Player Matchup

Merlin
Merlin
Bronze II
Nackenkissen
Merlin
Bronze II
Level 82
God Stats
2W - 7L
1,071 SR
Queue Stats
31W - 41L
689 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 82
1,071 SR
689 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 69
1,527 SR
652 MMR
Fafnir
Fafnir
Bronze II
xXThePreZZiHDXx
Fafnir
Bronze II
Level 69
God Stats
36W - 38L
1,527 SR
Queue Stats
120W - 215L
652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 6 / 0
10,071
719
11,836
11,667
4,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ArtemisOlorunXbalanqueHelRatatoskr

VS

Bans
HadesBakasuraHe BoFreyaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 0
11,817
844
8,264
16,253
13,414
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
0
0.17
W
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,836
Damage
8,264
11,667
Taken
16,253
4,327
Mitigated
13,414
723
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,836
1,770
0
723
11,667
4,327
96
8,296
3,371
67,939
0
W
8,264
2,129
0
8,151
16,253
13,414
63
11,967
4,286
70,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,071
Gold Earned
11,817
113
Minions Killed
125
0
Camps Cleared
0
215,722
Distance Traveled
270,696
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,071
719
113
8
0
215,722
0
W
Fafnir
11,817
844
125
9
0
270,696
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role