Player Matchup

Scylla
Scylla
AlfiMira
Scylla
Level 64
God Stats
7W - 13L
1,475 SR
Queue Stats
113W - 111L
1,398 Elo+
Solo
Sobek
Sobek
Setik
Sobek
Level 87
God Stats
2W - 3L
1,561 SR
Queue Stats
21W - 16L
1,642 Elo+
Party 1
Pele
Pele
whisр
Pele
Level 152
God Stats
11W - 9L
1,796 SR
Queue Stats
102W - 86L
1,578 Elo+
Party 1
Team Averages
Level 101
1,611 SR
1,539 Elo+

VS

Team Averages
Level 87
1,428 SR
1,372 Elo+
Hercules
Hercules
MKTxTobi
Hercules
Level 57
God Stats
3W - 5L
1,456 SR
Queue Stats
115W - 138L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
Oins
Nu Wa
Level 129
God Stats
3W - 8L
1,282 SR
Queue Stats
65W - 84L
1,395 Elo+
Solo
Izanami
Izanami
miguirini
Izanami
Level 76
God Stats
1W - 0L
1,546 SR
Queue Stats
54W - 68L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlfiMira
Scylla
15
2 / 3 / 1
11,204
590
9,040
11,799
3,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Setik
Sobek
15
0 / 3 / 5
11,951
629
8,123
19,059
19,473
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
whisр
Pele
14
5 / 9 / 1
12,125
638
16,201
18,024
9,099
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MKTxTobi
Hercules
16
2 / 3 / 13
12,292
647
9,242
20,076
18,468
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Oins
Nu Wa
17
3 / 2 / 9
12,205
642
14,362
10,741
3,246
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
miguirini
Izanami
17
10 / 2 / 4
13,491
710
13,463
9,559
2,504
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
15
15
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlfiMira
Scylla
2
3
1
0.83
W
Hercules
MKTxTobi
Hercules
2
3
13
2.83
W
Nu Wa
Oins
Nu Wa
3
2
9
3.75
L
Sobek
Setik
Sobek
0
3
5
0.83
W
Izanami
miguirini
Izanami
10
2
4
6
L
Pele
whisр
Pele
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
37,067
48,882
Taken
40,376
32,046
Mitigated
24,218
11,594
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlfiMira
Scylla
9,040
825
0
4,178
11,799
3,474
626
3,905
7,794
72,532
0
W
Hercules
MKTxTobi
Hercules
9,242
1,873
0
3,966
20,076
18,468
317
9,321
10,755
0
26,564
W
Nu Wa
Oins
Nu Wa
14,362
3,321
0
1,736
10,741
3,246
955
5,177
5,564
62,806
0
L
Sobek
Setik
Sobek
8,123
233
0
5,356
19,059
19,473
221
4,309
14,423
26,546
0
W
Izanami
miguirini
Izanami
13,463
8,052
0
2,085
9,559
2,504
1,538
2,719
6,840
0
67,787
L
Pele
whisр
Pele
16,201
2,287
0
2,060
18,024
9,099
511
6,256
11,518
0
70,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
37,988
237
Minions Killed
210
0
Camps Cleared
0
1,037,453
Distance Traveled
1,091,198
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,204
590
111
6
0
310,476
4
W
Hercules
12,292
647
39
2
0
420,110
4
W
Nu Wa
12,205
642
88
5
0
325,195
5
L
Sobek
11,951
629
29
2
0
376,208
4
W
Izanami
13,491
710
83
4
0
345,893
2
L
Pele
12,125
638
97
5
0
350,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role