Player Matchup

Janus
Janus
Anubis0807
Janus
Level 12
God Stats
10W - 7L
1,628 SR
Queue Stats
172W - 179L
1,522 Elo+
Solo
Bellona
Bellona
BuddyRushGaming1
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,465 Elo+
Solo
Medusa
Medusa
Evjenk
Medusa
Level 16
God Stats
10W - 9L
1,561 SR
Queue Stats
72W - 74L
1,546 Elo+
Solo
Ra
Ra
LeroyJenk1ns19
Ra
Level 7
God Stats
0W - 1L
1,538 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Necrosis_99
Sylvanus
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
21W - 20L
1,576 Elo+
Solo
Team Averages
Level 13
1,592 SR
1,522 Elo+

VS

Team Averages
Level 24
1,708 SR
1,734 Elo+
Ao Kuang
Ao Kuang
AwayToVallhalla
Ao Kuang
Level 85
God Stats
2W - 0L
1,760 SR
Queue Stats
11W - 11L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Camden30002730
Cthulhu
Level 5
God Stats
2W - 1L
1,709 SR
Queue Stats
4W - 4L
1,857 Elo+
Party 1
Da Ji
Da Ji
Josegoldgive
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,554 Elo+
Solo
Bellona
Bellona
Simbaperez
Bellona
Level 11
God Stats
9W - 6L
1,635 SR
Queue Stats
9W - 7L
1,754 Elo+
Solo
Khepri
Khepri
The Law Guides
Khepri
Level 5
God Stats
4W - 1L
1,934 SR
Queue Stats
6W - 1L
1,920 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 12 / 2
9,232
839
7,253
16,295
6,101
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 1
9,111
828
8,148
15,434
12,785
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Evjenk
Medusa
15
2 / 11 / 0
9,757
887
13,388
18,669
7,331
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 9 / 1
9,278
843
5,291
12,442
4,588
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Necrosis_99
Sylvanus
15
0 / 7 / 1
9,629
875
5,901
20,455
20,210
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

34

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
32 / 0 / 5
14,445
1,313
42,000
18,717
8,897
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 1 / 9
9,711
883
2,512
6,664
3,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
7 / 1 / 14
11,984
1,089
12,634
9,314
4,802
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Simbaperez
Bellona
18
5 / 1 / 10
11,610
1,055
12,912
8,321
7,993
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
0 / 0 / 14
10,045
913
4,820
6,053
6,145
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
96
3
Kills
44
44
Deaths
3
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
0
12
2
0.08
W
Ao Kuang
32
0
5
34.5
L
1
5
1
0.3
W
0
1
9
4.5
L
Medusa
Evjenk
Medusa
2
11
0
0.18
W
7
1
14
14
L
0
9
1
0.06
L
Sylvanus
Necrosis_99
Sylvanus
0
7
1
0.07
W
Bellona
Simbaperez
Bellona
5
1
10
10
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,981
Damage
74,878
83,295
Taken
49,069
51,015
Mitigated
30,962
6,947
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,253
1,576
0
128
16,295
6,101
0
14,779
1,516
22,503
0
W
Ao Kuang
42,000
16,196
0
9,834
18,717
8,897
0
8,557
10,110
55,601
0
L
8,148
2,770
0
892
15,434
12,785
0
5,577
9,782
269
15,417
W
2,512
109
0
0
6,664
3,125
0
2,727
3,817
7,945
0
L
Medusa
Evjenk
Medusa
13,388
5,801
0
0
18,669
7,331
0
12,478
6,191
0
30,653
W
12,634
3,937
0
0
9,314
4,802
0
2,774
6,490
0
33,289
L
5,291
917
828
299
12,442
4,588
0
6,864
5,553
19,987
0
L
Sylvanus
Necrosis_99
Sylvanus
5,901
1,515
1,183
3,617
20,455
20,210
0
9,634
10,771
20,298
0
W
Bellona
Simbaperez
Bellona
12,912
5,211
0
487
8,321
7,993
0
1,770
6,401
0
35,046
W
4,820
303
486
549
6,053
6,145
0
2,886
3,167
11,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
57,795
137
Minions Killed
156
4
Camps Cleared
10
828,612
Distance Traveled
968,026
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,232
839
30
3
0
152,518
0
W
Ao Kuang
14,445
1,313
43
4
3
193,941
0
L
Bellona
9,111
828
24
2
1
175,577
1
W
Cthulhu
9,711
883
8
1
0
179,014
0
L
Medusa
9,757
887
34
3
3
198,763
0
W
Da Ji
11,984
1,089
38
3
5
194,423
0
L
Ra
9,278
843
30
3
0
137,783
0
L
Sylvanus
9,629
875
19
2
0
163,971
1
W
Bellona
11,610
1,055
54
5
2
198,459
0
W
Khepri
10,045
913
13
1
0
202,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role