Player Matchup

Achilles
Achilles
Alexis_kelevra
Achilles
Level 18
God Stats
55W - 58L
1,486 SR
Queue Stats
61W - 74L
1,303 Elo+
Party 1
Thor
Thor
GNR_Skyfire
Thor
Level 4
God Stats
3W - 5L
1,670 SR
Queue Stats
17W - 25L
1,629 Elo+
Party 1
Anubis
Anubis
HijoDelDiablo503
Anubis
Level 16
God Stats
24W - 18L
1,564 SR
Queue Stats
31W - 32L
1,281 Elo+
Party 1
Pele
Pele
Hyper-Soldier503
Pele
Level 18
God Stats
51W - 54L
1,472 SR
Queue Stats
58W - 61L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
angel1995tu_tata
Kukulkan
Level 4
God Stats
9W - 9L
1,670 SR
Queue Stats
49W - 67L
1,629 Elo+
Party 1
Team Averages
Level 12
1,572 SR
1,427 Elo+

VS

Team Averages
Level 27
1,458 SR
1,349 Elo+
Khepri
Khepri
GhosteExpert
Khepri
Level 15
God Stats
8W - 2L
1,779 SR
Queue Stats
21W - 18L
1,372 Elo+
Party 2
Merlin
Merlin
GhosteGoku
Merlin
Level 43
God Stats
7W - 13L
1,204 SR
Queue Stats
260W - 269L
1,369 Elo+
Party 2
Ullr
Ullr
Luizftc1
Ullr
Level 28
God Stats
9W - 14L
1,392 SR
Queue Stats
36W - 51L
1,287 Elo+
Solo
Cthulhu
Cthulhu
WarWithn
Cthulhu
Level 29
God Stats
5W - 3L
1,551 SR
Queue Stats
80W - 81L
1,345 Elo+
Solo
Da Ji
Da Ji
lobesno leo
Da Ji
Level 18
God Stats
3W - 3L
1,361 SR
Queue Stats
61W - 56L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
2 / 1 / 1
5,783
482
3,990
7,398
4,341
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 1
4,472
373
1,117
5,998
2,242
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,777
398
729
5,601
1,950
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
3 / 6 / 0
5,333
444
2,719
7,770
3,055
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 3 / 0
4,337
361
623
4,477
1,277
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 0 / 1
5,910
493
676
5,440
2,285
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
GhosteGoku
Merlin
12
1 / 1 / 5
7,172
598
4,110
4,095
1,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
9
2 / 2 / 0
6,028
502
2,162
4,385
1,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
WarWithn
Cthulhu
11
1 / 2 / 10
6,960
580
7,157
6,450
3,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
15 / 2 / 0
8,279
690
5,378
5,931
1,813
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
19
19
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
1
1
2.5
L
0
5
1
0.1
W
Khepri
0
0
1
0.5
W
Merlin
GhosteGoku
Merlin
1
1
5
3.5
L
0
4
0
0
L
3
6
0
0.5
W
Ullr
2
2
0
1
W
Cthulhu
WarWithn
Cthulhu
1
2
10
3
L
0
3
0
0
W
15
2
0
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,178
Damage
19,483
31,244
Taken
26,301
12,865
Mitigated
10,299
2,370
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
3,990
1,399
0
565
7,398
4,341
0
2,916
4,482
0
19,611
L
1,117
281
0
350
5,998
2,242
70
2,425
3,573
0
8,033
W
Khepri
676
0
0
0
5,440
2,285
824
0
5,340
12,950
0
W
Merlin
GhosteGoku
Merlin
4,110
227
0
797
4,095
1,355
1,148
90
4,005
31,806
0
L
729
31
199
1,035
5,601
1,950
307
2,062
3,539
16,393
0
L
2,719
950
0
221
7,770
3,055
0
2,841
4,929
0
11,941
W
Ullr
2,162
438
591
671
4,385
1,384
2,108
0
4,360
0
18,743
W
Cthulhu
WarWithn
Cthulhu
7,157
332
8
125
6,450
3,462
757
1,262
5,138
31,783
0
L
623
275
0
0
4,477
1,277
30
1,699
2,778
11,996
0
W
5,378
1,357
0
2,801
5,931
1,813
655
0
5,931
0
32,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,702
Gold Earned
34,349
115
Minions Killed
231
0
Camps Cleared
0
1,036,981
Distance Traveled
1,029,807
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,783
482
33
3
0
220,219
1
L
Thor
4,472
373
14
1
0
231,157
1
W
Khepri
5,910
493
29
2
0
195,501
0
W
Merlin
7,172
598
59
5
0
192,750
1
L
Anubis
4,777
398
34
3
0
189,456
1
L
Pele
5,333
444
16
1
0
206,132
0
W
Ullr
6,028
502
37
3
0
208,276
3
W
Cthulhu
6,960
580
53
4
0
212,090
2
L
Kukulkan
4,337
361
18
2
0
190,017
0
W
Da Ji
8,279
690
53
4
0
221,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role