Player Matchup

Nemesis
Nemesis
Odiseaus
Nemesis
Level 24
God Stats
2W - 2L
1,372 SR
Queue Stats
3W - 3L
1,435 Elo+
Solo
Vulcan
Vulcan
SoE GeeOhDee
Vulcan
Level 29
God Stats
1W - 1L
1,496 SR
Queue Stats
18W - 22L
1,684 Elo+
Party 1
Bellona
Bellona
TI21020
Bellona
Level 7
God Stats
8W - 11L
1,099 SR
Queue Stats
17W - 22L
1,684 Elo+
Party 1
Ravana
Ravana
Tretachi
Ravana
Level 22
God Stats
11W - 14L
1,250 SR
Queue Stats
28W - 30L
1,275 Elo+
Party 1
Baron Samedi
Baron Samedi
robejo
Baron Samedi
Level 8
God Stats
14W - 8L
1,304 SR
Queue Stats
21W - 21L
1,440 Elo+
Party 1
Team Averages
Level 18
1,304 SR
1,504 Elo+

VS

Team Averages
Level 25
1,581 SR
1,434 Elo+
Neith
Neith
 
Neith
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GimmeMyAccount
Yemoja
Level 22
God Stats
12W - 4L
1,748 SR
Queue Stats
133W - 118L
1,375 Elo+
Party 3
Mercury
Mercury
Ginsu Cutlery
Mercury
Level 25
God Stats
5W - 1L
1,748 SR
Queue Stats
140W - 133L
1,368 Elo+
Party 3
Amaterasu
Amaterasu
J_Ransom2
Amaterasu
Level 28
God Stats
5W - 9L
1,366 SR
Queue Stats
89W - 69L
1,458 Elo+
Party 2
Scylla
Scylla
steelmamba24
Scylla
Level 29
God Stats
21W - 16L
1,542 SR
Queue Stats
87W - 76L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Odiseaus
Nemesis
14
2 / 12 / 3
9,848
379
9,674
26,896
9,933
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
17
3 / 5 / 0
10,306
396
25,090
15,635
6,454
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TI21020
Bellona
16
0 / 5 / 1
9,240
355
1,629
15,698
9,793
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ravana
Tretachi
Ravana
16
5 / 8 / 5
11,097
427
10,513
22,806
9,601
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
robejo
Baron Samedi
17
4 / 8 / 2
10,704
412
11,884
18,723
8,958
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 1 / 12
11,925
459
15,223
11,208
4,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 3 / 15
13,051
502
8,520
19,420
17,803
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
20
11 / 2 / 12
14,689
565
20,209
20,124
7,855
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
J_Ransom2
Amaterasu
20
13 / 4 / 6
14,714
566
14,674
20,247
22,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
20
11 / 5 / 8
14,061
541
23,775
15,059
6,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
91
14
Kills
38
38
Deaths
15
11
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
12
8
W
1
3
15
2.83
W
Mercury
11
2
12
8.5
W
Amaterasu
J_Ransom2
Amaterasu
13
4
6
4
L
Nemesis
Odiseaus
Nemesis
2
12
3
0.29
L
Vulcan
3
5
0
0.6
L
Bellona
TI21020
Bellona
0
5
1
0.1
L
Ravana
Tretachi
Ravana
5
8
5
0.94
L
Baron Samedi
robejo
Baron Samedi
4
8
2
0.63
W
Scylla
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,790
Damage
82,401
99,758
Taken
86,058
44,739
Mitigated
59,590
12,555
Healing
29,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,223
7,805
1,222
2,853
11,208
4,725
2,968
6,504
4,704
0
75,378
W
8,520
1,477
7,400
2,367
19,420
17,803
1,572
11,645
7,066
49,317
0
W
Mercury
20,209
10,601
0
6,480
20,124
7,855
2,284
3,988
14,628
0
112,682
W
Amaterasu
J_Ransom2
Amaterasu
14,674
6,342
0
5,616
20,247
22,983
4,498
7,615
12,632
0
73,897
L
Nemesis
Odiseaus
Nemesis
9,674
4,006
0
3,024
26,896
9,933
1,060
7,146
19,544
0
42,540
L
Vulcan
25,090
10,642
0
390
15,635
6,454
0
6,669
8,941
74,968
0
L
Bellona
TI21020
Bellona
1,629
214
0
704
15,698
9,793
0
3,853
11,820
0
28,529
L
Ravana
Tretachi
Ravana
10,513
3,173
0
6,006
22,806
9,601
0
5,841
16,725
0
65,450
L
Baron Samedi
robejo
Baron Samedi
11,884
595
1,395
1,036
18,723
8,958
0
8,786
9,887
56,810
0
W
Scylla
23,775
3,697
0
3,140
15,059
6,224
960
7,576
7,483
90,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,195
Gold Earned
68,440
401
Minions Killed
628
0
Camps Cleared
0
2,212,705
Distance Traveled
2,321,803
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,925
459
146
6
0
404,876
3
W
Yemoja
13,051
502
70
3
0
463,043
7
W
Mercury
14,689
565
138
5
0
559,546
4
W
Amaterasu
14,714
566
135
5
0
438,368
6
L
Nemesis
9,848
379
77
3
0
464,527
1
L
Vulcan
10,306
396
101
4
0
452,325
0
L
Bellona
9,240
355
54
2
0
421,949
0
L
Ravana
11,097
427
80
3
0
464,696
0
L
Baron Samedi
10,704
412
89
3
0
409,208
1
W
Scylla
14,061
541
139
5
0
455,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role