Player Matchup
Team Averages
Bronze II
Average Tier
Level 158
1,500 SR
1,500
MMR
VS
Team Averages
Bronze II
Average Tier
Level 82
1,119 SR
692
MMR
King Arthur
Bronze II
Level 82
God Stats
1W - 6L
1,119 SR
Queue Stats
31W - 41L
692
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
6,009
1,202
2,942
3,869
2,614
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
Tyrannical Plate Helm
+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction
AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.
Shoes
+6%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nackenkissen
King Arthur
7
0 / 5 / 0
3,663
733
2,316
6,471
3,195
Warrior's Blessing
+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.
Y10 Bound Gauntlet
+20
Physical Power
+6%
Physical Lifesteal
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,009
1,202
44
9
0
71,923
0
L
3,663
733
13
3
0
91,091
0