Player Matchup

Guan Yu
Guan Yu
Bulkaed
Guan Yu
Level 9
God Stats
2W - 1L
1,696 SR
Queue Stats
48W - 35L
1,315 Elo+
Party 1
Artemis
Artemis
MEK123454321
Artemis
Level 7
God Stats
3W - 5L
1,057 SR
Queue Stats
72W - 73L
1,444 Elo+
Party 1
Bakasura
Bakasura
sDharshanjack
Bakasura
Level 29
God Stats
19W - 25L
1,450 SR
Queue Stats
119W - 141L
1,303 Elo+
Solo
Hel
Hel
xphainesthaix
Hel
Level 25
God Stats
10W - 9L
1,523 SR
Queue Stats
50W - 51L
1,430 Elo+
Solo
Bacchus
Bacchus
Инсо
Bacchus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,181 Elo+
Party 1
Team Averages
Level 23
1,445 SR
1,335 Elo+

VS

Team Averages
Level 24
1,451 SR
1,339 Elo+
Fenrir
Fenrir
CommaCosi
Fenrir
Level 28
God Stats
1W - 4L
1,171 SR
Queue Stats
114W - 122L
1,373 Elo+
Solo
Thor
Thor
Emperorbuu
Thor
Level 28
God Stats
2W - 3L
1,545 SR
Queue Stats
114W - 136L
1,454 Elo+
Solo
Ares
Ares
GerDivinity
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,364 Elo+
Solo
Artemis
Artemis
Stin3rR3c1n3r
Artemis
Level 21
God Stats
2W - 3L
1,558 SR
Queue Stats
13W - 24L
1,125 Elo+
Solo
Merlin
Merlin
Ðrogen
Merlin
Level 15
God Stats
8W - 9L
1,480 SR
Queue Stats
19W - 20L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bulkaed
Guan Yu
18
5 / 4 / 15
12,601
525
9,236
20,865
14,142
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
MEK123454321
Artemis
19
4 / 5 / 5
13,325
555
11,744
11,441
5,426
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
sDharshanjack
Bakasura
20
5 / 2 / 5
14,581
608
7,932
19,771
10,074
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 1 / 11
13,726
572
18,677
13,802
8,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Инсо
Bacchus
18
6 / 4 / 14
13,778
574
12,246
18,980
20,488
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CommaCosi
Fenrir
17
8 / 6 / 3
11,365
474
14,715
20,224
8,644
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 3 / 6
9,771
407
5,209
14,656
8,961
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 6 / 2
9,980
416
5,842
19,077
16,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
13
1 / 10 / 2
8,421
351
5,601
13,997
3,829
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Ðrogen
Merlin
17
5 / 4 / 6
11,289
470
16,033
13,396
4,784
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
29
Kills
16
16
Deaths
29
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Bulkaed
Guan Yu
5
4
15
3.13
L
Fenrir
CommaCosi
Fenrir
8
6
3
1.58
L
1
3
6
1.33
L
1
6
2
0.33
W
Artemis
MEK123454321
Artemis
4
5
5
1.3
L
Artemis
1
10
2
0.2
W
Bakasura
sDharshanjack
Bakasura
5
2
5
3.75
W
9
1
11
14.5
L
Merlin
Ðrogen
Merlin
5
4
6
2
W
Bacchus
Инсо
Bacchus
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,835
Damage
47,400
84,859
Taken
81,350
58,526
Mitigated
42,355
38,549
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Bulkaed
Guan Yu
9,236
2,287
2,644
6,344
20,865
14,142
978
5,601
15,264
0
36,338
L
Fenrir
CommaCosi
Fenrir
14,715
5,019
0
5,195
20,224
8,644
944
7,302
12,702
0
67,349
L
5,209
845
0
0
14,656
8,961
0
6,297
8,359
0
31,043
L
5,842
421
0
2,270
19,077
16,137
311
3,890
14,907
48,306
0
W
Artemis
MEK123454321
Artemis
11,744
4,769
0
300
11,441
5,426
6,572
4,987
6,454
0
68,614
L
Artemis
5,601
2,725
0
1,715
13,997
3,829
449
7,345
6,652
0
33,429
W
Bakasura
sDharshanjack
Bakasura
7,932
5,403
0
9,053
19,771
10,074
2,557
4,894
14,877
0
127,485
W
18,677
1,130
8,867
8,485
13,802
8,396
1,978
4,383
9,419
87,738
0
L
Merlin
Ðrogen
Merlin
16,033
1,365
0
1,479
13,396
4,784
1,293
6,502
6,614
67,371
0
W
Bacchus
Инсо
Bacchus
12,246
1,277
413
2,443
18,980
20,488
322
5,370
13,610
39,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,011
Gold Earned
50,826
552
Minions Killed
398
0
Camps Cleared
0
2,116,871
Distance Traveled
1,907,615
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,601
525
54
2
0
451,110
3
L
Fenrir
11,365
474
88
4
0
426,084
2
L
Thor
9,771
407
51
2
0
373,316
4
L
Ares
9,980
416
78
3
0
335,183
2
W
Artemis
13,325
555
135
6
0
376,674
6
L
Artemis
8,421
351
64
3
0
356,713
0
W
Bakasura
14,581
608
174
7
0
461,082
0
W
Hel
13,726
572
136
6
0
379,089
6
L
Merlin
11,289
470
117
5
0
416,319
0
W
Bacchus
13,778
574
53
2
0
448,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role