Player Matchup

Nemesis
Nemesis
Foox66
Nemesis
Level 8
God Stats
3W - 12L
1,190 SR
Queue Stats
6W - 20L
1,166 Elo+
Party 2
Kukulkan
Kukulkan
JuanDaCorte357
Kukulkan
Level 29
God Stats
13W - 11L
1,800 SR
Queue Stats
96W - 94L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SerketofLight
Ah Muzen Cab
Level 26
God Stats
2W - 2L
1,418 SR
Queue Stats
62W - 62L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Wallyroo
Cthulhu
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Mercury
Mercury
WoLF SLayeR8460
Mercury
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,204 Elo+
Party 2
Team Averages
Level 16
1,481 SR
1,338 Elo+

VS

Team Averages
Level 15
1,380 SR
1,292 Elo+
Ra
Ra
NavDis
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
SirBaconStrips2
Kumbhakarna
Level 7
God Stats
2W - 4L
1,340 SR
Queue Stats
27W - 29L
1,462 Elo+
Solo
Chernobog
Chernobog
TQrfILL
Chernobog
Level 16
God Stats
2W - 6L
1,197 SR
Queue Stats
14W - 28L
1,191 Elo+
Party 1
Bakasura
Bakasura
XXXaR4ok
Bakasura
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,159 Elo+
Party 1
Da Ji
Da Ji
funbush
Da Ji
Level 12
God Stats
3W - 6L
1,364 SR
Queue Stats
8W - 16L
1,146 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Foox66
Nemesis
14
3 / 9 / 4
9,070
412
8,429
18,042
5,949
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
13
2 / 1 / 2
8,754
398
3,962
4,483
1,463
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SerketofLight
Ah Muzen Cab
16
5 / 8 / 4
10,421
474
12,043
13,360
4,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Wallyroo
Cthulhu
9
0 / 6 / 4
6,868
312
3,730
12,252
4,492
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 11 / 3
8,629
392
2,935
18,967
5,866
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
9 / 0 / 4
12,750
580
14,743
8,794
3,993
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
SirBaconStrips2
Kumbhakarna
16
8 / 1 / 9
12,748
579
9,810
15,197
11,056
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
TQrfILL
Chernobog
13
5 / 7 / 13
11,191
509
7,161
10,580
4,080
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
XXXaR4ok
Bakasura
16
4 / 4 / 7
11,274
512
4,644
10,486
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
funbush
Da Ji
19
9 / 1 / 6
13,469
612
10,852
15,084
6,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
11
Kills
35
35
Deaths
13
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Foox66
Nemesis
3
9
4
0.56
L
Kukulkan
2
1
2
3
W
Ra
9
0
4
11
L
Ah Muzen Cab
SerketofLight
Ah Muzen Cab
5
8
4
0.88
W
Kumbhakarna
SirBaconStrips2
Kumbhakarna
8
1
9
12.5
W
Chernobog
TQrfILL
Chernobog
5
7
13
1.64
L
Cthulhu
Wallyroo
Cthulhu
0
6
4
0.33
L
1
11
3
0.23
W
Bakasura
XXXaR4ok
Bakasura
4
4
7
1.88
W
Da Ji
funbush
Da Ji
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,099
Damage
47,210
67,104
Taken
60,141
22,206
Mitigated
30,533
8,850
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Foox66
Nemesis
8,429
3,786
219
3,017
18,042
5,949
0
5,161
12,806
0
46,856
L
Kukulkan
3,962
0
0
90
4,483
1,463
280
828
3,655
47,472
0
W
Ra
14,743
1,649
375
2,974
8,794
3,993
6,974
3,313
5,481
86,786
0
L
Ah Muzen Cab
SerketofLight
Ah Muzen Cab
12,043
5,178
0
1,979
13,360
4,436
801
5,686
7,529
0
55,997
W
Kumbhakarna
SirBaconStrips2
Kumbhakarna
9,810
1,662
103
3,622
15,197
11,056
2,599
640
14,557
38,048
0
W
Chernobog
TQrfILL
Chernobog
7,161
3,795
0
0
10,580
4,080
753
1,278
9,302
0
38,136
L
Cthulhu
Wallyroo
Cthulhu
3,730
342
147
516
12,252
4,492
275
6,166
6,030
16,083
0
L
2,935
1,034
0
2,882
18,967
5,866
153
6,712
12,255
0
47,694
W
Bakasura
XXXaR4ok
Bakasura
4,644
2,953
0
2,612
10,486
4,421
60
1,167
9,319
0
38,607
W
Da Ji
funbush
Da Ji
10,852
3,303
0
5,811
15,084
6,983
3,089
1,294
13,790
0
89,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,742
Gold Earned
61,432
383
Minions Killed
451
0
Camps Cleared
0
1,741,517
Distance Traveled
2,033,246
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,070
412
78
4
0
422,428
0
L
Kukulkan
8,754
398
86
4
0
347,287
1
W
Ra
12,750
580
142
6
0
456,409
0
L
Ah Muzen Cab
10,421
474
118
5
0
329,371
0
W
Kumbhakarna
12,748
579
60
3
0
384,571
0
W
Chernobog
11,191
509
49
2
0
386,456
1
L
Cthulhu
6,868
312
15
1
0
238,664
1
L
Mercury
8,629
392
86
4
0
403,767
7
W
Bakasura
11,274
512
73
3
0
358,966
1
W
Da Ji
13,469
612
127
6
0
446,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role