Player Matchup

Raijin
Raijin
Hampníe
Raijin
Level 124
God Stats
2W - 2L
1,300 SR
Queue Stats
242W - 200L
1,578 Elo+
Party 1
Kali
Kali
Iokawa
Kali
Level 118
God Stats
7W - 2L
1,883 SR
Queue Stats
205W - 145L
1,612 Elo+
Party 1
Kumbhakarna
Kumbhakarna
instantwizard
Kumbhakarna
Level 78
God Stats
11W - 6L
1,747 SR
Queue Stats
167W - 113L
1,610 Elo+
Party 1
Team Averages
Level 107
1,644 SR
1,600 Elo+

VS

Team Averages
Level 90
1,522 SR
1,454 Elo+
Mercury
Mercury
Billy27
Mercury
Level 107
God Stats
17W - 14L
1,657 SR
Queue Stats
116W - 129L
1,532 Elo+
Party 2
Discordia
Discordia
thedark1000
Discordia
Level 124
God Stats
14W - 16L
1,483 SR
Queue Stats
152W - 244L
1,359 Elo+
Solo
King Arthur
King Arthur
thejanver
King Arthur
Level 40
God Stats
6W - 7L
1,425 SR
Queue Stats
104W - 123L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Hampníe
Raijin
16
4 / 7 / 3
13,475
613
13,205
16,402
6,790
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
Iokawa
Kali
19
10 / 4 / 5
16,551
752
17,229
21,968
10,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
instantwizard
Kumbhakarna
18
2 / 2 / 11
14,828
674
9,734
19,874
24,361
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Billy27
Mercury
17
2 / 5 / 4
13,466
612
12,385
14,280
5,424
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
thedark1000
Discordia
18
6 / 5 / 5
14,639
665
22,164
16,271
6,067
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
thejanver
King Arthur
17
5 / 6 / 3
13,761
626
10,605
19,730
18,945
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
16
Kills
13
13
Deaths
16
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Billy27
Mercury
2
5
4
0.8
W
Raijin
Hampníe
Raijin
4
7
3
0.79
W
Kali
Iokawa
Kali
10
4
5
3.13
W
Kumbhakarna
instantwizard
Kumbhakarna
2
2
11
3.75
L
Discordia
thedark1000
Discordia
6
5
5
1.7
L
King Arthur
thejanver
King Arthur
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
45,154
58,244
Taken
50,281
41,511
Mitigated
30,436
9,392
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Billy27
Mercury
12,385
8,026
0
375
14,280
5,424
639
5,304
8,976
0
74,125
W
Raijin
Hampníe
Raijin
13,205
875
0
1,058
16,402
6,790
430
6,795
9,332
78,054
0
W
Kali
Iokawa
Kali
17,229
11,059
0
8,334
21,968
10,360
1,958
5,851
15,917
0
85,043
W
Kumbhakarna
instantwizard
Kumbhakarna
9,734
1,459
0
0
19,874
24,361
425
9,677
10,022
31,660
0
L
Discordia
thedark1000
Discordia
22,164
1,267
0
5,186
16,271
6,067
900
8,504
7,767
82,197
0
L
King Arthur
thejanver
King Arthur
10,605
1,413
0
1,954
19,730
18,945
751
9,213
10,517
0
47,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,854
Gold Earned
41,866
226
Minions Killed
233
0
Camps Cleared
0
1,211,658
Distance Traveled
1,185,094
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,466
612
89
4
0
446,564
1
W
Raijin
13,475
613
115
5
0
321,454
0
W
Kali
16,551
752
86
4
0
443,785
8
W
Kumbhakarna
14,828
674
25
1
0
446,419
4
L
Discordia
14,639
665
93
4
0
376,348
1
L
King Arthur
13,761
626
51
2
0
362,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role