Player Matchup

Freya
Freya
Jman474
Freya
Level 28
God Stats
12W - 7L
1,685 SR
Queue Stats
159W - 130L
1,553 Elo+
Party 1
Yemoja
Yemoja
Pandagall
Yemoja
Level 22
God Stats
21W - 17L
1,539 SR
Queue Stats
61W - 66L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
SEN Oryx
Cthulhu
Level 7
God Stats
2W - 2L
1,457 SR
Queue Stats
2W - 2L
1,580 Elo+
Solo
Arachne
Arachne
Showik
Arachne
Level 24
God Stats
40W - 33L
1,414 SR
Queue Stats
308W - 404L
1,222 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
bebopsquak
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 200L
1,541 Elo+
Party 1
Team Averages
Level 22
1,519 SR
1,474 Elo+

VS

Team Averages
Level 16
1,507 SR
1,574 Elo+
Jormungandr
Jormungandr
InfusedXIII
Jormungandr
Level 21
God Stats
5W - 6L
1,542 SR
Queue Stats
122W - 104L
1,642 Elo+
Party 2
Bakasura
Bakasura
Ovetar
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Perrii
Thoth
Level 22
God Stats
2W - 1L
1,783 SR
Queue Stats
108W - 83L
1,558 Elo+
Solo
Amaterasu
Amaterasu
PurpleAkuma
Amaterasu
Level 10
God Stats
7W - 8L
1,503 SR
Queue Stats
10W - 16L
1,453 Elo+
Solo
Heimdallr
Heimdallr
SPLAAAART
Heimdallr
Level 18
God Stats
1W - 2L
1,207 SR
Queue Stats
71W - 40L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jman474
Freya
20
18 / 13 / 13
27,709
602
42,468
42,157
20,824
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Pandagall
Yemoja
20
1 / 10 / 18
22,612
492
9,859
40,143
56,498
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
SEN Oryx
Cthulhu
15
0 / 7 / 0
16,467
358
4,706
10,474
4,075
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Showik
Arachne
20
15 / 5 / 17
29,936
651
47,474
49,651
40,890
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
bebopsquak
Ah Muzen Cab
20
13 / 11 / 12
26,524
577
43,787
38,184
16,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
InfusedXIII
Jormungandr
20
12 / 10 / 13
21,108
459
20,309
44,010
49,117
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Ovetar
Bakasura
20
9 / 10 / 12
22,043
479
31,464
34,576
12,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
Perrii
Thoth
20
12 / 9 / 7
24,249
527
34,957
26,538
9,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
PurpleAkuma
Amaterasu
20
3 / 9 / 11
18,924
411
10,663
39,750
39,991
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
SPLAAAART
Heimdallr
20
10 / 9 / 11
23,147
503
43,510
46,111
19,367
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
100
47
Kills
46
46
Deaths
47
60
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
InfusedXIII
Jormungandr
12
10
13
1.85
L
Freya
Jman474
Freya
18
13
13
1.88
W
Bakasura
Ovetar
Bakasura
9
10
12
1.5
L
Yemoja
Pandagall
Yemoja
1
10
18
1
W
Thoth
Perrii
Thoth
12
9
7
1.72
W
Amaterasu
PurpleAkuma
Amaterasu
3
9
11
0.94
L
Cthulhu
SEN Oryx
Cthulhu
0
7
0
0
W
Heimdallr
SPLAAAART
Heimdallr
10
9
11
1.72
L
Arachne
Showik
Arachne
15
5
17
4.7
L
Ah Muzen Cab
bebopsquak
Ah Muzen Cab
13
11
12
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,294
Damage
140,903
180,609
Taken
190,985
138,809
Mitigated
130,754
67,899
Healing
44,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
InfusedXIII
Jormungandr
20,309
4,479
0
2,888
44,010
49,117
1,431
15,220
28,790
94,791
0
L
Freya
Jman474
Freya
42,468
14,794
0
15,053
42,157
20,824
613
21,405
19,994
190,767
0
W
Bakasura
Ovetar
Bakasura
31,464
19,609
0
9,845
34,576
12,316
561
10,559
24,017
0
153,703
L
Yemoja
Pandagall
Yemoja
9,859
2,883
7,742
9,570
40,143
56,498
677
9,174
27,857
43,137
0
W
Thoth
Perrii
Thoth
34,957
936
632
3,907
26,538
9,963
1,049
6,239
20,299
184,722
0
W
Amaterasu
PurpleAkuma
Amaterasu
10,663
2,993
0
8,257
39,750
39,991
2,477
10,578
29,172
82
76,858
L
Cthulhu
SEN Oryx
Cthulhu
4,706
672
0
0
10,474
4,075
0
5,085
4,570
25,861
0
W
Heimdallr
SPLAAAART
Heimdallr
43,510
24,137
0
18,654
46,111
19,367
7,804
14,679
31,432
0
227,533
L
Arachne
Showik
Arachne
47,474
33,309
0
23,363
49,651
40,890
7,389
10,019
38,101
0
267,906
L
Ah Muzen Cab
bebopsquak
Ah Muzen Cab
43,787
26,894
0
12,171
38,184
16,522
7,485
10,566
25,792
0
252,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

123,248
Gold Earned
109,471
917
Minions Killed
1,067
0
Camps Cleared
0
3,778,823
Distance Traveled
3,690,841
20
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
21,108
459
153
3
0
628,422
4
L
Freya
27,709
602
220
5
0
895,425
3
W
Bakasura
22,043
479
204
4
0
841,081
6
L
Yemoja
22,612
492
40
1
0
758,196
6
W
Thoth
24,249
527
255
6
0
714,100
12
W
Amaterasu
18,924
411
139
3
0
777,186
4
L
Cthulhu
16,467
358
49
1
0
278,634
7
W
Heimdallr
23,147
503
316
7
0
730,052
14
L
Arachne
29,936
651
296
6
0
1,004,298
0
L
Ah Muzen Cab
26,524
577
312
7
0
842,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role