Player Matchup

Jormungandr
Jormungandr
AndyManzilla
Jormungandr
Level 119
God Stats
19W - 22L
1,701 SR
Queue Stats
673W - 642L
1,420 Elo+
Party 1
Artemis
Artemis
ArmsV1
Artemis
Level 135
God Stats
10W - 6L
1,794 SR
Queue Stats
1,007W - 1,016L
1,419 Elo+
Party 1
Ra
Ra
SpiredFlame
Ra
Level 144
God Stats
3W - 2L
1,438 SR
Queue Stats
334W - 318L
1,472 Elo+
Solo
Chernobog
Chernobog
TRENTEMOLER
Chernobog
Level 65
God Stats
4W - 3L
1,443 SR
Queue Stats
230W - 232L
1,494 Elo+
Solo
Medusa
Medusa
faststar
Medusa
Level 104
God Stats
1W - 0L
1,305 SR
Queue Stats
90W - 104L
1,474 Elo+
Solo
Team Averages
Level 113
1,536 SR
1,456 Elo+

VS

Team Averages
Level 114
1,546 SR
1,468 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
RaneyDaw
Chaac
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 198L
1,502 Elo+
Solo
He Bo
He Bo
SF EV0LUTI0N
He Bo
Level 128
God Stats
3W - 5L
1,511 SR
Queue Stats
132W - 120L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
Warnas44
Cthulhu
Level 107
God Stats
1W - 3L
1,722 SR
Queue Stats
74W - 73L
1,422 Elo+
Party 2
Thanatos
Thanatos
gudriel
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 78L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AndyManzilla
Jormungandr
20
11 / 4 / 17
15,964
760
31,045
30,173
30,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
ArmsV1
Artemis
20
7 / 7 / 13
14,235
678
19,809
24,225
11,564
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 6 / 17
14,177
675
19,889
25,503
11,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
TRENTEMOLER
Chernobog
19
4 / 7 / 15
12,938
616
13,908
20,059
7,930
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
faststar
Medusa
20
5 / 8 / 13
13,984
666
14,681
19,632
9,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
19
2 / 4 / 18
12,263
584
8,267
16,639
17,590
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
RaneyDaw
Chaac
20
11 / 4 / 14
15,114
720
23,837
29,704
28,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 8 / 9
14,696
700
28,497
16,690
6,787
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Warnas44
Cthulhu
20
2 / 6 / 22
13,623
649
29,580
35,299
43,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
gudriel
Thanatos
19
3 / 8 / 16
12,426
592
14,555
20,885
11,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
111
30
Kills
32
32
Deaths
30
75
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
18
2.75
W
Jormungandr
AndyManzilla
Jormungandr
11
4
17
4.88
W
Artemis
ArmsV1
Artemis
7
7
13
1.93
L
Chaac
RaneyDaw
Chaac
11
4
14
4.5
L
14
8
9
2.31
W
3
6
17
1.92
W
Chernobog
TRENTEMOLER
Chernobog
4
7
15
1.64
L
Cthulhu
Warnas44
Cthulhu
2
6
22
2.17
W
Medusa
faststar
Medusa
5
8
13
1.44
L
Thanatos
gudriel
Thanatos
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,332
Damage
104,736
119,592
Taken
119,217
71,015
Mitigated
107,934
47,409
Healing
55,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,267
1,283
2,366
2,656
16,639
17,590
1,619
8,206
8,433
0
23,000
W
Jormungandr
AndyManzilla
Jormungandr
31,045
5,062
1,821
4,331
30,173
30,266
139
13,812
16,361
60,150
0
W
Artemis
ArmsV1
Artemis
19,809
7,385
2,475
6,460
24,225
11,564
3,803
12,325
11,900
0
40,453
L
Chaac
RaneyDaw
Chaac
23,837
3,305
2,894
14,354
29,704
28,902
1,372
14,312
15,392
882
48,579
L
28,497
1,316
4,106
2,581
16,690
6,787
1,005
8,787
7,903
40,109
0
W
19,889
415
15,283
9,955
25,503
11,583
319
14,788
10,715
53,888
0
W
Chernobog
TRENTEMOLER
Chernobog
13,908
7,890
750
1,753
20,059
7,930
937
11,334
8,725
0
27,272
L
Cthulhu
Warnas44
Cthulhu
29,580
259
6,483
10,715
35,299
43,309
479
10,765
24,534
55,929
0
W
Medusa
faststar
Medusa
14,681
6,750
2,258
2,323
19,632
9,672
728
6,489
13,143
0
29,472
L
Thanatos
gudriel
Thanatos
14,555
4,051
55
9,340
20,885
11,346
1,826
8,864
12,021
0
30,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,298
Gold Earned
68,122
209
Minions Killed
195
0
Camps Cleared
0
1,741,836
Distance Traveled
1,723,464
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,263
584
28
1
0
372,912
3
W
Jormungandr
15,964
760
33
2
0
343,948
0
W
Artemis
14,235
678
51
2
0
341,722
0
L
Chaac
15,114
720
44
2
0
372,065
1
L
He Bo
14,696
700
33
2
0
339,227
2
W
Ra
14,177
675
66
3
0
382,517
1
W
Chernobog
12,938
616
16
1
0
316,018
1
L
Cthulhu
13,623
649
55
3
0
322,483
5
W
Medusa
13,984
666
43
2
0
357,631
0
L
Thanatos
12,426
592
35
2
0
316,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role