Player Matchup

Merlin
Merlin
JayxOutlaw
Merlin
Level 8
God Stats
0W - 4L
1,224 SR
Queue Stats
1W - 6L
1,046 Elo+
Party 2
Neith
Neith
xItsGalaxyx
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
xZodiacHunt3rx
Da Ji
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,046 Elo+
Party 2
Team Averages
Level 7
1,408 SR
1,197 Elo+

VS

Team Averages
Level 20
1,424 SR
1,276 Elo+
Ah Muzen Cab
Ah Muzen Cab
Blazer606
Ah Muzen Cab
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
762W - 780L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
KaradenizOOO61
Jormungandr
Level 24
God Stats
1W - 2L
1,523 SR
Queue Stats
2W - 6L
1,114 Elo+
Solo
Fenrir
Fenrir
xI RUIN Ix
Fenrir
Level 7
God Stats
4W - 5L
1,250 SR
Queue Stats
310W - 317L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JayxOutlaw
Merlin
17
6 / 7 / 6
13,916
633
23,144
16,433
5,087
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 7 / 6
13,071
594
13,040
18,340
5,932
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 13 / 4
14,181
645
9,331
20,974
7,355
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blazer606
Ah Muzen Cab
18
8 / 2 / 15
15,056
684
17,644
17,102
6,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KaradenizOOO61
Jormungandr
18
8 / 5 / 13
14,994
682
13,701
19,102
8,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
xI RUIN Ix
Fenrir
18
11 / 8 / 9
15,343
697
15,777
21,809
9,362
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
15
Kills
27
27
Deaths
15
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blazer606
Ah Muzen Cab
8
2
15
7.75
L
Merlin
JayxOutlaw
Merlin
6
7
6
1.29
W
Jormungandr
KaradenizOOO61
Jormungandr
8
5
13
2.9
W
Fenrir
xI RUIN Ix
Fenrir
11
8
9
1.94
L
3
7
6
0.86
L
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
47,122
55,747
Taken
58,013
18,374
Mitigated
24,329
4,917
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blazer606
Ah Muzen Cab
17,644
6,879
997
6,390
17,102
6,401
1,986
7,250
9,852
0
70,257
L
Merlin
JayxOutlaw
Merlin
23,144
2,312
0
0
16,433
5,087
0
4,192
12,241
64,285
0
W
Jormungandr
KaradenizOOO61
Jormungandr
13,701
2,825
498
3,403
19,102
8,566
378
7,757
11,345
55,903
0
W
Fenrir
xI RUIN Ix
Fenrir
15,777
5,788
412
5,536
21,809
9,362
0
8,265
13,544
0
45,986
L
13,040
5,033
0
1,746
18,340
5,932
0
4,434
13,906
0
54,889
L
9,331
2,689
0
3,171
20,974
7,355
0
5,219
15,755
0
25,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
45,393
215
Minions Killed
202
0
Camps Cleared
0
976,401
Distance Traveled
1,135,994
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,056
684
88
4
0
382,897
1
L
Merlin
13,916
633
88
4
0
331,823
2
W
Jormungandr
14,994
682
73
3
0
363,787
3
W
Fenrir
15,343
697
41
2
0
389,310
0
L
Neith
13,071
594
89
4
0
316,084
1
L
Da Ji
14,181
645
38
2
0
328,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role