Player Matchup

Bellona
Bellona
RanaEnmas6
Bellona
Level 115
God Stats
9W - 10L
1,489 SR
Queue Stats
734W - 708L
1,492 Elo+
Solo
Hou Yi
Hou Yi
Zeref_SlayerV
Hou Yi
Level 114
God Stats
36W - 31L
1,574 SR
Queue Stats
353W - 325L
1,475 Elo+
Party 2
Fenrir
Fenrir
iGhotV
Fenrir
Level 108
God Stats
2W - 2L
1,652 SR
Queue Stats
27W - 32L
1,466 Elo+
Party 2
Kuzenbo
Kuzenbo
ichernobylIV
Kuzenbo
Level 109
God Stats
21W - 24L
1,423 SR
Queue Stats
306W - 264L
1,412 Elo+
Party 2
Merlin
Merlin
nPandaV
Merlin
Level 122
God Stats
20W - 13L
1,697 SR
Queue Stats
171W - 162L
1,539 Elo+
Party 2
Team Averages
Level 114
1,567 SR
1,477 Elo+

VS

Team Averages
Level 81
1,643 SR
1,487 Elo+
Cthulhu
Cthulhu
Paramsmoothie
Cthulhu
Level 82
God Stats
65W - 40L
1,673 SR
Queue Stats
98W - 78L
1,508 Elo+
Party 3
Sobek
Sobek
RiverDonk
Sobek
Level 106
God Stats
32W - 25L
1,676 SR
Queue Stats
382W - 358L
1,476 Elo+
Party 1
Anhur
Anhur
TheOmnious
Anhur
Level 69
God Stats
4W - 1L
1,645 SR
Queue Stats
206W - 189L
1,466 Elo+
Party 3
Scylla
Scylla
WhiteKnight124
Scylla
Level 83
God Stats
50W - 48L
1,529 SR
Queue Stats
281W - 277L
1,452 Elo+
Party 1
Bakasura
Bakasura
championstar
Bakasura
Level 64
God Stats
26W - 15L
1,693 SR
Queue Stats
130W - 110L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RanaEnmas6
Bellona
13
0 / 11 / 4
8,282
376
4,230
19,577
13,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 7 / 2
10,473
476
9,328
14,218
4,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
iGhotV
Fenrir
15
3 / 9 / 5
10,286
468
8,851
22,711
7,309
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
ichernobylIV
Kuzenbo
14
2 / 4 / 10
10,176
463
9,566
22,802
20,906
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
nPandaV
Merlin
17
5 / 5 / 6
10,745
488
14,596
14,039
4,665
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
14 / 2 / 14
13,717
624
31,384
22,226
29,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
RiverDonk
Sobek
15
3 / 4 / 12
11,488
522
5,584
18,778
15,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
15
2 / 6 / 10
10,889
495
9,821
15,832
5,627
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 7
11,519
524
11,794
8,571
3,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
championstar
Bakasura
20
14 / 5 / 8
14,287
649
18,381
26,563
12,585
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
87
15
Kills
36
36
Deaths
18
27
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
14
2
14
10.5
L
Bellona
RanaEnmas6
Bellona
0
11
4
0.18
W
Sobek
RiverDonk
Sobek
3
4
12
2.25
W
Anhur
2
6
10
1.17
W
3
1
7
6.5
L
5
7
2
0.86
W
Bakasura
championstar
Bakasura
14
5
8
3.6
L
Fenrir
iGhotV
Fenrir
3
9
5
0.61
L
Kuzenbo
ichernobylIV
Kuzenbo
2
4
10
1.75
L
Merlin
nPandaV
Merlin
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,571
Damage
76,964
93,347
Taken
91,970
50,847
Mitigated
66,355
17,373
Healing
36,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
31,384
1,850
477
6,283
22,226
29,104
629
5,348
16,663
78,860
0
L
Bellona
RanaEnmas6
Bellona
4,230
2,941
0
3,242
19,577
13,624
0
11,771
7,027
0
33,396
W
Sobek
RiverDonk
Sobek
5,584
387
2,165
6,297
18,778
15,536
303
5,661
13,067
28,047
0
W
Anhur
9,821
3,472
0
4,785
15,832
5,627
4,205
7,754
8,078
0
65,275
W
11,794
362
0
2,725
8,571
3,503
2,104
2,862
5,684
70,983
0
L
9,328
5,468
0
1,595
14,218
4,343
1,097
6,949
6,969
0
62,699
W
Bakasura
championstar
Bakasura
18,381
13,794
0
14,116
26,563
12,585
1,894
8,977
16,761
0
97,160
L
Fenrir
iGhotV
Fenrir
8,851
1,205
0
5,205
22,711
7,309
0
10,566
11,640
0
42,196
L
Kuzenbo
ichernobylIV
Kuzenbo
9,566
1,640
0
3,475
22,802
20,906
0
10,112
11,744
24,675
0
L
Merlin
nPandaV
Merlin
14,596
630
382
3,474
14,039
4,665
41
9,315
4,263
69,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,962
Gold Earned
61,900
406
Minions Killed
541
0
Camps Cleared
0
1,758,636
Distance Traveled
2,079,480
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,717
624
122
6
0
412,372
1
L
Bellona
8,282
376
72
3
0
318,573
1
W
Sobek
11,488
522
36
2
0
440,749
4
W
Anhur
10,889
495
85
4
0
338,773
5
W
Scylla
11,519
524
124
6
0
401,263
7
L
Hou Yi
10,473
476
116
5
0
336,330
3
W
Bakasura
14,287
649
174
8
0
486,323
1
L
Fenrir
10,286
468
72
3
0
345,886
0
L
Kuzenbo
10,176
463
18
1
0
399,871
5
L
Merlin
10,745
488
128
6
0
357,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role