Player Matchup

Chang'e
Chang'e
Hekuta74
Chang'e
Level 25
God Stats
2W - 8L
1,242 SR
Queue Stats
40W - 47L
1,187 Elo+
Solo
Medusa
Medusa
NotAzzipelttil
Medusa
Level 11
God Stats
2W - 6L
1,214 SR
Queue Stats
2W - 8L
1,011 Elo+
Solo
Chaac
Chaac
Toxic_Olly09
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
VampiraLactea
Ah Puch
Level 25
God Stats
22W - 18L
1,472 SR
Queue Stats
40W - 38L
1,092 Elo+
Solo
Cthulhu
Cthulhu
kidizou
Cthulhu
Level 28
God Stats
41W - 31L
1,518 SR
Queue Stats
130W - 186L
1,145 Elo+
Solo
Team Averages
Level 21
1,389 SR
1,187 Elo+

VS

Team Averages
Level 14
1,454 SR
1,114 Elo+
Izanami
Izanami
ApexKenji
Izanami
Level 6
God Stats
2W - 0L
1,644 SR
Queue Stats
4W - 6L
969 Elo+
Party 1
Mercury
Mercury
OFC-ISSA-3POINT
Mercury
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 20L
1,085 Elo+
Party 1
Jormungandr
Jormungandr
Rawdogg1974
Jormungandr
Level 15
God Stats
2W - 3L
1,108 SR
Queue Stats
13W - 29L
941 Elo+
Solo
Thanatos
Thanatos
ThrobbinHood96
Thanatos
Level 18
God Stats
14W - 9L
1,556 SR
Queue Stats
23W - 25L
1,318 Elo+
Solo
Heimdallr
Heimdallr
ThunderFreezer
Heimdallr
Level 17
God Stats
4W - 2L
1,460 SR
Queue Stats
34W - 29L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hekuta74
Chang'e
7
1 / 4 / 0
6,986
318
785
4,159
821
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

13
2 / 6 / 1
9,235
420
4,808
9,682
2,558
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 6 / 2
8,459
385
7,753
12,850
6,359
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
14
5 / 5 / 0
9,687
440
12,729
14,335
3,641
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
kidizou
Cthulhu
15
1 / 4 / 3
9,761
444
9,170
17,037
11,686
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ApexKenji
Izanami
15
4 / 4 / 4
11,159
507
7,568
10,075
3,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 2 / 6
11,667
530
5,052
15,962
6,325
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Rawdogg1974
Jormungandr
15
0 / 6 / 5
10,662
485
5,333
16,121
8,397
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
20
10 / 1 / 1
14,309
650
9,734
22,398
9,656
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ThunderFreezer
Heimdallr
17
5 / 3 / 5
11,854
539
11,156
14,651
5,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
13
Kills
24
25
Deaths
16
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
ApexKenji
Izanami
4
4
4
1.5
L
Chang'e
Hekuta74
Chang'e
1
4
0
0.25
L
2
6
1
0.42
W
5
2
6
4
W
Jormungandr
Rawdogg1974
Jormungandr
0
6
5
0.42
W
Thanatos
10
1
1
10.5
W
Heimdallr
ThunderFreezer
Heimdallr
5
3
5
2.5
L
4
6
2
0.83
L
Ah Puch
5
5
0
1
L
Cthulhu
kidizou
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,245
Damage
38,843
58,063
Taken
79,207
25,065
Mitigated
33,100
12,230
Healing
41,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ApexKenji
Izanami
7,568
6,546
0
2,786
10,075
3,202
771
2,565
7,460
0
54,296
L
Chang'e
Hekuta74
Chang'e
785
389
68
387
4,159
821
165
0
4,159
8,876
0
L
4,808
2,701
0
0
9,682
2,558
2,430
891
8,791
0
42,752
W
5,052
2,181
0
9,652
15,962
6,325
1,165
3,172
12,765
0
76,072
W
Jormungandr
Rawdogg1974
Jormungandr
5,333
1,626
183
383
16,121
8,397
656
7,097
8,824
35,509
0
W
Thanatos
9,734
3,400
0
22,044
22,398
9,656
0
3,949
18,399
0
123,166
W
Heimdallr
ThunderFreezer
Heimdallr
11,156
4,850
486
6,305
14,651
5,520
9,184
5,901
8,525
0
77,993
L
7,753
2,341
0
1,515
12,850
6,359
145
1,514
11,336
0
22,879
L
Ah Puch
12,729
939
231
5,044
14,335
3,641
844
1,695
12,640
57,478
0
L
Cthulhu
kidizou
Cthulhu
9,170
321
417
4,568
17,037
11,686
788
1,233
15,804
52,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
59,651
286
Minions Killed
519
0
Camps Cleared
0
1,520,823
Distance Traveled
1,897,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,159
507
84
4
0
378,459
1
L
Chang'e
6,986
318
22
1
0
177,212
0
L
Medusa
9,235
420
78
4
0
275,871
0
W
Mercury
11,667
530
82
4
0
450,306
1
W
Jormungandr
10,662
485
70
3
0
272,975
0
W
Thanatos
14,309
650
174
8
0
399,579
0
W
Heimdallr
11,854
539
109
5
0
395,888
0
L
Chaac
8,459
385
26
1
0
377,630
0
L
Ah Puch
9,687
440
75
3
0
305,170
0
L
Cthulhu
9,761
444
85
4
0
384,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role