Player Matchup

Bellona
Bellona
CRsquared
Bellona
Level 10
God Stats
21W - 38L
1,317 SR
Queue Stats
99W - 117L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
DEPINEMIC
Cthulhu
Level 27
God Stats
11W - 18L
1,391 SR
Queue Stats
152W - 182L
1,389 Elo+
Party 1
Nemesis
Nemesis
GrounDEE
Nemesis
Level 10
God Stats
25W - 18L
1,412 SR
Queue Stats
61W - 65L
1,142 Elo+
Solo
Team Averages
Level 16
1,373 SR
1,245 Elo+

VS

Team Averages
Level 52
1,462 SR
1,304 Elo+
Kukulkan
Kukulkan
AdorianDesu
Kukulkan
Level 27
God Stats
12W - 5L
1,404 SR
Queue Stats
19W - 22L
1,236 Elo+
Party 2
Rama
Rama
Akuma310
Rama
Level 45
God Stats
3W - 2L
1,233 SR
Queue Stats
172W - 218L
1,210 Elo+
Party 2
Mulan
Mulan
zenafear
Mulan
Level 85
God Stats
23W - 16L
1,749 SR
Queue Stats
76W - 95L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRsquared
Bellona
19
8 / 10 / 7
16,304
627
16,349
34,112
41,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
DEPINEMIC
Cthulhu
20
7 / 4 / 9
17,007
654
23,907
35,190
40,403
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Nemesis
GrounDEE
Nemesis
19
5 / 7 / 11
16,267
626
18,922
27,375
12,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdorianDesu
Kukulkan
20
5 / 8 / 12
17,143
659
26,793
19,399
9,098
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rama
20
9 / 4 / 8
18,019
693
31,743
24,849
9,700
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
zenafear
Mulan
19
6 / 9 / 12
16,307
627
18,419
32,249
38,997
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
20
Kills
20
21
Deaths
21
27
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AdorianDesu
Kukulkan
5
8
12
1.38
W
Rama
9
4
8
3.25
L
Bellona
CRsquared
Bellona
8
10
7
1.15
L
Cthulhu
DEPINEMIC
Cthulhu
7
4
9
2.88
L
Nemesis
GrounDEE
Nemesis
5
7
11
1.5
W
Mulan
zenafear
Mulan
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
76,955
96,677
Taken
76,497
94,641
Mitigated
57,795
21,753
Healing
22,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AdorianDesu
Kukulkan
26,793
1,342
0
5,176
19,399
9,098
1,517
9,260
9,715
110,602
0
W
Rama
31,743
22,233
0
9,940
24,849
9,700
430
6,988
15,240
0
126,646
L
Bellona
CRsquared
Bellona
16,349
4,854
0
3,661
34,112
41,578
0
8,230
25,530
0
60,758
L
Cthulhu
DEPINEMIC
Cthulhu
23,907
1,720
2,444
11,600
35,190
40,403
1,175
10,552
24,334
100,947
0
L
Nemesis
GrounDEE
Nemesis
18,922
11,844
0
4,048
27,375
12,660
661
9,460
17,754
0
63,049
W
Mulan
zenafear
Mulan
18,419
2,963
864
6,071
32,249
38,997
858
6,734
24,835
3,071
56,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,578
Gold Earned
51,469
245
Minions Killed
284
0
Camps Cleared
0
1,345,880
Distance Traveled
1,259,901
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
17,143
659
113
4
0
416,990
18
W
Rama
18,019
693
115
4
0
448,617
4
L
Bellona
16,304
627
43
2
0
389,596
0
L
Cthulhu
17,007
654
135
5
0
477,377
6
L
Nemesis
16,267
626
67
3
0
478,907
0
W
Mulan
16,307
627
56
2
0
394,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role