
1
1.88
L
2
13
5
0.35
W
Izanami
reeveQwQ
Izanami
13
1
19
22.5
L
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,222
Damage
55,100
60,913
Taken
97,851
27,618
Mitigated
69,401
9,816
Healing
10,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrimsonPrinz2000
King Arthur
10,439
1,147
466
1,035
14,504
9,130
0
10,465
4,039
0
14,798
W
Merlin
DemonicAc3
Merlin
15,895
1,219
0
270
8,740
3,838
0
6,846
1,894
26,214
0
W
34,089
20,026
0
3,278
12,991
5,249
0
9,799
3,192
0
57,671
L
8,634
212
350
0
16,043
6,945
0
3,817
12,226
33,243
0
W
11,961
6,630
400
1,506
11,686
4,466
0
8,910
2,776
0
19,450
L
9,943
1,045
0
830
23,834
26,943
0
2,585
21,249
23,202
0
L
Chang'e
16,569
791
4,480
3,819
14,660
6,092
0
2,250
12,410
45,950
0
L
11,396
2,184
298
243
19,577
9,463
0
2,092
17,485
23,296
0
W
Izanami
reeveQwQ
Izanami
18,838
16,861
414
2,447
12,992
4,935
0
10,522
2,470
0
46,744
L
8,558
4,384
0
0
23,737
19,958
0
5,151
18,364
0
19,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,709
Gold Earned
53,583
186
Minions Killed
186
5
Camps Cleared
3
1,021,037
Distance Traveled
870,719
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,854
1,078
10
1
0
215,360
0
W
Merlin
11,684
1,062
29
3
1
163,740
1
W
Neith
14,478
1,316
48
4
1
162,062
0
L
Merlin
10,801
982
53
5
2
174,879
0
W
Mercury
12,227
1,112
13
1
3
272,851
0
L
Geb
9,872
897
29
3
0
161,932
0
L
Chang'e
11,834
1,076
67
6
1
192,691
0
L
Nox
10,946
995
20
2
0
185,922
0
W
Izanami
13,466
1,224
86
8
0
207,024
0
L
Thor
10,130
921
17
2
0
155,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role