Player Matchup

Guan Yu
Guan Yu
CiroReyes19
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 143L
1,084 Elo+
Party 2
Ymir
Ymir
Inhapropiado
Ymir
Level 7
God Stats
7W - 16L
1,113 SR
Queue Stats
274W - 358L
1,111 Elo+
Party 2
Bakasura
Bakasura
PipeAguilar5213
Bakasura
Level 5
God Stats
6W - 8L
1,500 SR
Queue Stats
271W - 354L
732 Elo+
Party 2
Artemis
Artemis
VenRey
Artemis
Level 99
God Stats
16W - 9L
1,708 SR
Queue Stats
296W - 341L
1,107 Elo+
Party 2
Merlin
Merlin
doberman47
Merlin
Level 9
God Stats
4W - 17L
1,014 SR
Queue Stats
485W - 533L
982 Elo+
Party 2
Team Averages
Level 25
1,367 SR
1,003 Elo+

VS

Team Averages
Level 20
1,452 SR
1,223 Elo+
Izanami
Izanami
Adonian2112
Izanami
Level 18
God Stats
5W - 8L
1,448 SR
Queue Stats
31W - 26L
1,178 Elo+
Party 1
Sylvanus
Sylvanus
DiscoBizcuits
Sylvanus
Level 13
God Stats
6W - 2L
1,412 SR
Queue Stats
38W - 30L
1,138 Elo+
Party 1
Chang'e
Chang'e
OokamiMoon66
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,326 Elo+
Solo
Jing Wei
Jing Wei
bossdavid30
Jing Wei
Level 26
God Stats
33W - 28L
1,461 SR
Queue Stats
33W - 33L
1,293 Elo+
Solo
Ra
Ra
cahyllian
Ra
Level 14
God Stats
4W - 3L
1,438 SR
Queue Stats
38W - 29L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CiroReyes19
Guan Yu
11
1 / 10 / 2
8,209
342
2,972
17,516
5,247
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 5 / 1
8,952
373
2,531
11,789
7,268
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
6
0 / 5 / 1
6,778
282
912
5,146
943
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
VenRey
Artemis
15
2 / 7 / 2
9,480
395
22,902
15,060
5,291
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
doberman47
Merlin
17
5 / 12 / 1
10,945
456
17,040
19,358
6,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adonian2112
Izanami
19
12 / 1 / 11
14,078
587
20,127
17,040
6,600
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
DiscoBizcuits
Sylvanus
17
6 / 0 / 7
12,626
526
8,132
18,416
16,265
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
OokamiMoon66
Chang'e
18
5 / 1 / 7
11,631
485
6,575
13,656
4,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
bossdavid30
Jing Wei
15
7 / 4 / 6
11,357
473
7,197
15,288
5,187
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 4 / 7
12,116
505
15,284
14,063
5,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
9
Kills
38
39
Deaths
10
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adonian2112
Izanami
12
1
11
17.5
L
Guan Yu
CiroReyes19
Guan Yu
1
10
2
0.2
W
Sylvanus
DiscoBizcuits
Sylvanus
6
0
7
9.5
L
1
5
1
0.3
W
Chang'e
OokamiMoon66
Chang'e
5
1
7
8.5
L
Bakasura
0
5
1
0.1
L
Artemis
VenRey
Artemis
2
7
2
0.43
W
Jing Wei
bossdavid30
Jing Wei
7
4
6
2.5
W
8
4
7
2.88
L
Merlin
doberman47
Merlin
5
12
1
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,357
Damage
57,315
68,869
Taken
78,463
24,904
Mitigated
38,327
5,164
Healing
35,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adonian2112
Izanami
20,127
13,545
0
4,641
17,040
6,600
2,842
3,053
13,920
0
124,572
L
Guan Yu
CiroReyes19
Guan Yu
2,972
912
75
173
17,516
5,247
0
3,703
13,813
0
13,485
W
Sylvanus
DiscoBizcuits
Sylvanus
8,132
2,690
4,294
7,236
18,416
16,265
547
3,663
14,603
36,576
0
L
2,531
1,130
0
150
11,789
7,268
0
7,049
4,740
26,633
0
W
Chang'e
OokamiMoon66
Chang'e
6,575
864
4,923
4,802
13,656
4,725
479
3,127
10,479
47,031
0
L
Bakasura
912
822
0
93
5,146
943
0
0
5,146
0
2,405
L
Artemis
VenRey
Artemis
22,902
11,934
0
1,385
15,060
5,291
458
7,216
7,844
0
63,071
W
Jing Wei
bossdavid30
Jing Wei
7,197
5,956
0
3,860
15,288
5,187
3,302
1,673
13,515
0
56,151
W
15,284
2,707
1,717
3,646
14,063
5,550
1,634
7,406
5,795
67,636
0
L
Merlin
doberman47
Merlin
17,040
3,698
0
3,288
19,358
6,155
652
12,023
7,335
78,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
61,808
275
Minions Killed
505
0
Camps Cleared
0
1,717,446
Distance Traveled
1,990,780
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,078
587
153
6
0
426,879
0
L
Guan Yu
8,209
342
23
1
0
421,071
0
W
Sylvanus
12,626
526
48
2
0
360,965
0
L
Ymir
8,952
373
36
2
0
451,669
2
W
Chang'e
11,631
485
98
4
0
459,835
0
L
Bakasura
6,778
282
8
0
0
164,449
0
L
Artemis
9,480
395
101
4
0
360,667
1
W
Jing Wei
11,357
473
91
4
0
377,906
0
W
Ra
12,116
505
115
5
0
365,195
5
L
Merlin
10,945
456
107
4
0
319,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role