Player Matchup

Izanami
Izanami
Ade-us-XD
Izanami
Level 15
God Stats
22W - 14L
1,746 SR
Queue Stats
295W - 345L
1,336 Elo+
Solo
Anubis
Anubis
EternalRynx
Anubis
Level 18
God Stats
9W - 2L
1,749 SR
Queue Stats
17W - 16L
1,289 Elo+
Party 1
Neith
Neith
Jangle4702
Neith
Level 5
God Stats
7W - 3L
1,624 SR
Queue Stats
8W - 5L
1,377 Elo+
Party 1
Kali
Kali
YNG Millkshake
Kali
Level 14
God Stats
8W - 3L
1,727 SR
Queue Stats
15W - 10L
1,368 Elo+
Party 1
Hel
Hel
siblys
Hel
Level 9
God Stats
6W - 0L
1,882 SR
Queue Stats
9W - 4L
1,383 Elo+
Party 1
Team Averages
Level 12
1,746 SR
1,351 Elo+

VS

Team Averages
Level 12
1,468 SR
1,245 Elo+
Pele
Pele
Br8veKnight25
Pele
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 269L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
SnagerYT6807
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 2
Ymir
Ymir
SuperStar_Moore
Ymir
Level 7
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 7L
1,120 Elo+
Party 2
Yemoja
Yemoja
XxTyler_RulesxX
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,008 Elo+
Solo
Nemesis
Nemesis
voidslayer22_
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ade-us-XD
Izanami
17
8 / 1 / 12
11,015
1,001
16,242
5,435
2,029
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
19
16 / 0 / 8
11,712
1,065
24,816
4,107
2,091
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
18
6 / 0 / 22
11,546
1,050
17,990
6,466
2,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 0 / 17
11,759
1,069
15,337
11,407
5,293
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hel
siblys
Hel
18
3 / 0 / 24
11,240
1,022
13,104
4,486
1,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

379

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
9,136
831
6,165
14,826
4,004
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
SnagerYT6807
Baron Samedi
14
0 / 9 / 0
8,796
800
6,282
17,627
14,476
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 6 / 0
8,642
786
2,464
22,662
13,197
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 8 / 0
9,416
856
6,998
25,813
15,368
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
14
0 / 13 / 0
8,541
776
3,454
17,980
6,063
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
1
42
Kills
1
1
Deaths
42
83
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ade-us-XD
Izanami
8
1
12
14
L
1
6
0
0.17
W
Anubis
16
0
8
20
W
Neith
6
0
22
17
L
Baron Samedi
SnagerYT6807
Baron Samedi
0
9
0
0
L
0
6
0
0
L
0
8
0
0
W
9
0
17
17.5
W
Hel
siblys
Hel
3
0
24
15
L
Nemesis
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,489
Damage
25,363
31,901
Taken
98,908
13,552
Mitigated
53,108
12,552
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ade-us-XD
Izanami
16,242
10,859
0
0
5,435
2,029
0
2,033
3,277
0
24,261
L
6,165
2,284
0
490
14,826
4,004
0
6,180
8,646
0
13,234
W
Anubis
24,816
2,199
955
1,417
4,107
2,091
0
1,663
2,419
40,550
0
W
Neith
17,990
11,342
0
2,552
6,466
2,474
0
3,406
2,935
0
36,415
L
Baron Samedi
SnagerYT6807
Baron Samedi
6,282
867
837
1,107
17,627
14,476
0
5,454
12,173
15,968
0
L
2,464
228
0
175
22,662
13,197
0
7,046
15,616
12,871
0
L
6,998
1,631
593
370
25,813
15,368
0
11,934
13,879
16,124
0
W
15,337
12,239
0
6,639
11,407
5,293
0
5,611
5,646
0
25,835
W
Hel
siblys
Hel
13,104
1,076
571
418
4,486
1,665
0
2,531
1,880
20,043
0
L
Nemesis
3,454
1,917
0
484
17,980
6,063
0
7,306
10,674
0
8,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,272
Gold Earned
44,531
143
Minions Killed
84
7
Camps Cleared
2
954,965
Distance Traveled
701,667
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,015
1,001
15
1
0
167,272
0
L
Pele
9,136
831
17
2
2
125,934
0
W
Anubis
11,712
1,065
41
4
1
180,540
0
W
Neith
11,546
1,050
51
5
1
186,745
1
L
Baron Samedi
8,796
800
27
2
0
133,182
0
L
Ymir
8,642
786
16
1
0
141,918
0
L
Yemoja
9,416
856
20
2
0
161,248
0
W
Kali
11,759
1,069
21
2
3
202,351
0
W
Hel
11,240
1,022
15
1
2
218,057
0
L
Nemesis
8,541
776
4
0
0
139,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role