Player Matchup

Thor
Thor
Jesse_The_Gamer4
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 186L
1,660 Elo+
Party 3
Olorun
Olorun
KingOfDaBronx347
Olorun
Level 6
God Stats
0W - 2L
1,404 SR
Queue Stats
2W - 4L
1,276 Elo+
Party 2
Zeus
Zeus
LuvAwesomess
Zeus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 230L
1,660 Elo+
Party 3
Nemesis
Nemesis
TvC_Skully1
Nemesis
Level 23
God Stats
2W - 3L
1,515 SR
Queue Stats
5W - 8L
1,276 Elo+
Party 2
Yemoja
Yemoja
fly883sickly
Yemoja
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
233W - 223L
1,660 Elo+
Party 3
Team Averages
Level 21
1,484 SR
1,506 Elo+

VS

Team Averages
Level 27
1,495 SR
1,426 Elo+
Merlin
Merlin
AscendingGod840
Merlin
Level 26
God Stats
18W - 17L
1,508 SR
Queue Stats
173W - 162L
1,437 Elo+
Solo
Apollo
Apollo
Dmacc_11
Apollo
Level 26
God Stats
19W - 15L
1,586 SR
Queue Stats
100W - 102L
1,426 Elo+
Party 1
Bellona
Bellona
KradThgink
Bellona
Level 28
God Stats
90W - 67L
1,606 SR
Queue Stats
119W - 96L
1,442 Elo+
Party 1
Bakasura
Bakasura
Weasel9163
Bakasura
Level 18
God Stats
10W - 4L
1,539 SR
Queue Stats
102W - 89L
1,426 Elo+
Solo
Hercules
Hercules
tboy_2000
Hercules
Level 37
God Stats
12W - 9L
1,237 SR
Queue Stats
259W - 230L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 6
9,252
370
6,398
23,742
7,369
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 13 / 2
9,393
376
6,739
20,393
9,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 11 / 3
9,869
395
13,673
17,139
5,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TvC_Skully1
Nemesis
17
10 / 5 / 0
11,907
476
15,195
24,933
11,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
15
1 / 3 / 2
10,394
416
5,029
17,461
14,378
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 6
13,197
528
22,079
10,962
4,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Dmacc_11
Apollo
17
9 / 2 / 14
13,532
541
16,930
15,291
6,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
KradThgink
Bellona
19
13 / 1 / 3
14,618
585
18,122
18,690
28,005
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
Weasel9163
Bakasura
20
7 / 3 / 3
16,755
670
13,335
20,855
11,221
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
tboy_2000
Hercules
16
4 / 1 / 9
12,336
493
13,026
19,027
21,786
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
13
Kills
41
42
Deaths
13
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
6
6
1.83
W
Apollo
Dmacc_11
Apollo
9
2
14
8
L
0
10
6
0.3
L
0
13
2
0.08
W
Bellona
KradThgink
Bellona
13
1
3
14.5
L
2
11
3
0.32
L
Nemesis
TvC_Skully1
Nemesis
10
5
0
2
W
Bakasura
Weasel9163
Bakasura
7
3
3
2.83
L
Yemoja
1
3
2
0.67
W
Hercules
tboy_2000
Hercules
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,034
Damage
83,492
103,668
Taken
84,825
47,683
Mitigated
72,002
16,606
Healing
31,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,079
1,579
0
0
10,962
4,311
2,848
3,759
7,203
60,511
0
W
Apollo
Dmacc_11
Apollo
16,930
12,068
0
7,166
15,291
6,679
1,811
4,811
10,480
0
54,796
L
6,398
3,559
0
1,855
23,742
7,369
0
4,082
18,625
0
37,207
L
6,739
2,821
196
2,640
20,393
9,263
966
2,794
16,964
52,120
0
W
Bellona
KradThgink
Bellona
18,122
7,271
0
5,131
18,690
28,005
3,291
5,917
12,773
177
88,318
L
13,673
972
0
125
17,139
5,114
0
2,858
13,841
59,529
0
L
Nemesis
TvC_Skully1
Nemesis
15,195
9,323
0
1,748
24,933
11,559
0
6,868
17,485
0
46,628
W
Bakasura
Weasel9163
Bakasura
13,335
9,787
0
11,298
20,855
11,221
5,312
2,887
17,968
0
147,767
L
Yemoja
5,029
1,455
5,177
4,865
17,461
14,378
0
5,518
11,223
22,060
0
W
Hercules
tboy_2000
Hercules
13,026
3,991
0
7,716
19,027
21,786
622
8,067
10,960
0
44,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,815
Gold Earned
70,438
335
Minions Killed
598
0
Camps Cleared
0
2,112,982
Distance Traveled
2,316,047
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,197
528
80
3
0
428,817
4
W
Apollo
13,532
541
75
3
0
404,600
3
L
Thor
9,252
370
50
2
0
419,294
0
L
Olorun
9,393
376
85
3
0
373,343
0
W
Bellona
14,618
585
144
6
0
419,878
1
L
Zeus
9,869
395
90
4
0
413,711
0
L
Nemesis
11,907
476
67
3
0
484,808
1
W
Bakasura
16,755
670
244
10
0
570,130
2
L
Yemoja
10,394
416
43
2
0
421,826
0
W
Hercules
12,336
493
55
2
0
492,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role