Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Aeindrea
Amaterasu
Level 125
God Stats
450W - 152L
1,777 SR
Queue Stats
1,306W - 649L
1,734 Elo+
Party 1
Izanami
Izanami
I We1ss I
Izanami
Level 158
God Stats
1W - 0L
1,740 SR
Queue Stats
550W - 340L
1,686 Elo+
Party 1
Thoth
Thoth
Its Numbing
Thoth
Level 159
God Stats
8W - 6L
1,842 SR
Queue Stats
666W - 311L
1,813 Elo+
Party 1
Fenrir
Fenrir
V4LK1R
Fenrir
Level 146
God Stats
5W - 2L
1,899 SR
Queue Stats
305W - 141L
1,825 Elo+
Party 1
Team Averages
Level 150
1,752 SR
1,712 Elo+

VS

Team Averages
Level 144
1,526 SR
1,663 Elo+
Chronos
Chronos
Din2000
Chronos
Level 156
God Stats
1W - 1L
1,576 SR
Queue Stats
200W - 204L
1,685 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItsTayKBrandon
Kumbhakarna
Level 149
God Stats
1W - 4L
1,605 SR
Queue Stats
221W - 202L
1,637 Elo+
Solo
Medusa
Medusa
iNFeKTii0N
Medusa
Level 127
God Stats
2W - 1L
1,638 SR
Queue Stats
210W - 200L
1,626 Elo+
Solo
Horus
Horus
masterDshifu758
Horus
Level 157
God Stats
0W - 2L
1,276 SR
Queue Stats
182W - 161L
1,676 Elo+
Solo
Nu Wa
Nu Wa
the elite BOOM
Nu Wa
Level 129
God Stats
9W - 16L
1,538 SR
Queue Stats
337W - 337L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 0 / 12
10,477
1,048
15,456
5,351
2,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
Aeindrea
Amaterasu
16
3 / 0 / 14
10,015
1,002
9,421
9,259
10,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
I We1ss I
Izanami
16
4 / 3 / 11
10,183
1,018
19,213
9,715
3,485
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 1 / 9
11,056
1,106
14,252
6,707
2,523
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
V4LK1R
Fenrir
17
4 / 0 / 11
10,675
1,068
9,713
14,163
14,685
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

271

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Din2000
Chronos
16
1 / 3 / 3
9,702
970
10,069
10,410
4,017
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
ItsTayKBrandon
Kumbhakarna
15
0 / 4 / 3
9,812
981
4,190
18,931
12,537
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
iNFeKTii0N
Medusa
15
2 / 6 / 1
9,606
961
10,985
12,264
4,637
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
1 / 1 / 3
10,007
1,001
7,426
17,119
15,629
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 6 / 3
9,511
951
8,975
14,807
11,395
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
20
Kills
4
4
Deaths
20
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
0
12
10
W
Amaterasu
Aeindrea
Amaterasu
3
0
14
10
L
Chronos
Din2000
Chronos
1
3
3
0.83
W
Izanami
I We1ss I
Izanami
4
3
11
3.17
W
5
1
9
9.5
L
Kumbhakarna
ItsTayKBrandon
Kumbhakarna
0
4
3
0.38
W
Fenrir
V4LK1R
Fenrir
4
0
11
9.5
L
Medusa
iNFeKTii0N
Medusa
2
6
1
0.42
L
1
1
3
2.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,055
Damage
41,645
45,195
Taken
73,531
33,172
Mitigated
48,215
6,364
Healing
6,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,456
250
0
609
5,351
2,022
0
2,431
2,920
40,337
0
W
Amaterasu
Aeindrea
Amaterasu
9,421
2,555
0
3,467
9,259
10,457
0
4,472
4,787
0
16,119
L
Chronos
Din2000
Chronos
10,069
3,583
0
1,475
10,410
4,017
0
4,887
5,498
40,881
0
W
Izanami
I We1ss I
Izanami
19,213
11,838
0
454
9,715
3,485
0
5,150
4,565
0
44,222
W
14,252
507
0
511
6,707
2,523
0
3,605
3,102
35,358
0
L
Kumbhakarna
ItsTayKBrandon
Kumbhakarna
4,190
154
0
0
18,931
12,537
0
6,951
11,800
9,319
0
W
Fenrir
V4LK1R
Fenrir
9,713
3,007
0
1,323
14,163
14,685
0
7,576
6,587
0
22,675
L
Medusa
iNFeKTii0N
Medusa
10,985
4,711
0
383
12,264
4,637
0
3,914
8,300
0
43,789
L
7,426
3,425
1,462
3,203
17,119
15,629
0
6,574
10,293
0
12,665
L
8,975
4,936
0
310
14,807
11,395
0
7,382
7,350
19,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,406
Gold Earned
48,638
201
Minions Killed
191
8
Camps Cleared
5
955,007
Distance Traveled
1,015,102
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,477
1,048
56
6
0
202,094
1
W
Amaterasu
10,015
1,002
20
2
0
211,281
3
L
Chronos
9,702
970
80
8
2
197,408
1
W
Izanami
10,183
1,018
59
6
2
141,782
1
W
Thoth
11,056
1,106
47
5
4
185,829
2
L
Kumbhakarna
9,812
981
7
1
1
216,580
1
W
Fenrir
10,675
1,068
19
2
2
214,021
1
L
Medusa
9,606
961
86
9
2
190,192
2
L
Horus
10,007
1,001
6
1
0
236,492
1
L
Nu Wa
9,511
951
12
1
0
174,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role