Player Matchup

Sol
Sol
Dem1z2
Sol
Level 66
God Stats
8W - 7L
1,659 SR
Queue Stats
237W - 218L
1,565 Elo+
Solo
Cupid
Cupid
HellHound831
Cupid
Level 120
God Stats
2W - 3L
1,804 SR
Queue Stats
286W - 248L
1,610 Elo+
Solo
Nemesis
Nemesis
LuBalls11
Nemesis
Level 147
God Stats
4W - 6L
1,231 SR
Queue Stats
183W - 171L
1,456 Elo+
Solo
Cthulhu
Cthulhu
damiank24z7
Cthulhu
Level 129
God Stats
42W - 27L
1,696 SR
Queue Stats
567W - 555L
1,572 Elo+
Solo
Baba Yaga
Baba Yaga
demonient
Baba Yaga
Level 157
God Stats
13W - 18L
1,587 SR
Queue Stats
157W - 138L
1,604 Elo+
Solo
Team Averages
Level 124
1,595 SR
1,561 Elo+

VS

Team Averages
Level 117
1,519 SR
1,588 Elo+
Skadi
Skadi
CMPERFECTION
Skadi
Level 110
God Stats
1W - 2L
1,217 SR
Queue Stats
33W - 30L
1,559 Elo+
Solo
Loki
Loki
HecticNova-
Loki
Level 106
God Stats
2W - 0L
1,528 SR
Queue Stats
23W - 22L
1,561 Elo+
Party 1
Bacchus
Bacchus
P1ayerXer0
Bacchus
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 204L
1,612 Elo+
Solo
Nu Wa
Nu Wa
PMV_1
Nu Wa
Level 102
God Stats
3W - 1L
1,745 SR
Queue Stats
107W - 90L
1,600 Elo+
Party 1
Chang'e
Chang'e
TenderGaze
Chang'e
Level 115
God Stats
16W - 14L
1,603 SR
Queue Stats
145W - 139L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dem1z2
Sol
20
1 / 4 / 11
15,936
885
25,383
26,402
5,626
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 6 / 4
16,893
939
16,625
26,725
7,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
LuBalls11
Nemesis
20
4 / 8 / 8
15,910
884
12,569
25,198
9,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
damiank24z7
Cthulhu
20
3 / 7 / 10
15,989
888
25,114
29,872
27,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
demonient
Baba Yaga
17
0 / 0 / 1
12,460
692
0
2,457
753
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 14
16,162
898
21,168
14,257
6,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 8 / 7
16,379
910
14,157
17,843
6,846
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
P1ayerXer0
Bacchus
20
4 / 3 / 14
17,138
952
15,145
25,847
51,804
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
PMV_1
Nu Wa
20
7 / 3 / 10
16,701
928
41,378
14,676
5,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
TenderGaze
Chang'e
20
2 / 1 / 15
15,357
853
15,221
14,540
7,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
85
15
Kills
25
25
Deaths
16
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Sol
Dem1z2
Sol
1
4
11
1.63
W
9
8
7
1.56
L
7
6
4
1.5
L
Nemesis
LuBalls11
Nemesis
4
8
8
1
W
Bacchus
P1ayerXer0
Bacchus
4
3
14
3.67
W
Nu Wa
PMV_1
Nu Wa
7
3
10
4
W
Chang'e
TenderGaze
Chang'e
2
1
15
9.5
L
Cthulhu
damiank24z7
Cthulhu
3
7
10
1.14
L
Baba Yaga
demonient
Baba Yaga
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,691
Damage
107,069
110,654
Taken
87,163
51,493
Mitigated
77,736
14,023
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,168
6,502
0
0
14,257
6,421
0
9,854
4,403
0
66,384
L
Sol
Dem1z2
Sol
25,383
8,939
0
6,706
26,402
5,626
0
16,375
10,027
73,909
0
W
14,157
5,920
0
198
17,843
6,846
0
9,039
8,228
0
30,975
L
16,625
10,272
586
2,075
26,725
7,856
0
15,705
11,020
0
71,088
L
Nemesis
LuBalls11
Nemesis
12,569
5,893
0
2,633
25,198
9,871
0
15,838
9,360
0
40,444
W
Bacchus
P1ayerXer0
Bacchus
15,145
2,371
0
310
25,847
51,804
0
12,847
13,000
30,792
0
W
Nu Wa
PMV_1
Nu Wa
41,378
8,657
155
1,122
14,676
5,454
0
9,553
5,123
81,113
0
W
Chang'e
TenderGaze
Chang'e
15,221
564
7,313
5,991
14,540
7,211
0
9,204
4,964
39,749
0
L
Cthulhu
damiank24z7
Cthulhu
25,114
36
1,470
553
29,872
27,387
0
21,168
8,347
78,843
0
L
Baba Yaga
demonient
Baba Yaga
0
0
0
0
2,457
753
0
2,301
156
720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,188
Gold Earned
81,737
402
Minions Killed
342
11
Camps Cleared
10
1,307,967
Distance Traveled
1,604,835
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,162
898
95
5
4
313,450
1
L
Sol
15,936
885
100
6
7
309,107
0
W
Loki
16,379
910
43
2
1
297,698
0
L
Cupid
16,893
939
137
8
0
332,423
1
L
Nemesis
15,910
884
66
4
3
305,505
1
W
Bacchus
17,138
952
36
2
2
340,636
0
W
Nu Wa
16,701
928
91
5
1
315,585
0
W
Chang'e
15,357
853
77
4
2
337,466
0
L
Cthulhu
15,989
888
98
5
0
348,966
0
L
Baba Yaga
12,460
692
1
0
1
11,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role