Player Matchup

Serqet
Serqet
Nunakeau
Serqet
Level 108
God Stats
10W - 7L
1,757 SR
Queue Stats
268W - 246L
1,571 Elo+
Party 1
Hachiman
Hachiman
RedToxiic
Hachiman
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,512 Elo+
Party 1
Hercules
Hercules
Smashmalllow
Hercules
Level 7
God Stats
0W - 1L
1,695 SR
Queue Stats
5W - 10L
1,378 Elo+
Party 1
Janus
Janus
UnNainCompetant
Janus
Level 23
God Stats
1W - 2L
1,713 SR
Queue Stats
29W - 10L
1,744 Elo+
Party 1
Cerberus
Cerberus
ZaidanMahmud
Cerberus
Level 25
God Stats
0W - 3L
1,319 SR
Queue Stats
87W - 70L
1,592 Elo+
Solo
Team Averages
Level 36
1,597 SR
1,559 Elo+

VS

Team Averages
Level 19
1,481 SR
1,601 Elo+
Heimdallr
Heimdallr
Deos888
Heimdallr
Level 8
God Stats
6W - 7L
1,281 SR
Queue Stats
74W - 90L
1,395 Elo+
Solo
Kukulkan
Kukulkan
Kemisteri
Kukulkan
Level 27
God Stats
5W - 2L
1,626 SR
Queue Stats
135W - 63L
1,719 Elo+
Party 2
Bakasura
Bakasura
Mckennaii
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 90L
1,764 Elo+
Party 2
Achilles
Achilles
ThomasJang
Achilles
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,619 Elo+
Solo
Chernobog
Chernobog
detropeRs
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 104L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Nunakeau
Serqet
19
8 / 8 / 10
13,005
464
9,943
19,646
15,683
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
RedToxiic
Hachiman
18
8 / 10 / 8
12,687
453
16,946
24,954
8,706
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Smashmalllow
Hercules
18
0 / 5 / 4
11,096
396
7,835
33,660
22,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
5 / 12 / 3
13,829
494
9,155
22,383
7,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ZaidanMahmud
Cerberus
20
6 / 8 / 7
13,387
478
13,264
33,992
14,935
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deos888
Heimdallr
17
0 / 8 / 9
13,542
484
6,442
15,560
7,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Kemisteri
Kukulkan
20
13 / 6 / 11
19,053
680
30,759
18,695
7,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bakasura
Mckennaii
Bakasura
20
28 / 1 / 7
24,153
863
46,356
27,642
13,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
ThomasJang
Achilles
18
1 / 8 / 7
13,538
484
4,754
12,625
11,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
detropeRs
Chernobog
20
1 / 4 / 10
16,662
595
18,289
18,532
7,604
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
27
Kills
43
43
Deaths
27
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Deos888
Heimdallr
0
8
9
0.56
W
Kukulkan
Kemisteri
Kukulkan
13
6
11
3.08
W
Bakasura
Mckennaii
Bakasura
28
1
7
31.5
L
Serqet
Nunakeau
Serqet
8
8
10
1.63
L
Hachiman
RedToxiic
Hachiman
8
10
8
1.2
L
Hercules
Smashmalllow
Hercules
0
5
4
0.4
W
Achilles
ThomasJang
Achilles
1
8
7
0.56
L
5
12
3
0.54
L
Cerberus
ZaidanMahmud
Cerberus
6
8
7
1.19
W
Chernobog
detropeRs
Chernobog
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,143
Damage
106,600
134,635
Taken
93,054
69,110
Mitigated
48,000
30,720
Healing
34,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Deos888
Heimdallr
6,442
807
626
3,460
15,560
7,812
47
2,539
12,304
0
41,229
W
Kukulkan
Kemisteri
Kukulkan
30,759
3,244
0
4,767
18,695
7,763
4,663
9,217
8,942
158,496
0
W
Bakasura
Mckennaii
Bakasura
46,356
33,621
0
18,237
27,642
13,745
93
4,445
21,981
0
241,564
L
Serqet
Nunakeau
Serqet
9,943
1,250
0
1,585
19,646
15,683
204
5,149
13,669
0
37,838
L
Hachiman
RedToxiic
Hachiman
16,946
10,125
0
6,920
24,954
8,706
1,261
6,874
17,277
0
73,690
L
Hercules
Smashmalllow
Hercules
7,835
3,534
0
12,712
33,660
22,705
417
4,483
27,707
0
53,545
W
Achilles
ThomasJang
Achilles
4,754
2,283
0
552
12,625
11,076
0
2,263
10,044
0
30,810
L
9,155
664
0
625
22,383
7,081
399
7,385
13,617
92,497
0
L
Cerberus
ZaidanMahmud
Cerberus
13,264
562
0
8,878
33,992
14,935
0
6,868
25,696
106,742
0
W
Chernobog
detropeRs
Chernobog
18,289
12,627
0
6,748
18,532
7,604
9,259
4,823
13,028
0
141,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,004
Gold Earned
86,948
614
Minions Killed
766
0
Camps Cleared
0
2,495,706
Distance Traveled
2,634,406
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,542
484
57
2
0
474,359
6
W
Kukulkan
19,053
680
206
7
0
489,794
3
W
Bakasura
24,153
863
278
10
0
701,067
5
L
Serqet
13,005
464
76
3
0
579,705
4
L
Hachiman
12,687
453
92
3
0
435,856
0
L
Hercules
11,096
396
95
3
0
511,205
0
W
Achilles
13,538
484
48
2
0
500,803
1
L
Janus
13,829
494
168
6
0
471,856
6
L
Cerberus
13,387
478
183
7
0
497,084
4
W
Chernobog
16,662
595
177
6
0
468,383
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role