Player Matchup

Guan Yu
Guan Yu
GarDri
Guan Yu
Level 8
God Stats
0W - 1L
1,429 SR
Queue Stats
2W - 6L
993 Elo+
Solo
Baron Samedi
Baron Samedi
JoaoLegend14
Baron Samedi
Level 7
God Stats
0W - 1L
1,672 SR
Queue Stats
5W - 8L
981 Elo+
Solo
Scylla
Scylla
RoseBG
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 21L
1,500 Elo+
Solo
Nemesis
Nemesis
TautestPuma8671
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
933 Elo+
Party 1
Thor
Thor
cavalo_atropelad
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
933 Elo+
Party 1
Team Averages
Level 7
1,520 SR
1,068 Elo+

VS

Team Averages
Level 16
1,627 SR
1,299 Elo+
Discordia
Discordia
BoliExibida
Discordia
Level 15
God Stats
7W - 6L
1,686 SR
Queue Stats
216W - 281L
1,151 Elo+
Party 2
Sol
Sol
FPmachado 2711
Sol
Level 12
God Stats
4W - 4L
1,683 SR
Queue Stats
10W - 15L
1,352 Elo+
Solo
Agni
Agni
HONEY MOON6848
Agni
Level 17
God Stats
3W - 3L
1,923 SR
Queue Stats
109W - 143L
1,320 Elo+
Solo
Bakasura
Bakasura
LoSyPio
Bakasura
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 223L
1,171 Elo+
Party 2
Cerberus
Cerberus
Lukamb
Cerberus
Level 17
God Stats
3W - 0L
1,343 SR
Queue Stats
37W - 21L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GarDri
Guan Yu
16
1 / 19 / 6
10,985
392
8,027
32,448
11,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
JoaoLegend14
Baron Samedi
9
2 / 3 / 2
9,778
349
3,316
7,253
5,032
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
RoseBG
Scylla
20
10 / 1 / 1
15,873
567
22,053
13,684
4,440
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 13 / 4
9,762
349
4,174
21,927
8,494
15
0 / 16 / 4
9,453
338
4,421
22,663
8,440
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BoliExibida
Discordia
20
13 / 4 / 4
15,281
546
18,141
11,471
3,857
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 3 / 0
8,851
316
888
2,289
650
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
13 / 1 / 6
16,340
584
23,463
10,528
4,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LoSyPio
Bakasura
20
16 / 3 / 7
17,099
611
19,394
25,917
10,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Lukamb
Cerberus
20
8 / 4 / 7
15,959
570
13,973
27,801
24,432
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
14
Kills
50
52
Deaths
15
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
BoliExibida
Discordia
13
4
4
3.75
W
0
3
0
0
L
Guan Yu
GarDri
Guan Yu
1
19
6
0.21
W
13
1
6
16
L
Baron Samedi
JoaoLegend14
Baron Samedi
2
3
2
1
W
Bakasura
LoSyPio
Bakasura
16
3
7
6.5
W
Cerberus
Lukamb
Cerberus
8
4
7
2.88
L
Scylla
RoseBG
Scylla
10
1
1
10.5
L
1
13
4
0.23
L
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,991
Damage
75,859
97,975
Taken
78,006
37,926
Mitigated
43,867
5,393
Healing
20,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BoliExibida
Discordia
18,141
2,836
217
1,834
11,471
3,857
2,342
6,557
4,914
86,177
0
W
888
400
0
141
2,289
650
0
1,817
472
4,116
0
L
Guan Yu
GarDri
Guan Yu
8,027
2,195
270
2,528
32,448
11,520
313
15,525
16,108
0
38,074
W
23,463
1,378
594
2,394
10,528
4,318
7,728
1,607
8,921
118,187
0
L
Baron Samedi
JoaoLegend14
Baron Samedi
3,316
431
102
1,020
7,253
5,032
0
3,679
3,574
15,742
0
W
Bakasura
LoSyPio
Bakasura
19,394
13,305
0
10,692
25,917
10,610
1,882
2,887
23,030
0
141,940
W
Cerberus
Lukamb
Cerberus
13,973
1,169
0
5,106
27,801
24,432
994
12,501
15,300
91,519
0
L
Scylla
RoseBG
Scylla
22,053
3,233
0
412
13,684
4,440
517
10,964
2,445
108,429
0
L
4,174
693
0
1,061
21,927
8,494
180
12,964
8,373
0
29,610
L
4,421
1,258
0
0
22,663
8,440
92
12,630
9,860
0
35,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,851
Gold Earned
73,530
393
Minions Killed
691
0
Camps Cleared
0
1,924,582
Distance Traveled
2,086,799
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,281
546
135
5
0
486,020
0
W
Sol
8,851
316
8
0
0
86,445
0
L
Guan Yu
10,985
392
62
2
0
304,001
7
W
Agni
16,340
584
188
7
0
509,228
5
L
Baron Samedi
9,778
349
21
1
0
186,768
0
W
Bakasura
17,099
611
190
7
0
585,394
0
W
Cerberus
15,959
570
170
6
0
419,712
1
L
Scylla
15,873
567
216
8
0
506,766
4
L
Nemesis
9,762
349
50
2
0
449,684
0
L
Thor
9,453
338
44
2
0
477,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role