Player Matchup

Nemesis
Nemesis
Grubby000
Nemesis
Level 17
God Stats
6W - 10L
1,060 SR
Queue Stats
177W - 244L
1,157 Elo+
Solo
Sylvanus
Sylvanus
Weebslayerondab
Sylvanus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 60L
1,204 Elo+
Solo
Artemis
Artemis
emptymelodies
Artemis
Level 12
God Stats
10W - 12L
1,500 SR
Queue Stats
15W - 19L
1,021 Elo+
Solo
Set
Set
marcossouza-35
Set
Level 24
God Stats
7W - 10L
1,705 SR
Queue Stats
237W - 287L
1,206 Elo+
Solo
Thor
Thor
soy_remalo
Thor
Level 25
God Stats
1W - 1L
1,629 SR
Queue Stats
39W - 36L
1,240 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,166 Elo+

VS

Team Averages
Level 11
1,334 SR
1,242 Elo+
Fenrir
Fenrir
CrimsonCroc3
Fenrir
Level 13
God Stats
3W - 4L
1,466 SR
Queue Stats
67W - 79L
930 Elo+
Solo
Guan Yu
Guan Yu
NaughtyByAnarchy
Guan Yu
Level 16
God Stats
12W - 5L
1,377 SR
Queue Stats
32W - 17L
1,157 Elo+
Solo
Hades
Hades
gosth2020
Hades
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,121 Elo+
Solo
Nemesis
Nemesis
killawolfvenom
Nemesis
Level 6
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
samhockey37
Thanatos
Level 7
God Stats
1W - 0L
1,059 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grubby000
Nemesis
9
2 / 5 / 1
7,219
401
4,963
10,724
2,450
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
5 / 2 / 3
9,347
519
6,543
11,706
7,925
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
14
8 / 6 / 3
8,837
491
13,718
12,009
4,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
5 / 6 / 0
7,946
441
7,775
9,536
2,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 10 / 1
7,161
398
5,202
12,390
6,014
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 10 / 3
8,583
477
10,534
15,305
7,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

20
20 / 0 / 1
13,038
724
20,272
15,810
9,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
gosth2020
Hades
12
3 / 3 / 2
8,533
474
5,137
11,118
8,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 8 / 5
7,901
439
1,767
10,837
3,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
samhockey37
Thanatos
11
1 / 4 / 1
7,602
422
3,658
10,433
3,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
21
Kills
28
29
Deaths
25
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
10
3
0.45
L
Nemesis
Grubby000
Nemesis
2
5
1
0.5
W
20
0
1
20.5
L
Sylvanus
5
2
3
3.25
L
Artemis
8
6
3
1.58
W
Hades
gosth2020
Hades
3
3
2
1.33
W
1
8
5
0.44
L
5
6
0
0.83
W
Thanatos
samhockey37
Thanatos
1
4
1
0.38
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,201
Damage
41,368
56,365
Taken
63,503
22,930
Mitigated
31,797
9,892
Healing
21,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,534
4,851
0
1,374
15,305
7,922
189
804
14,501
0
27,215
L
Nemesis
Grubby000
Nemesis
4,963
2,442
0
2,155
10,724
2,450
0
2,716
8,008
0
29,201
W
20,272
8,554
170
12,784
15,810
9,122
4,996
1,310
14,500
0
85,057
L
Sylvanus
6,543
2,320
714
2,573
11,706
7,925
623
1,144
10,562
28,557
0
L
Artemis
13,718
9,168
0
2,905
12,009
4,014
4,393
0
12,009
0
49,406
W
Hades
gosth2020
Hades
5,137
942
455
2,694
11,118
8,432
448
734
10,384
42,929
0
W
1,767
659
0
178
10,837
3,247
1,318
1,734
9,103
0
17,469
L
7,775
3,207
0
694
9,536
2,527
0
1,277
8,259
0
29,205
W
Thanatos
samhockey37
Thanatos
3,658
966
0
4,262
10,433
3,074
530
1,961
8,472
0
20,203
L
5,202
1,801
332
519
12,390
6,014
1,510
0
12,390
0
22,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,510
Gold Earned
45,657
249
Minions Killed
324
0
Camps Cleared
0
1,263,358
Distance Traveled
1,607,758
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,583
477
31
2
0
317,509
0
L
Nemesis
7,219
401
43
2
0
256,424
0
W
Guan Yu
13,038
724
153
9
0
383,220
0
L
Sylvanus
9,347
519
32
2
0
250,078
3
L
Artemis
8,837
491
84
5
0
237,360
0
W
Hades
8,533
474
55
3
0
244,462
0
W
Nemesis
7,901
439
39
2
0
323,861
0
L
Set
7,946
441
51
3
0
258,394
0
W
Thanatos
7,602
422
46
3
0
338,706
0
L
Thor
7,161
398
39
2
0
261,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role