Player Matchup

Hachiman
Hachiman
Mawthulhu
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 70L
1,265 Elo+
Party 1
Zeus
Zeus
Nuclear_Fetus
Zeus
Level 17
God Stats
96W - 81L
1,346 SR
Queue Stats
109W - 113L
1,144 Elo+
Party 1
Cerberus
Cerberus
TATON167
Cerberus
Level 19
God Stats
0W - 1L
1,442 SR
Queue Stats
22W - 20L
1,156 Elo+
Solo
Team Averages
Level 21
1,430 SR
1,188 Elo+

VS

Team Averages
Level 29
1,537 SR
1,147 Elo+
Arachne
Arachne
DaRkFlyeR03
Arachne
Level 43
God Stats
7W - 3L
1,814 SR
Queue Stats
19W - 23L
1,229 Elo+
Party 2
Neith
Neith
MyMyAllDayy
Neith
Level 18
God Stats
7W - 11L
1,355 SR
Queue Stats
23W - 50L
1,036 Elo+
Solo
Susano
Susano
Otaku Ma5ter
Susano
Level 27
God Stats
15W - 12L
1,444 SR
Queue Stats
17W - 17L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mawthulhu
Hachiman
17
13 / 6 / 6
14,475
724
20,585
18,260
6,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 9 / 12
13,657
683
12,949
14,136
3,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
TATON167
Cerberus
15
5 / 12 / 10
13,429
671
9,030
24,822
17,247
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaRkFlyeR03
Arachne
20
19 / 6 / 5
16,422
821
21,236
19,054
8,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 8 / 15
13,235
662
9,942
19,157
7,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
16
6 / 10 / 16
14,237
712
15,380
18,401
6,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
24
Kills
27
27
Deaths
24
28
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaRkFlyeR03
Arachne
19
6
5
3.58
L
Hachiman
Mawthulhu
Hachiman
13
6
6
2.67
W
2
8
15
1.19
L
6
9
12
1.33
W
Susano
6
10
16
1.4
L
Cerberus
TATON167
Cerberus
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,564
Damage
46,558
57,218
Taken
56,612
27,334
Mitigated
21,955
9,994
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaRkFlyeR03
Arachne
21,236
15,412
0
6,062
19,054
8,109
2,200
7,387
11,667
0
51,558
L
Hachiman
Mawthulhu
Hachiman
20,585
11,508
556
4,538
18,260
6,645
2,293
44
18,216
0
62,925
W
9,942
4,990
0
6,353
19,157
7,208
799
7,614
11,543
0
89,984
L
12,949
2,085
0
718
14,136
3,442
65
44
14,092
49,263
0
W
Susano
15,380
1,552
0
1,476
18,401
6,638
0
7,341
11,060
0
42,236
L
Cerberus
TATON167
Cerberus
9,030
439
0
4,182
24,822
17,247
0
64
24,758
45,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,561
Gold Earned
43,894
242
Minions Killed
208
0
Camps Cleared
0
825,192
Distance Traveled
940,885
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,422
821
39
2
0
390,902
0
L
Hachiman
14,475
724
82
4
0
274,464
2
W
Neith
13,235
662
131
7
0
268,395
0
L
Zeus
13,657
683
88
4
0
247,422
0
W
Susano
14,237
712
38
2
0
281,588
2
L
Cerberus
13,429
671
72
4
0
303,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role