Player Matchup

Arachne
Arachne
HULK238
Arachne
Level 29
God Stats
13W - 5L
1,682 SR
Queue Stats
63W - 59L
1,318 Elo+
Solo
Sol
Sol
NIZ166
Sol
Level 19
God Stats
16W - 13L
1,724 SR
Queue Stats
32W - 33L
1,258 Elo+
Solo
Nemesis
Nemesis
Ohiostate365
Nemesis
Level 6
God Stats
4W - 7L
1,448 SR
Queue Stats
69W - 71L
1,116 Elo+
Solo
Cerberus
Cerberus
RPG Woke
Cerberus
Level 18
God Stats
2W - 4L
1,285 SR
Queue Stats
21W - 23L
1,179 Elo+
Party 3
Bakasura
Bakasura
royalnotjeff
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,263 Elo+
Party 3
Team Averages
Level 15
1,528 SR
1,227 Elo+

VS

Team Averages
Level 18
1,615 SR
1,291 Elo+
Ra
Ra
FEARLESS473
Ra
Level 4
God Stats
7W - 7L
1,500 SR
Queue Stats
26W - 34L
989 Elo+
Party 1
Neith
Neith
Jun800
Neith
Level 6
God Stats
3W - 5L
1,452 SR
Queue Stats
5W - 11L
1,213 Elo+
Party 2
Hel
Hel
Mattella
Hel
Level 8
God Stats
9W - 5L
1,722 SR
Queue Stats
14W - 15L
1,269 Elo+
Party 2
Ymir
Ymir
articwolf247
Ymir
Level 46
God Stats
17W - 6L
1,697 SR
Queue Stats
133W - 124L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
navvlan
Baron Samedi
Level 27
God Stats
1W - 2L
1,703 SR
Queue Stats
70W - 72L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HULK238
Arachne
16
0 / 0 / 0
12,040
708
1,306
1,172
342
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
NIZ166
Sol
20
19 / 4 / 9
19,854
1,168
60,618
33,370
12,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Ohiostate365
Nemesis
20
0 / 6 / 14
14,513
854
9,143
27,495
14,122
Cerberus
RPG Woke
Cerberus
20
8 / 0 / 19
19,424
1,143
26,366
36,641
43,596
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
royalnotjeff
Bakasura
20
6 / 20 / 12
16,060
945
23,027
39,956
15,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 16
14,217
836
14,860
19,153
8,251
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Jun800
Neith
20
4 / 9 / 15
15,163
892
22,393
23,124
9,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 11 / 17
15,539
914
26,286
28,565
11,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 3 / 16
17,191
1,011
33,892
34,349
44,744
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
navvlan
Baron Samedi
20
9 / 3 / 16
16,453
968
27,031
22,791
20,433
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
110
33
Kills
30
30
Deaths
33
54
Assists
80
Player
Kills
Deaths
Assists
KDA
W
1
7
16
1.29
L
Arachne
HULK238
Arachne
0
0
0
0
W
Neith
Jun800
Neith
4
9
15
1.28
W
7
11
17
1.41
L
Sol
NIZ166
Sol
19
4
9
5.88
L
Nemesis
Ohiostate365
Nemesis
0
6
14
1.17
L
Cerberus
RPG Woke
Cerberus
8
0
19
17.5
W
9
3
16
5.67
W
Baron Samedi
navvlan
Baron Samedi
9
3
16
5.67
L
Bakasura
royalnotjeff
Bakasura
6
20
12
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,460
Damage
124,462
138,634
Taken
127,982
85,604
Mitigated
94,620
34,533
Healing
27,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,860
3,468
1,473
803
19,153
8,251
0
16,341
2,772
33,873
0
L
Arachne
HULK238
Arachne
1,306
1,104
0
188
1,172
342
0
606
566
0
3,582
W
Neith
Jun800
Neith
22,393
11,652
0
1,528
23,124
9,221
0
15,321
7,497
0
48,928
W
26,286
413
7,396
5,244
28,565
11,971
0
18,403
9,390
40,019
0
L
Sol
NIZ166
Sol
60,618
27,112
0
23,263
33,370
12,419
0
24,192
9,178
108,727
0
L
Nemesis
Ohiostate365
Nemesis
9,143
2,841
626
1,724
27,495
14,122
0
20,682
6,813
0
18,324
L
Cerberus
RPG Woke
Cerberus
26,366
700
721
7,268
36,641
43,596
0
26,604
10,037
76,413
0
W
33,892
5,976
1,120
992
34,349
44,744
0
21,123
11,997
63,600
0
W
Baron Samedi
navvlan
Baron Samedi
27,031
2,778
5,817
2,798
22,791
20,433
0
15,796
6,411
65,893
0
L
Bakasura
royalnotjeff
Bakasura
23,027
11,678
0
743
39,956
15,125
0
29,985
9,971
0
37,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,891
Gold Earned
78,563
302
Minions Killed
285
3
Camps Cleared
1
1,234,344
Distance Traveled
1,321,409
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,217
836
37
2
0
193,872
0
L
Arachne
12,040
708
2
0
2
36,693
1
W
Neith
15,163
892
61
4
0
290,637
0
W
Hel
15,539
914
41
2
1
289,048
0
L
Sol
19,854
1,168
108
6
1
232,455
0
L
Nemesis
14,513
854
18
1
0
325,478
1
L
Cerberus
19,424
1,143
125
7
0
317,392
4
W
Ymir
17,191
1,011
73
4
0
258,852
0
W
Baron Samedi
16,453
968
73
4
0
289,000
0
L
Bakasura
16,060
945
49
3
0
322,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role